Player Matchup

Ganesha
Ganesha
A-Devils-Luck
Ganesha
Level 68
God Stats
1W - 4L
1,164 SR
Queue Stats
253W - 279L
1,536 Elo+
Party 2
Chernobog
Chernobog
Darkening_Fire
Chernobog
Level 77
God Stats
2W - 10L
1,269 SR
Queue Stats
285W - 296L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
NicktheN00dlist
Nu Wa
Level 160
God Stats
0W - 4L
1,326 SR
Queue Stats
242W - 233L
1,482 Elo+
Solo
King Arthur
King Arthur
Thirdeyecat
King Arthur
Level 67
God Stats
0W - 1L
1,134 SR
Queue Stats
86W - 93L
1,468 Elo+
Solo
Odin
Odin
readyness
Odin
Level 85
God Stats
4W - 3L
1,314 SR
Queue Stats
51W - 53L
1,528 Elo+
Solo
Team Averages
Level 91
1,241 SR
1,516 Elo+

VS

Team Averages
Level 103
1,609 SR
1,537 Elo+
Khepri
Khepri
Leo Magus
Khepri
Level 96
God Stats
5W - 4L
1,644 SR
Queue Stats
448W - 391L
1,535 Elo+
Party 1
Hera
Hera
NYCTaxiDriver
Hera
Level 87
God Stats
3W - 6L
1,333 SR
Queue Stats
132W - 101L
1,513 Elo+
Party 1
Zeus
Zeus
SWDarthMidir
Zeus
Level 94
God Stats
3W - 4L
1,563 SR
Queue Stats
173W - 157L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
zandermaster
Guan Yu
Level 120
God Stats
5W - 1L
1,805 SR
Queue Stats
24W - 20L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
zm4ggz
Danzaburou
Level 118
God Stats
30W - 16L
1,698 SR
Queue Stats
631W - 618L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 0
5,125
1,025
1,299
6,655
2,556
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Darkening_Fire
Chernobog
10
0 / 0 / 1
5,058
1,012
2,283
2,285
726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,299
1,060
4,336
3,893
1,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Thirdeyecat
King Arthur
9
0 / 2 / 0
4,722
944
57
2,156
719
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
0 / 2 / 1
5,474
1,095
1,946
8,291
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

378

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Leo Magus
Khepri
10
1 / 0 / 5
5,635
1,127
2,209
3,777
1,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 6
5,358
1,072
4,825
965
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 5
5,931
1,186
5,080
2,200
636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
zandermaster
Guan Yu
11
2 / 1 / 6
5,844
1,169
4,121
3,766
2,199
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
zm4ggz
Danzaburou
10
1 / 0 / 4
5,594
1,119
4,541
1,476
511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
8
8
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
0
0
L
Chernobog
Darkening_Fire
Chernobog
0
0
1
0.5
W
Khepri
Leo Magus
Khepri
1
0
5
3.5
W
1
0
6
4
L
1
1
0
1
W
3
0
5
5.5
L
King Arthur
Thirdeyecat
King Arthur
0
2
0
0
L
Odin
0
2
1
0.25
W
Guan Yu
zandermaster
Guan Yu
2
1
6
5
W
Danzaburou
zm4ggz
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,921
Damage
20,776
23,280
Taken
12,184
9,371
Mitigated
4,973
4,324
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,299
195
139
625
6,655
2,556
0
2,827
3,665
8,565
0
L
Chernobog
Darkening_Fire
Chernobog
2,283
1,356
0
505
2,285
726
0
1,645
622
0
10,302
W
Khepri
Leo Magus
Khepri
2,209
292
429
264
3,777
1,302
0
1,815
1,962
8,169
0
W
4,825
1,091
0
0
965
325
0
160
805
10,551
0
L
4,336
364
0
366
3,893
1,410
0
1,589
2,296
14,814
0
W
5,080
538
0
144
2,200
636
0
443
1,757
10,465
0
L
King Arthur
Thirdeyecat
King Arthur
57
0
86
137
2,156
719
0
1,327
781
0
1,512
L
Odin
1,946
601
0
2,466
8,291
3,960
0
4,363
3,802
0
7,788
W
Guan Yu
zandermaster
Guan Yu
4,121
182
914
517
3,766
2,199
0
2,075
1,691
0
9,319
W
Danzaburou
zm4ggz
Danzaburou
4,541
1,100
0
794
1,476
511
0
1,142
334
0
17,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
28,362
80
Minions Killed
78
3
Camps Cleared
4
390,678
Distance Traveled
493,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,125
1,025
7
1
0
83,273
0
L
Chernobog
5,058
1,012
27
5
2
90,969
1
W
Khepri
5,635
1,127
17
3
0
102,979
0
W
Hera
5,358
1,072
11
2
0
88,048
0
L
Nu Wa
5,299
1,060
29
6
1
93,250
0
W
Zeus
5,931
1,186
7
1
3
97,223
1
L
King Arthur
4,722
944
6
1
0
37,704
0
L
Odin
5,474
1,095
11
2
0
85,482
0
W
Guan Yu
5,844
1,169
5
1
0
104,867
0
W
Danzaburou
5,594
1,119
38
8
1
100,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role