Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DexterThe22nd
Cabrakan
Level 148
God Stats
11W - 11L
1,571 SR
Queue Stats
426W - 399L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
Spartanblitz
Danzaburou
Level 97
God Stats
27W - 16L
1,703 SR
Queue Stats
330W - 321L
1,484 Elo+
Party 1
Nox
Nox
WILLIAM ADAMA 1
Nox
Level 63
God Stats
0W - 2L
1,202 SR
Queue Stats
64W - 91L
1,382 Elo+
Party 1
Awilix
Awilix
XxCalupohxX
Awilix
Level 38
God Stats
5W - 7L
1,453 SR
Queue Stats
248W - 254L
1,561 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,503 Elo+

VS

Team Averages
Level 111
1,632 SR
1,460 Elo+
Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
InFaReD27
Ne Zha
Level 160
God Stats
2W - 4L
1,693 SR
Queue Stats
461W - 503L
1,512 Elo+
Party 2
Skadi
Skadi
MessiahHero
Skadi
Level 160
God Stats
39W - 20L
1,625 SR
Queue Stats
290W - 291L
1,553 Elo+
Party 2
Anubis
Anubis
Xv eBands vX
Anubis
Level 39
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Raijin
Raijin
shotdp7
Raijin
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
309W - 320L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 0
7,337
459
6,460
17,400
9,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DexterThe22nd
Cabrakan
10
2 / 5 / 2
7,679
480
3,211
12,031
12,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Spartanblitz
Danzaburou
14
1 / 2 / 1
8,479
530
4,171
9,205
2,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 3
6,590
412
4,316
12,941
5,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
11
2 / 7 / 2
7,012
438
4,058
13,847
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 7
7,981
499
3,720
5,998
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
InFaReD27
Ne Zha
15
5 / 2 / 4
9,382
586
10,409
12,696
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 0 / 5
9,729
608
9,717
7,023
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
5 / 1 / 5
8,962
560
10,479
8,637
3,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
shotdp7
Raijin
14
3 / 1 / 11
8,696
544
13,043
4,496
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
21
21
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Khepri
 
Khepri
3
1
7
6.5
L
Cabrakan
DexterThe22nd
Cabrakan
2
5
2
0.6
W
Ne Zha
InFaReD27
Ne Zha
5
2
4
3.5
W
5
0
5
7.5
L
Danzaburou
Spartanblitz
Danzaburou
1
2
1
0.75
L
0
4
3
0.38
W
Anubis
5
1
5
7.5
L
Awilix
2
7
2
0.43
W
Raijin
shotdp7
Raijin
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
47,368
65,424
Taken
38,850
33,742
Mitigated
18,586
17,583
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,460
204
0
4,247
17,400
9,279
0
10,259
6,960
0
41,208
W
Khepri
 
Khepri
3,720
355
0
920
5,998
4,953
259
1,644
4,354
12,128
0
L
Cabrakan
DexterThe22nd
Cabrakan
3,211
412
0
2,521
12,031
12,300
0
3,652
8,204
17,260
0
W
Ne Zha
InFaReD27
Ne Zha
10,409
3,352
0
6,212
12,696
5,354
383
2,510
10,186
0
68,484
W
9,717
2,974
0
933
7,023
2,589
494
1,235
5,788
0
71,679
L
Danzaburou
Spartanblitz
Danzaburou
4,171
1,618
0
3,292
9,205
2,814
0
1,009
8,158
0
61,503
L
4,316
671
0
4,003
12,941
5,540
246
5,393
7,124
27,297
0
W
Anubis
10,479
720
92
5,229
8,637
3,986
878
563
8,074
49,745
0
L
Awilix
4,058
1,673
0
3,520
13,847
3,809
0
6,061
7,506
0
31,964
W
Raijin
shotdp7
Raijin
13,043
1,707
82
367
4,496
1,704
713
1,683
2,813
46,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
44,750
335
Minions Killed
454
0
Camps Cleared
0
1,288,293
Distance Traveled
1,452,628
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,337
459
86
5
0
285,351
5
W
Khepri
7,981
499
20
1
0
287,740
1
L
Cabrakan
7,679
480
23
1
0
222,798
4
W
Ne Zha
9,382
586
113
7
0
283,860
1
W
Skadi
9,729
608
137
9
0
316,481
7
L
Danzaburou
8,479
530
124
8
0
293,967
1
L
Nox
6,590
412
38
2
0
239,132
2
W
Anubis
8,962
560
88
6
0
277,224
5
L
Awilix
7,012
438
64
4
0
247,045
5
W
Raijin
8,696
544
96
6
0
287,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role