Player Matchup

Sol
Sol
Silver II
Ferock_rex
Sol
Silver II
Level 78
God Stats
24W - 28L
1,557 SR
Queue Stats
179W - 207L
1,053 MMR
Party 2
Ymir
Ymir
Gold IV
Mauri0328
Ymir
Gold IV
Level 64
God Stats
47W - 39L
1,654 SR
Queue Stats
151W - 150L
1,496 MMR
Party 2
Chiron
Chiron
Platinum V
sumaciza
Chiron
Platinum V
Level 97
God Stats
24W - 22L
1,687 SR
Queue Stats
126W - 122L
1,798 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,633 SR
1,449 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,526 SR
1,351 MMR
Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
Csimms11
Discordia
Silver III
Level 108
God Stats
15W - 16L
1,578 SR
Queue Stats
20W - 21L
1,408 MMR
Party 1
Bellona
Bellona
Bronze III
WendigoMK
Bellona
Bronze III
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 18L
1,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
13,132
597
18,157
12,117
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
19
0 / 0 / 7
12,588
572
12,790
19,329
27,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
sumaciza
Chiron
20
7 / 2 / 1
14,146
643
19,471
13,126
6,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ChaacMorgan Le FayZeusAresAnubis

VS

Bans
GilgameshNeithCu ChulainnDanzaburouHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 2 / 1
11,594
527
10,846
20,397
22,461
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Csimms11
Discordia
18
2 / 2 / 1
12,707
578
19,632
13,825
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WendigoMK
Bellona
14
0 / 4 / 2
11,241
511
5,251
23,523
22,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Discordia
Csimms11
Discordia
2
2
1
1.25
W
1
1
6
4
W
Ymir
0
0
7
3.5
L
Bellona
WendigoMK
Bellona
0
4
2
0.25
W
Chiron
sumaciza
Chiron
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
35,729
44,572
Taken
57,745
38,422
Mitigated
50,913
17,713
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,846
1,786
0
1,441
20,397
22,461
0
10,069
9,322
663
24,053
L
Discordia
Csimms11
Discordia
19,632
506
1,268
5,883
13,825
5,506
72
5,569
7,703
101,442
0
W
18,157
3,319
682
4,313
12,117
5,228
1,543
6,206
5,737
82,619
0
W
Ymir
12,790
767
607
5,383
19,329
27,159
291
8,622
9,928
37,214
0
L
Bellona
WendigoMK
Bellona
5,251
651
0
5,404
23,523
22,946
0
12,568
9,773
0
26,936
W
Chiron
sumaciza
Chiron
19,471
6,279
2,532
4,196
13,126
6,035
1,628
5,462
7,329
0
78,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
35,542
277
Minions Killed
239
0
Camps Cleared
0
1,291,708
Distance Traveled
1,176,515
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,594
527
34
2
0
418,046
0
L
Discordia
12,707
578
170
8
0
351,008
6
W
Sol
13,132
597
105
5
0
423,795
4
W
Ymir
12,588
572
59
3
0
416,358
1
L
Bellona
11,241
511
35
2
0
407,461
1
W
Chiron
14,146
643
113
5
0
451,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role