Player Matchup

Horus
Horus
Im__A__Caveman
Horus
Level 28
God Stats
2W - 1L
1,470 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
OmelixX
Kumbhakarna
Level 26
God Stats
13W - 8L
1,595 SR
Queue Stats
189W - 182L
1,482 Elo+
Solo
Discordia
Discordia
Rainwatersky
Discordia
Level 30
God Stats
13W - 27L
1,310 SR
Queue Stats
463W - 487L
1,504 Elo+
Party 1
Scylla
Scylla
SacredBea4345
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo
Izanami
Izanami
Wheelmouselive
Izanami
Level 6
God Stats
10W - 9L
1,678 SR
Queue Stats
35W - 42L
1,711 Elo+
Party 1
Team Averages
Level 21
1,511 SR
1,545 Elo+

VS

Team Averages
Level 17
1,595 SR
1,535 Elo+
Xbalanque
Xbalanque
Altrusian
Xbalanque
Level 26
God Stats
6W - 3L
1,712 SR
Queue Stats
222W - 205L
1,597 Elo+
Solo
Sobek
Sobek
BrainDamage_Ham
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
Ikai shokanI
Amaterasu
Level 7
God Stats
9W - 12L
1,615 SR
Queue Stats
33W - 30L
1,517 Elo+
Solo
Scylla
Scylla
PearlTwister
Scylla
Level 29
God Stats
3W - 4L
1,761 SR
Queue Stats
357W - 331L
1,582 Elo+
Solo
Ne Zha
Ne Zha
TTV_obese168
Ne Zha
Level 17
God Stats
1W - 1L
1,389 SR
Queue Stats
15W - 10L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 25
13,166
940
8,673
25,188
29,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
OmelixX
Kumbhakarna
20
3 / 4 / 30
14,440
1,031
12,783
28,107
40,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Rainwatersky
Discordia
20
4 / 2 / 24
14,336
1,024
16,296
11,691
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 15
13,237
946
7,494
14,748
5,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
28 / 5 / 13
18,582
1,327
74,982
30,493
13,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Altrusian
Xbalanque
20
7 / 9 / 8
14,033
1,002
43,081
24,292
11,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
0 / 12 / 11
12,255
875
6,495
34,310
31,293
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Ikai shokanI
Amaterasu
20
3 / 4 / 9
13,380
956
8,417
20,461
20,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
20
7 / 4 / 9
14,440
1,031
30,632
19,937
8,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
4 / 12 / 9
13,283
949
15,287
29,552
13,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
41
Kills
21
21
Deaths
41
107
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Altrusian
Xbalanque
7
9
8
1.22
L
0
12
11
0.46
L
Amaterasu
Ikai shokanI
Amaterasu
3
4
9
1.88
W
2
3
25
4.83
W
Kumbhakarna
OmelixX
Kumbhakarna
3
4
30
4.5
L
Scylla
7
4
9
2.88
W
Discordia
Rainwatersky
Discordia
4
2
24
8
W
4
7
15
1.64
L
Ne Zha
4
12
9
0.71
W
28
5
13
6.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,228
Damage
103,912
110,227
Taken
128,552
92,213
Mitigated
86,158
26,320
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Altrusian
Xbalanque
43,081
18,502
0
0
24,292
11,663
0
7,801
16,133
0
71,947
L
6,495
1,025
0
755
34,310
31,293
0
6,592
27,063
13,657
0
L
Amaterasu
Ikai shokanI
Amaterasu
8,417
2,689
0
5,356
20,461
20,844
0
6,131
13,613
0
29,327
W
8,673
4,445
5,562
8,842
25,188
29,166
0
7,570
17,618
0
16,957
W
Kumbhakarna
OmelixX
Kumbhakarna
12,783
496
0
172
28,107
40,713
0
7,877
20,230
41,304
0
L
Scylla
30,632
2,268
0
221
19,937
8,386
0
4,489
15,163
78,413
0
W
Discordia
Rainwatersky
Discordia
16,296
439
0
2,884
11,691
4,151
0
3,487
8,204
33,322
0
W
7,494
1,708
0
77
14,748
5,109
0
7,105
7,643
19,092
0
L
Ne Zha
15,287
5,166
0
845
29,552
13,972
0
9,641
19,538
0
40,150
W
74,982
67,089
0
8,783
30,493
13,074
0
11,088
19,405
0
113,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,761
Gold Earned
67,391
240
Minions Killed
283
4
Camps Cleared
8
1,276,851
Distance Traveled
1,262,326
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,033
1,002
60
4
1
231,725
0
L
Sobek
12,255
875
18
1
1
239,923
0
L
Amaterasu
13,380
956
38
3
4
274,463
0
W
Horus
13,166
940
14
1
1
236,552
0
W
Kumbhakarna
14,440
1,031
53
4
2
285,676
0
L
Scylla
14,440
1,031
113
8
2
270,488
2
W
Discordia
14,336
1,024
46
3
1
268,263
1
W
Scylla
13,237
946
32
2
0
215,054
0
L
Ne Zha
13,283
949
54
4
0
245,727
0
W
Izanami
18,582
1,327
95
7
0
271,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role