Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HotPock3tMan
Gilgamesh
Level 48
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
PoLeSMoKeR69
Kukulkan
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
WickedClownFee
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
XiLe SMOKEY
Baron Samedi
Level 41
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 1
Team Averages
Level 47
1,465 SR
1,472 Elo+

VS

Team Averages
Level 116
1,488 SR
1,444 Elo+
Izanami
Izanami
Ashley_Rice
Izanami
Level 59
God Stats
1W - 0L
1,465 SR
Queue Stats
4W - 9L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
CannedLamb
Sun Wukong
Level 116
God Stats
14W - 6L
1,681 SR
Queue Stats
22W - 14L
1,488 Elo+
Party 2
Sobek
Sobek
Invncible
Sobek
Level 129
God Stats
3W - 1L
1,301 SR
Queue Stats
39W - 32L
1,501 Elo+
Party 2
Hades
Hades
petermarquez
Hades
Level 149
God Stats
107W - 80L
1,544 SR
Queue Stats
264W - 295L
1,349 Elo+
Solo
Kukulkan
Kukulkan
xAssassinBlueXx
Kukulkan
Level 129
God Stats
4W - 2L
1,447 SR
Queue Stats
82W - 87L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 3 / 6
11,278
868
10,965
11,768
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
HotPock3tMan
Gilgamesh
15
1 / 6 / 6
8,838
680
6,589
14,431
7,815
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
PoLeSMoKeR69
Kukulkan
13
1 / 6 / 4
7,764
597
6,585
7,527
3,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 5
8,972
690
3,275
14,184
13,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
XiLe SMOKEY
Baron Samedi
14
2 / 9 / 4
8,511
655
4,559
12,847
6,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashley_Rice
Izanami
18
10 / 3 / 12
11,929
918
11,215
10,629
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
CannedLamb
Sun Wukong
15
3 / 0 / 11
9,719
748
6,522
8,910
7,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Invncible
Sobek
17
5 / 2 / 13
11,694
900
8,347
15,775
22,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 8
9,277
714
7,160
7,616
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
9 / 1 / 17
12,253
943
17,728
7,016
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
10
Kills
29
29
Deaths
10
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
6
2.33
W
Izanami
Ashley_Rice
Izanami
10
3
12
5.33
W
Sun Wukong
CannedLamb
Sun Wukong
3
0
11
8.5
L
Gilgamesh
HotPock3tMan
Gilgamesh
1
6
6
0.67
W
Sobek
Invncible
Sobek
5
2
13
5.75
L
Kukulkan
PoLeSMoKeR69
Kukulkan
1
6
4
0.5
L
2
5
5
0.9
L
Baron Samedi
XiLe SMOKEY
Baron Samedi
2
9
4
0.44
W
2
4
8
1.5
W
Kukulkan
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
50,972
60,757
Taken
49,946
35,563
Mitigated
42,449
5,237
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,965
6,132
0
2,218
11,768
4,755
162
7,642
4,126
0
34,751
W
Izanami
Ashley_Rice
Izanami
11,215
7,059
0
1,105
10,629
4,818
5,912
3,418
7,211
0
37,737
W
Sun Wukong
CannedLamb
Sun Wukong
6,522
1,334
0
1,478
8,910
7,628
79
2,670
6,240
0
19,828
L
Gilgamesh
HotPock3tMan
Gilgamesh
6,589
1,070
551
523
14,431
7,815
1
5,630
8,801
0
20,970
W
Sobek
Invncible
Sobek
8,347
762
0
2,708
15,775
22,577
81
4,613
11,162
22,461
0
L
Kukulkan
PoLeSMoKeR69
Kukulkan
6,585
845
0
3
7,527
3,184
28
3,860
3,667
21,845
0
L
3,275
191
0
138
14,184
13,563
86
8,649
5,535
14,606
0
L
Baron Samedi
XiLe SMOKEY
Baron Samedi
4,559
654
436
1,368
12,847
6,246
0
7,454
5,393
19,503
0
W
7,160
293
854
913
7,616
4,036
595
2,256
5,360
20,364
0
W
Kukulkan
17,728
1,378
0
306
7,016
3,390
1,520
1,573
5,443
57,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
54,872
201
Minions Killed
286
3
Camps Cleared
9
1,051,246
Distance Traveled
1,124,803
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,278
868
66
5
3
236,987
0
W
Izanami
11,929
918
91
7
1
217,762
4
W
Sun Wukong
9,719
748
24
2
2
263,656
2
L
Gilgamesh
8,838
680
20
2
0
240,124
0
W
Sobek
11,694
900
37
3
0
243,886
1
L
Kukulkan
7,764
597
46
4
0
186,680
0
L
Ares
8,972
690
20
2
0
212,186
0
L
Baron Samedi
8,511
655
49
4
0
175,269
1
W
Hades
9,277
714
32
2
2
154,107
3
W
Kukulkan
12,253
943
102
8
4
245,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role