Player Matchup

Fenrir
Fenrir
DARKKNIGHTDAVE
Fenrir
Level 123
God Stats
2W - 3L
1,289 SR
Queue Stats
398W - 446L
1,473 Elo+
Solo
Ullr
Ullr
Juice7131
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,466 Elo+
Solo
Kukulkan
Kukulkan
KillerREIBAG
Kukulkan
Level 143
God Stats
1W - 1L
1,514 SR
Queue Stats
37W - 37L
1,518 Elo+
Solo
Nu Wa
Nu Wa
NagromNalyd
Nu Wa
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 95L
1,499 Elo+
Solo
Izanami
Izanami
Ozmodan
Izanami
Level 148
God Stats
3W - 3L
1,645 SR
Queue Stats
401W - 412L
1,488 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,489 Elo+

VS

Team Averages
Level 124
1,571 SR
1,530 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DONDIDIT
Anubis
Level 116
God Stats
1W - 0L
2,009 SR
Queue Stats
155W - 129L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
NasDan420
Hun Batz
Level 149
God Stats
1W - 0L
1,432 SR
Queue Stats
5W - 2L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
TheGodzBattle
Nu Wa
Level 81
God Stats
9W - 5L
1,568 SR
Queue Stats
180W - 177L
1,549 Elo+
Party 2
Apollo
Apollo
pipe3047
Apollo
Level 119
God Stats
1W - 0L
1,346 SR
Queue Stats
13W - 7L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 11
9,896
660
5,846
21,265
14,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
10
3 / 3 / 3
8,343
556
2,472
5,969
1,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KillerREIBAG
Kukulkan
20
3 / 5 / 11
11,307
754
14,474
11,013
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 4 / 10
11,486
766
17,195
12,187
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Ozmodan
Izanami
18
9 / 8 / 6
11,679
779
10,787
15,794
5,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 3 / 13
10,951
730
13,084
9,029
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
DONDIDIT
Anubis
19
6 / 6 / 7
12,067
804
9,990
12,198
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
NasDan420
Hun Batz
20
6 / 5 / 14
12,091
806
13,783
18,066
10,726
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 5 / 11
11,744
783
12,569
9,641
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
pipe3047
Apollo
20
5 / 3 / 15
12,371
825
11,079
13,140
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
87
22
Kills
27
27
Deaths
22
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
13
3.5
L
1
7
11
0.93
W
Anubis
DONDIDIT
Anubis
6
6
7
1.58
L
Ullr
3
3
3
1.5
L
Kukulkan
KillerREIBAG
Kukulkan
3
5
11
1.7
L
6
4
10
2.75
W
Hun Batz
NasDan420
Hun Batz
6
5
14
2.6
L
Izanami
Ozmodan
Izanami
9
8
6
1.5
W
6
5
11
2.3
W
Apollo
pipe3047
Apollo
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,774
Damage
60,505
66,228
Taken
62,074
30,621
Mitigated
27,937
15,920
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,084
685
1,414
2,005
9,029
3,256
1,029
5,400
3,240
24,387
0
L
5,846
931
409
4,094
21,265
14,814
62
10,184
11,065
0
13,105
W
Anubis
DONDIDIT
Anubis
9,990
40
849
2,435
12,198
5,607
0
6,135
5,930
28,660
0
L
Ullr
2,472
1,117
259
500
5,969
1,762
0
3,922
2,047
0
6,160
L
Kukulkan
KillerREIBAG
Kukulkan
14,474
966
1,034
1,753
11,013
4,258
632
7,287
3,726
49,653
0
L
17,195
3,664
880
3,049
12,187
4,232
192
6,602
5,583
43,309
0
W
Hun Batz
NasDan420
Hun Batz
13,783
2,352
645
3,714
18,066
10,726
442
7,058
10,877
0
32,424
L
Izanami
Ozmodan
Izanami
10,787
7,168
727
3,215
15,794
5,555
186
7,628
8,164
0
29,558
W
12,569
3,588
1,430
1,636
9,641
3,105
391
5,314
4,261
38,476
0
W
Apollo
pipe3047
Apollo
11,079
4,316
1,751
4,071
13,140
5,243
3,619
6,954
6,097
0
42,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
59,224
191
Minions Killed
202
0
Camps Cleared
0
1,186,689
Distance Traveled
1,406,739
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,951
730
22
1
0
295,465
0
L
Fenrir
9,896
660
14
1
0
296,552
0
W
Anubis
12,067
804
34
2
0
277,819
0
L
Ullr
8,343
556
9
1
0
123,584
0
L
Kukulkan
11,307
754
79
5
0
271,577
0
L
Nu Wa
11,486
766
53
4
0
277,232
1
W
Hun Batz
12,091
806
34
2
0
278,109
0
L
Izanami
11,679
779
36
2
0
217,744
0
W
Nu Wa
11,744
783
26
2
0
267,411
0
W
Apollo
12,371
825
86
6
0
287,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role