Player Matchup

He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GAUDY 360
King Arthur
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
376W - 419L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Yuki152
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,501 Elo+
Party 1
Achilles
Achilles
Zozek
Achilles
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
113W - 115L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
saadZ1
Ao Kuang
Level 80
God Stats
0W - 2L
1,319 SR
Queue Stats
171W - 161L
1,316 Elo+
Solo
Team Averages
Level 102
1,440 SR
1,452 Elo+

VS

Team Averages
Level 103
1,432 SR
1,429 Elo+
Sun Wukong
Sun Wukong
MedelZ3
Sun Wukong
Level 98
God Stats
7W - 6L
1,467 SR
Queue Stats
370W - 350L
1,496 Elo+
Solo
The Morrigan
The Morrigan
SGA-Ing-Angel
The Morrigan
Level 126
God Stats
3W - 3L
1,411 SR
Queue Stats
442W - 469L
1,449 Elo+
Solo
Sol
Sol
josh211292
Sol
Level 89
God Stats
7W - 1L
1,733 SR
Queue Stats
301W - 364L
1,390 Elo+
Solo
Horus
Horus
julio_Sanchez22
Horus
Level 110
God Stats
1W - 3L
1,139 SR
Queue Stats
290W - 316L
1,336 Elo+
Solo
Raijin
Raijin
tkc2608
Raijin
Level 93
God Stats
3W - 3L
1,408 SR
Queue Stats
462W - 476L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 10 / 7
9,438
726
11,713
14,282
4,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GAUDY 360
King Arthur
17
2 / 8 / 8
9,430
725
4,438
15,463
6,644
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Yuki152
Guan Yu
17
2 / 4 / 14
9,304
716
9,456
19,709
22,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Zozek
Achilles
19
11 / 3 / 6
11,854
912
19,415
23,236
30,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
saadZ1
Ao Kuang
14
1 / 7 / 10
8,158
628
5,298
15,239
6,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MedelZ3
Sun Wukong
19
12 / 4 / 15
11,722
902
23,169
17,909
11,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
SGA-Ing-Angel
The Morrigan
19
6 / 1 / 18
11,042
849
16,265
12,773
7,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 3 / 14
11,423
879
18,210
12,369
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 12
9,616
740
5,740
11,004
4,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
tkc2608
Raijin
16
4 / 8 / 16
10,372
798
13,648
14,128
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
22
Kills
32
32
Deaths
22
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
10
7
0.95
L
King Arthur
GAUDY 360
King Arthur
2
8
8
0.75
W
Sun Wukong
MedelZ3
Sun Wukong
12
4
15
4.88
W
The Morrigan
SGA-Ing-Angel
The Morrigan
6
1
18
15
L
Guan Yu
Yuki152
Guan Yu
2
4
14
2.25
L
Achilles
Zozek
Achilles
11
3
6
4.67
W
8
3
14
5
W
2
6
12
1.33
L
Ao Kuang
saadZ1
Ao Kuang
1
7
10
0.86
W
Raijin
tkc2608
Raijin
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,320
Damage
77,032
87,929
Taken
68,183
70,299
Mitigated
33,440
33,395
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,713
228
496
1,123
14,282
4,940
276
7,783
6,499
20,719
0
L
King Arthur
GAUDY 360
King Arthur
4,438
746
692
557
15,463
6,644
235
9,231
6,232
0
19,121
W
Sun Wukong
MedelZ3
Sun Wukong
23,169
3,141
825
5,973
17,909
11,993
38
6,508
11,401
202
31,961
W
The Morrigan
SGA-Ing-Angel
The Morrigan
16,265
4,955
1,158
6,790
12,773
7,413
450
2,264
10,509
26,314
0
L
Guan Yu
Yuki152
Guan Yu
9,456
466
9,741
8,612
19,709
22,608
0
9,092
10,617
0
29,064
L
Achilles
Zozek
Achilles
19,415
3,655
1,392
6,286
23,236
30,051
40
13,685
9,551
353
31,905
W
18,210
7,132
726
5,322
12,369
4,465
3,999
3,688
8,681
41,705
0
W
5,740
2,985
1,714
2,690
11,004
4,535
527
1,956
9,048
0
14,202
L
Ao Kuang
saadZ1
Ao Kuang
5,298
722
1,597
2,899
15,239
6,056
0
8,348
6,891
12,789
0
W
Raijin
tkc2608
Raijin
13,648
1,455
978
1,957
14,128
5,034
420
2,948
11,180
29,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
54,175
102
Minions Killed
134
0
Camps Cleared
0
1,178,454
Distance Traveled
1,125,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,438
726
17
1
0
208,372
0
L
King Arthur
9,430
725
39
3
0
187,042
1
W
Sun Wukong
11,722
902
17
1
0
274,714
0
W
The Morrigan
11,042
849
21
2
0
246,815
0
L
Guan Yu
9,304
716
19
1
0
264,900
1
L
Achilles
11,854
912
19
1
0
290,386
1
W
Sol
11,423
879
52
4
0
203,911
0
W
Horus
9,616
740
14
1
0
189,200
0
L
Ao Kuang
8,158
628
8
1
0
227,754
0
W
Raijin
10,372
798
30
2
0
210,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role