Player Matchup

Skadi
Skadi
SuperFrank7
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
asdffddfdd
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,662 Elo+
Party 1
Fenrir
Fenrir
iML7
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,099 Elo+
Party 1
King Arthur
King Arthur
llRayan
King Arthur
Level 8
God Stats
2W - 10L
1,290 SR
Queue Stats
52W - 68L
1,262 Elo+
Party 1
Ra
Ra
llmazenll
Ra
Level 8
God Stats
4W - 12L
1,306 SR
Queue Stats
25W - 46L
1,268 Elo+
Party 1
Team Averages
Level 5
1,419 SR
1,358 Elo+

VS

Team Averages
Level 21
1,502 SR
1,343 Elo+
Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FellVarible86
Arachne
Level 25
God Stats
5W - 7L
1,453 SR
Queue Stats
393W - 454L
1,274 Elo+
Solo
Sol
Sol
HwHcryp
Sol
Level 10
God Stats
4W - 10L
1,348 SR
Queue Stats
8W - 22L
1,190 Elo+
Solo
Poseidon
Poseidon
nilsdererste
Poseidon
Level 18
God Stats
6W - 7L
1,710 SR
Queue Stats
29W - 57L
1,078 Elo+
Solo
Chernobog
Chernobog
pAnnEscito
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 80L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 13 / 1
4,074
370
2,195
10,739
1,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
asdffddfdd
Guan Yu
8
1 / 9 / 3
5,482
498
1,977
9,650
5,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
iML7
Fenrir
7
0 / 10 / 1
4,627
421
2,736
11,000
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
llRayan
King Arthur
6
0 / 6 / 1
4,109
374
1,243
9,517
3,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 10 / 0
6,399
582
2,775
8,463
2,368
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 21
5,984
544
1,769
6,235
4,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
10
6 / 3 / 7
6,603
600
5,947
6,891
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
12
11 / 1 / 3
7,660
696
7,728
6,535
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
nilsdererste
Poseidon
11
5 / 1 / 7
6,569
597
7,010
4,451
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
pAnnEscito
Chernobog
13
25 / 2 / 13
8,706
791
19,441
7,176
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
5
Kills
48
48
Deaths
7
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
21
11.5
W
Arachne
6
3
7
3.17
W
Sol
11
1
3
12.5
L
0
13
1
0.04
L
Guan Yu
asdffddfdd
Guan Yu
1
9
3
0.28
L
Fenrir
iML7
Fenrir
0
10
1
0.05
L
King Arthur
llRayan
King Arthur
0
6
1
0.08
L
4
10
0
0.4
W
Poseidon
nilsdererste
Poseidon
5
1
7
8.5
W
Chernobog
pAnnEscito
Chernobog
25
2
13
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,926
Damage
41,895
49,369
Taken
31,288
16,083
Mitigated
15,192
3,849
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,769
307
449
2,358
6,235
4,846
426
23
6,212
7,741
0
W
Arachne
5,947
4,270
0
2,520
6,891
3,462
0
365
6,526
0
30,282
W
Sol
7,728
3,057
0
3,019
6,535
2,474
2,518
1,417
5,118
36,010
3,879
L
2,195
1,255
0
272
10,739
1,827
0
1,784
8,955
0
8,540
L
Guan Yu
asdffddfdd
Guan Yu
1,977
504
314
356
9,650
5,655
0
2,962
6,570
0
10,365
L
Fenrir
iML7
Fenrir
2,736
503
0
1,777
11,000
2,868
0
2,850
8,060
0
17,772
L
King Arthur
llRayan
King Arthur
1,243
444
0
750
9,517
3,365
0
3,881
5,183
0
6,061
L
2,775
558
31
349
8,463
2,368
0
3,822
4,596
14,598
0
W
Poseidon
nilsdererste
Poseidon
7,010
1,213
0
1,394
4,451
1,910
1,323
58
4,393
29,868
0
W
Chernobog
pAnnEscito
Chernobog
19,441
12,294
0
2,751
7,176
2,500
2,393
912
6,264
0
56,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
35,522
95
Minions Killed
284
0
Camps Cleared
0
885,731
Distance Traveled
968,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,984
544
13
1
0
207,521
0
W
Arachne
6,603
600
53
5
0
197,482
0
W
Sol
7,660
696
64
6
0
183,858
4
L
Skadi
4,074
370
6
1
0
175,567
1
L
Guan Yu
5,482
498
24
2
0
193,219
0
L
Fenrir
4,627
421
31
3
0
182,031
2
L
King Arthur
4,109
374
9
1
0
166,283
2
L
Ra
6,399
582
25
2
0
168,631
1
W
Poseidon
6,569
597
56
5
0
187,763
1
W
Chernobog
8,706
791
98
9
0
191,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role