Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
F70o0ly_3
Hel
Level 89
God Stats
26W - 34L
1,274 SR
Queue Stats
662W - 677L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
Noneseven
Cernunnos
Level 29
God Stats
15W - 5L
1,801 SR
Queue Stats
156W - 134L
1,471 Elo+
Party 2
Chaac
Chaac
moathalshomily
Chaac
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 79L
1,461 Elo+
Party 2
Team Averages
Level 70
1,515 SR
1,475 Elo+

VS

Team Averages
Level 64
1,491 SR
1,445 Elo+
Osiris
Osiris
Aguero1907
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,445 Elo+
Party 1
Ymir
Ymir
Carlii_fornia
Ymir
Level 29
God Stats
81W - 75L
1,493 SR
Queue Stats
86W - 80L
1,406 Elo+
Party 1
Hades
Hades
El-DoctoreMuerte
Hades
Level 83
God Stats
12W - 7L
1,502 SR
Queue Stats
154W - 145L
1,372 Elo+
Party 1
Loki
Loki
ElPapitano
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,555 Elo+
Party 1
Medusa
Medusa
Haako_Men
Medusa
Level 53
God Stats
27W - 19L
1,460 SR
Queue Stats
56W - 54L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 0 / 3
7,906
719
3,497
5,089
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 8
6,894
627
2,806
8,585
4,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 0 / 3
6,900
627
3,652
4,539
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Noneseven
Cernunnos
14
8 / 0 / 1
8,435
767
6,192
6,918
2,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
8,079
734
6,352
8,002
5,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aguero1907
Osiris
10
1 / 3 / 0
5,947
541
3,736
8,750
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 5 / 0
4,685
426
2,687
9,133
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,324
484
4,960
7,739
3,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 0
5,727
521
1,337
6,907
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Haako_Men
Medusa
10
0 / 3 / 0
5,660
515
4,063
3,583
695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
15
Kills
1
1
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Kumbhakarna
 
Kumbhakarna
1
0
8
5
L
Osiris
Aguero1907
Osiris
1
3
0
0.33
L
0
5
0
0
L
0
2
0
0
L
0
2
0
0
W
0
0
3
1.5
L
Medusa
Haako_Men
Medusa
0
3
0
0
W
Cernunnos
Noneseven
Cernunnos
8
0
1
8.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
16,783
33,133
Taken
36,112
15,481
Mitigated
16,288
18,269
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,497
2,424
0
1,308
5,089
1,733
444
692
4,397
0
49,553
W
Kumbhakarna
 
Kumbhakarna
2,806
429
249
2,351
8,585
4,222
26
2,520
6,065
12,875
0
L
Osiris
Aguero1907
Osiris
3,736
2,263
0
2,294
8,750
6,214
0
0
8,640
0
30,402
L
2,687
293
0
840
9,133
4,195
0
2,728
5,909
12,594
0
L
4,960
190
175
3,996
7,739
3,303
0
2,010
5,601
34,353
0
L
1,337
260
0
3,028
6,907
1,881
0
825
5,946
0
29,977
W
3,652
323
1,495
3,790
4,539
1,393
0
3,091
1,448
42,818
0
L
Medusa
Haako_Men
Medusa
4,063
2,326
0
117
3,583
695
0
606
2,966
0
27,473
W
Cernunnos
Noneseven
Cernunnos
6,192
3,425
0
5,580
6,918
2,216
784
1,407
5,511
0
62,438
W
6,352
1,369
0
3,496
8,002
5,917
0
0
8,002
0
36,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
27,343
425
Minions Killed
309
0
Camps Cleared
0
1,224,698
Distance Traveled
1,109,537
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,906
719
118
11
0
292,709
2
W
Kumbhakarna
6,894
627
12
1
0
227,275
2
L
Osiris
5,947
541
76
7
0
222,122
3
L
Ymir
4,685
426
16
1
0
208,489
2
L
Hades
5,324
484
73
7
0
207,821
4
L
Loki
5,727
521
75
7
0
237,860
1
W
Hel
6,900
627
106
10
0
251,359
3
L
Medusa
5,660
515
69
6
0
233,245
2
W
Cernunnos
8,435
767
111
10
0
217,388
0
W
Chaac
8,079
734
78
7
0
235,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role