Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Danger_Hugs21
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Da Ji
Da Ji
Gabbins
Da Ji
Level 25
God Stats
1W - 2L
1,538 SR
Queue Stats
17W - 10L
1,540 Elo+
Solo
Anhur
Anhur
Heistivo
Anhur
Level 30
God Stats
2W - 5L
1,447 SR
Queue Stats
133W - 143L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
KingVanakamTTV
Gilgamesh
Level 29
God Stats
32W - 32L
1,475 SR
Queue Stats
52W - 47L
1,386 Elo+
Solo
Cthulhu
Cthulhu
polarcxwave
Cthulhu
Level 28
God Stats
1W - 8L
1,500 SR
Queue Stats
47W - 47L
1,450 Elo+
Solo
Team Averages
Level 26
1,481 SR
1,414 Elo+

VS

Team Averages
Level 26
1,592 SR
1,442 Elo+
Yemoja
Yemoja
ExactScorpion13
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 101L
1,323 Elo+
Party 1
Agni
Agni
Fn Carloss
Agni
Level 29
God Stats
16W - 16L
1,534 SR
Queue Stats
158W - 165L
1,442 Elo+
Party 1
Skadi
Skadi
PeanutButterBoi2
Skadi
Level 29
God Stats
1W - 0L
1,843 SR
Queue Stats
41W - 39L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
RAIJINJP
Sun Wukong
Level 22
God Stats
8W - 4L
1,693 SR
Queue Stats
76W - 77L
1,531 Elo+
Solo
Pele
Pele
Sunflowers18
Pele
Level 28
God Stats
4W - 5L
1,390 SR
Queue Stats
66W - 93L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danger_Hugs21
Ah Muzen Cab
15
0 / 11 / 2
9,506
453
5,401
14,980
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Gabbins
Da Ji
16
9 / 8 / 0
11,232
535
9,645
15,366
6,021
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Heistivo
Anhur
13
1 / 2 / 0
8,493
404
4,270
10,683
2,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KingVanakamTTV
Gilgamesh
14
3 / 3 / 2
9,041
431
10,881
18,617
12,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
polarcxwave
Cthulhu
14
0 / 3 / 2
9,833
468
6,951
17,426
17,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,730
511
5,382
12,943
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
8 / 4 / 12
12,456
593
16,704
10,642
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 2 / 5
11,727
558
20,390
14,656
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RAIJINJP
Sun Wukong
18
5 / 1 / 5
11,884
566
11,967
10,836
10,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 6
10,306
491
2,440
13,619
8,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
13
Kills
27
27
Deaths
13
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Danger_Hugs21
Ah Muzen Cab
0
11
2
0.09
W
2
2
7
2.75
W
8
4
12
3.5
L
Da Ji
Gabbins
Da Ji
9
8
0
1.13
L
Anhur
Heistivo
Anhur
1
2
0
0.5
L
Gilgamesh
KingVanakamTTV
Gilgamesh
3
3
2
1.33
W
9
2
5
5.75
W
Sun Wukong
RAIJINJP
Sun Wukong
5
1
5
7.5
W
3
4
6
1.5
L
Cthulhu
polarcxwave
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
56,883
77,072
Taken
62,696
43,805
Mitigated
42,578
11,375
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Danger_Hugs21
Ah Muzen Cab
5,401
1,152
0
1,652
14,980
4,800
1,682
6,931
8,049
0
55,164
W
5,382
1,113
1,639
460
12,943
13,813
242
2,227
10,716
20,545
0
W
16,704
2,954
0
2,218
10,642
3,792
1,278
657
9,985
88,909
0
L
Da Ji
Gabbins
Da Ji
9,645
5,165
0
185
15,366
6,021
918
3,161
12,205
0
55,488
L
Anhur
Heistivo
Anhur
4,270
1,872
0
5,089
10,683
2,840
0
3,402
7,281
0
51,977
L
Gilgamesh
KingVanakamTTV
Gilgamesh
10,881
2,298
10
4,374
18,617
12,894
390
3,098
15,519
0
43,188
W
20,390
11,741
0
4,641
14,656
5,916
4,744
2,934
11,722
0
90,795
W
Sun Wukong
RAIJINJP
Sun Wukong
11,967
2,666
0
1,926
10,836
10,828
430
646
10,190
0
69,465
W
2,440
463
0
270
13,619
8,229
1,006
631
12,988
0
61,399
L
Cthulhu
polarcxwave
Cthulhu
6,951
563
65
0
17,426
17,250
0
5,644
11,782
29,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,105
Gold Earned
57,103
435
Minions Killed
540
0
Camps Cleared
0
1,693,397
Distance Traveled
1,882,807
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,506
453
130
6
0
298,743
0
W
Yemoja
10,730
511
29
1
0
369,835
0
W
Agni
12,456
593
151
7
0
388,575
1
L
Da Ji
11,232
535
90
4
0
359,551
0
L
Anhur
8,493
404
105
5
0
228,965
2
L
Gilgamesh
9,041
431
72
3
0
391,184
3
W
Skadi
11,727
558
143
7
0
349,619
1
W
Sun Wukong
11,884
566
131
6
0
394,283
3
W
Pele
10,306
491
86
4
0
380,495
0
L
Cthulhu
9,833
468
38
2
0
414,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role