Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Godmalcolm1
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,380 Elo+
Party 3
Ymir
Ymir
Sèphìròth
Ymir
Level 48
God Stats
12W - 15L
1,428 SR
Queue Stats
85W - 93L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxKBestxX
Tsukuyomi
Level 75
God Stats
2W - 9L
1,289 SR
Queue Stats
280W - 289L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
dafutokun
Danzaburou
Level 80
God Stats
21W - 12L
1,593 SR
Queue Stats
279W - 275L
1,465 Elo+
Party 3
Team Averages
Level 59
1,462 SR
1,451 Elo+

VS

Team Averages
Level 92
1,582 SR
1,540 Elo+
Ne Zha
Ne Zha
IcySalamander
Ne Zha
Level 109
God Stats
24W - 19L
1,657 SR
Queue Stats
378W - 355L
1,574 Elo+
Party 1
Medusa
Medusa
Mickey0007
Medusa
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Quilamar
Ymir
Level 91
God Stats
9W - 9L
1,652 SR
Queue Stats
376W - 365L
1,456 Elo+
Solo
Danzaburou
Danzaburou
habeuscorpus
Danzaburou
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 223L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
rustticks
Cabrakan
Level 129
God Stats
8W - 7L
1,599 SR
Queue Stats
418W - 390L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 4 / 0
4,948
495
2,473
7,255
4,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
8
0 / 4 / 1
4,740
474
621
4,369
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 6
5,027
503
2,837
6,758
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
XxKBestxX
Tsukuyomi
9
2 / 4 / 2
5,446
545
2,378
7,415
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dafutokun
Danzaburou
9
6 / 1 / 0
5,951
595
5,040
3,414
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 5
4,913
491
2,568
5,340
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Mickey0007
Medusa
6
1 / 5 / 1
4,493
449
2,144
5,205
2,635
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
3 / 0 / 5
6,060
606
2,315
4,671
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
habeuscorpus
Danzaburou
9
3 / 2 / 1
5,829
583
4,980
4,044
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
rustticks
Cabrakan
12
6 / 0 / 0
6,614
661
6,111
5,326
4,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
14
15
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Raijin
0
4
1
0.13
W
1
1
5
3.5
W
Medusa
Mickey0007
Medusa
1
5
1
0.3
W
Ymir
3
0
5
5.5
L
0
2
6
1.5
L
Tsukuyomi
XxKBestxX
Tsukuyomi
2
4
2
0.75
L
Danzaburou
dafutokun
Danzaburou
6
1
0
6
W
Danzaburou
habeuscorpus
Danzaburou
3
2
1
1.75
W
Cabrakan
rustticks
Cabrakan
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,349
Damage
18,118
29,211
Taken
24,586
11,919
Mitigated
12,825
6,719
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,473
251
0
1,954
7,255
4,498
0
5,010
2,245
0
23,771
L
Raijin
621
131
0
0
4,369
993
130
45
4,324
16,124
0
W
2,568
582
157
1,831
5,340
2,172
38
1,152
4,188
0
10,359
W
Medusa
Mickey0007
Medusa
2,144
1,270
0
0
5,205
2,635
0
1,426
3,779
0
11,481
W
Ymir
2,315
453
0
1,206
4,671
1,785
372
158
4,513
26,982
0
L
2,837
740
0
690
6,758
3,245
0
503
6,255
9,016
0
L
Tsukuyomi
XxKBestxX
Tsukuyomi
2,378
840
0
2,509
7,415
2,238
0
2,547
4,868
0
23,220
L
Danzaburou
dafutokun
Danzaburou
5,040
2,922
0
1,566
3,414
945
0
419
2,995
0
32,796
W
Danzaburou
habeuscorpus
Danzaburou
4,980
2,382
0
620
4,044
1,642
687
722
3,322
0
26,041
W
Cabrakan
rustticks
Cabrakan
6,111
807
235
3,204
5,326
4,591
360
0
5,326
30,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
27,909
201
Minions Killed
206
0
Camps Cleared
0
827,003
Distance Traveled
936,493
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,948
495
55
6
0
142,879
0
L
Raijin
4,740
474
32
3
0
144,465
0
W
Ne Zha
4,913
491
8
1
0
208,969
1
W
Medusa
4,493
449
19
2
0
157,124
0
W
Ymir
6,060
606
51
5
0
193,735
3
L
Ymir
5,027
503
12
1
0
165,961
3
L
Tsukuyomi
5,446
545
50
5
0
197,405
3
L
Danzaburou
5,951
595
52
5
0
176,293
3
W
Danzaburou
5,829
583
54
5
0
184,939
1
W
Cabrakan
6,614
661
74
7
0
191,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role