Player Matchup

Skadi
Skadi
BrenoXpoison
Skadi
Level 24
God Stats
6W - 7L
1,529 SR
Queue Stats
264W - 283L
1,451 Elo+
Solo
Loki
Loki
EdwardTeachh
Loki
Level 28
God Stats
12W - 9L
1,360 SR
Queue Stats
92W - 96L
1,355 Elo+
Solo
Da Ji
Da Ji
Eli_benitezuwu
Da Ji
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
42W - 39L
1,474 Elo+
Solo
Bellona
Bellona
Stranhobc
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
rnt_2007
Vamana
Level 28
God Stats
136W - 176L
1,573 SR
Queue Stats
182W - 255L
1,437 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,443 Elo+

VS

Team Averages
Level 36
1,482 SR
1,429 Elo+
Set
Set
BATTZ612
Set
Level 83
God Stats
8W - 7L
1,500 SR
Queue Stats
257W - 270L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkMaster9797
Sun Wukong
Level 25
God Stats
4W - 2L
1,362 SR
Queue Stats
69W - 61L
1,442 Elo+
Solo
Bacchus
Bacchus
Jediel_eliezer
Bacchus
Level 17
God Stats
18W - 16L
1,594 SR
Queue Stats
32W - 35L
1,405 Elo+
Party 2
Apollo
Apollo
PSX_Cezar
Apollo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 208L
1,412 Elo+
Party 1
Poseidon
Poseidon
igu_iluminati
Poseidon
Level 43
God Stats
7W - 10L
1,454 SR
Queue Stats
195W - 217L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
11,259
417
21,368
16,990
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 9 / 4
10,780
399
10,455
22,115
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 6 / 3
11,501
426
14,525
20,652
14,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Stranhobc
Bellona
15
2 / 13 / 5
10,305
382
10,780
29,433
23,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
rnt_2007
Vamana
18
0 / 4 / 0
13,454
498
9,397
22,911
14,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
14,057
521
14,759
19,106
11,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DarkMaster9797
Sun Wukong
20
9 / 0 / 13
14,345
531
29,216
28,151
39,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 4 / 15
12,248
454
7,199
19,832
28,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
PSX_Cezar
Apollo
17
2 / 9 / 8
11,507
426
4,005
18,386
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
igu_iluminati
Poseidon
20
13 / 4 / 10
15,708
582
30,867
13,786
5,587
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
18
Kills
35
35
Deaths
18
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
4
3
6
2.33
W
Sun Wukong
DarkMaster9797
Sun Wukong
9
0
13
15.5
L
4
9
4
0.67
L
8
6
3
1.58
W
5
4
15
3.13
W
Apollo
PSX_Cezar
Apollo
2
9
8
0.67
L
Bellona
Stranhobc
Bellona
2
13
5
0.35
W
Poseidon
igu_iluminati
Poseidon
13
4
10
4.5
L
Vamana
rnt_2007
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
86,046
112,101
Taken
99,261
67,435
Mitigated
92,549
22,229
Healing
32,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,759
7,359
0
3,647
19,106
11,808
667
0
19,106
0
133,060
L
21,368
10,088
0
2,242
16,990
6,590
418
4,946
11,988
0
81,478
W
Sun Wukong
DarkMaster9797
Sun Wukong
29,216
5,256
0
14,998
28,151
39,796
690
0
28,151
489
101,332
L
10,455
3,010
0
4,860
22,115
8,021
0
7,103
14,882
0
65,663
L
14,525
3,024
225
2,082
20,652
14,338
1,196
6,674
13,756
0
68,917
W
7,199
522
0
3,896
19,832
28,587
380
0
19,832
21,831
0
W
Apollo
PSX_Cezar
Apollo
4,005
1,479
0
4,412
18,386
6,771
1,895
0
18,386
0
66,707
L
Bellona
Stranhobc
Bellona
10,780
4,884
0
4,851
29,433
23,883
330
13,233
15,605
0
37,904
W
Poseidon
igu_iluminati
Poseidon
30,867
4,432
0
5,214
13,786
5,587
490
0
13,786
128,059
0
L
Vamana
rnt_2007
Vamana
9,397
4,424
0
7,969
22,911
14,603
0
5,547
17,224
0
76,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,299
Gold Earned
67,865
508
Minions Killed
693
0
Camps Cleared
0
2,320,095
Distance Traveled
2,554,310
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,057
521
173
6
0
532,740
3
L
Skadi
11,259
417
124
5
0
493,059
3
W
Sun Wukong
14,345
531
171
6
0
539,636
2
L
Loki
10,780
399
83
3
0
458,891
9
L
Da Ji
11,501
426
97
4
0
461,213
7
W
Bacchus
12,248
454
27
1
0
517,326
1
W
Apollo
11,507
426
119
4
0
466,727
0
L
Bellona
10,305
382
77
3
0
441,170
2
W
Poseidon
15,708
582
203
8
0
497,881
6
L
Vamana
13,454
498
127
5
0
465,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role