Player Matchup

Ymir
Ymir
SnoogansEMP
Ymir
Level 26
God Stats
21W - 23L
1,556 SR
Queue Stats
101W - 101L
1,465 Elo+
Solo
Osiris
Osiris
Steeleyeblue
Osiris
Level 25
God Stats
6W - 5L
1,156 SR
Queue Stats
73W - 84L
1,498 Elo+
Solo
Izanami
Izanami
TheApexJackal
Izanami
Level 6
God Stats
5W - 2L
1,614 SR
Queue Stats
14W - 12L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
TheDeathbring845
Zhong Kui
Level 29
God Stats
20W - 23L
1,535 SR
Queue Stats
76W - 97L
1,494 Elo+
Solo
Medusa
Medusa
its_moniqvve
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,500 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,480 Elo+

VS

Team Averages
Level 23
1,501 SR
1,514 Elo+
Pele
Pele
AllSpaces
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,456 Elo+
Solo
Ullr
Ullr
DevilSlayer2004
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
MajinNoob4
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 136L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
NinjaSteph09
Kukulkan
Level 27
God Stats
1W - 2L
1,257 SR
Queue Stats
61W - 64L
1,527 Elo+
Party 1
Kali
Kali
ow-GOD-of-hti-wo
Kali
Level 28
God Stats
1W - 4L
1,746 SR
Queue Stats
110W - 116L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,921
592
4,187
9,793
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
10
4 / 1 / 3
6,317
632
5,781
7,916
4,852
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
13
5 / 1 / 2
7,490
749
4,525
4,431
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
9
8 / 1 / 2
6,383
638
7,883
5,963
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
5
1 / 4 / 0
4,345
435
2,312
5,118
851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
4 / 4 / 1
5,423
542
3,900
7,783
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 3 / 2
5,077
508
5,966
6,306
1,955
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MajinNoob4
Sun Wukong
8
0 / 2 / 2
4,794
479
3,369
6,785
2,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NinjaSteph09
Kukulkan
8
0 / 5 / 4
5,094
509
3,735
5,818
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 6 / 0
5,736
574
3,779
7,610
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
19
Kills
10
10
Deaths
20
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
4
4
1
1.13
L
3
3
2
1.33
L
Sun Wukong
MajinNoob4
Sun Wukong
0
2
2
0.5
L
Kukulkan
NinjaSteph09
Kukulkan
0
5
4
0.4
W
1
3
2
0.67
W
Osiris
4
1
3
5.5
W
Izanami
5
1
2
6
W
Zhong Kui
8
1
2
9
W
Medusa
1
4
0
0.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
20,749
33,221
Taken
34,302
15,724
Mitigated
10,747
9,013
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,900
634
0
2,788
7,783
2,260
0
2,896
4,842
0
24,874
L
5,966
2,919
0
76
6,306
1,955
206
3,019
3,101
0
20,014
L
Sun Wukong
MajinNoob4
Sun Wukong
3,369
926
0
54
6,785
2,486
366
3,408
3,307
0
21,880
L
Kukulkan
NinjaSteph09
Kukulkan
3,735
1,253
0
1,088
5,818
1,720
311
1,658
4,031
16,430
0
W
4,187
687
0
1,250
9,793
4,478
0
651
9,142
21,065
0
W
Osiris
5,781
2,301
14
2,730
7,916
4,852
246
910
7,006
0
29,634
W
Izanami
4,525
3,129
0
774
4,431
1,806
2,971
876
3,555
0
51,129
W
Zhong Kui
7,883
1,123
0
3,275
5,963
3,737
0
880
5,083
20,932
0
W
Medusa
2,312
1,510
0
970
5,118
851
0
418
4,700
0
6,678
L
3,779
2,123
0
1,431
7,610
2,326
0
871
6,419
0
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
26,124
234
Minions Killed
144
0
Camps Cleared
0
969,761
Distance Traveled
944,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,423
542
45
5
0
210,054
1
L
Ullr
5,077
508
26
3
0
194,684
0
L
Sun Wukong
4,794
479
25
3
0
195,507
0
L
Kukulkan
5,094
509
27
3
0
165,881
0
W
Ymir
5,921
592
30
3
0
193,374
1
W
Osiris
6,317
632
57
6
0
201,073
0
W
Izanami
7,490
749
109
11
0
205,011
0
W
Zhong Kui
6,383
638
31
3
0
207,981
0
W
Medusa
4,345
435
7
1
0
162,322
0
L
Kali
5,736
574
21
2
0
178,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role