Player Matchup

Arachne
Arachne
DARKfire9879916
Arachne
Level 28
God Stats
37W - 20L
1,564 SR
Queue Stats
643W - 653L
1,323 Elo+
Solo
Vamana
Vamana
Featuring_Jorge
Vamana
Level 15
God Stats
2W - 2L
1,728 SR
Queue Stats
51W - 46L
1,500 Elo+
Party 3
Zeus
Zeus
Gonzalo23V
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Set
Set
Holligan420
Set
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Tcfmain
Osiris
Level 45
God Stats
6W - 6L
1,371 SR
Queue Stats
41W - 43L
1,500 Elo+
Party 3
Team Averages
Level 18
1,532 SR
1,465 Elo+

VS

Team Averages
Level 19
1,492 SR
1,396 Elo+
Athena
Athena
EvilJohnWick3
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
GenWhiteWater
Cerberus
Level 39
God Stats
0W - 7L
1,570 SR
Queue Stats
15W - 18L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
HCG Brazy
Aphrodite
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
LIL BRO TTV5233
Agni
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 147L
1,218 Elo+
Solo
Nemesis
Nemesis
volsrung
Nemesis
Level 16
God Stats
11W - 10L
1,390 SR
Queue Stats
22W - 20L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 5
11,450
636
12,859
11,336
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 3 / 6
8,772
487
12,724
17,950
11,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 11
7,451
414
7,260
7,645
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 15 / 5
7,134
396
2,943
14,013
4,609
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Tcfmain
Osiris
17
9 / 1 / 6
10,276
571
9,382
7,437
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 7
6,953
386
3,637
15,373
5,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GenWhiteWater
Cerberus
13
14 / 4 / 7
8,940
497
17,368
22,300
16,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
HCG Brazy
Aphrodite
7
1 / 10 / 3
5,956
331
1,914
7,056
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
2 / 0 / 0
6,050
336
484
1,766
1,289
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
volsrung
Nemesis
11
5 / 7 / 10
7,919
440
11,551
13,761
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
51
31
Kills
24
27
Deaths
32
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
L
2
11
7
0.5
W
8
3
6
3.67
L
Cerberus
GenWhiteWater
Cerberus
14
4
7
4.38
W
0
8
11
0.69
L
Aphrodite
HCG Brazy
Aphrodite
1
10
3
0.25
W
2
15
5
0.3
L
2
0
0
2
W
Osiris
Tcfmain
Osiris
9
1
6
12
L
Nemesis
volsrung
Nemesis
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
34,954
58,381
Taken
60,256
28,947
Mitigated
31,874
7,752
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,859
10,066
0
2,023
11,336
5,230
1,245
2,690
8,646
0
85,704
L
3,637
737
0
774
15,373
5,456
753
1,021
14,352
14,866
0
W
12,724
6,618
0
4,246
17,950
11,241
583
7,329
10,371
0
27,592
L
Cerberus
GenWhiteWater
Cerberus
17,368
1,164
0
7,404
22,300
16,886
59
4,527
17,773
47,627
0
W
7,260
3,931
0
689
7,645
2,061
304
4,327
3,318
21,088
0
L
Aphrodite
HCG Brazy
Aphrodite
1,914
971
397
550
7,056
2,249
0
840
6,216
4,640
0
W
2,943
1,918
0
0
14,013
4,609
29
6,710
7,172
0
12,810
L
484
194
0
0
1,766
1,289
460
0
1,766
10,581
0
W
Osiris
Tcfmain
Osiris
9,382
4,044
0
794
7,437
5,806
5,170
1,966
5,471
174
62,310
L
Nemesis
volsrung
Nemesis
11,551
4,641
0
657
13,761
5,994
0
1,046
12,715
0
35,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
35,818
339
Minions Killed
188
0
Camps Cleared
0
1,605,708
Distance Traveled
1,168,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,450
636
145
8
0
379,225
0
L
Athena
6,953
386
26
1
0
273,327
1
W
Vamana
8,772
487
32
2
0
335,570
0
L
Cerberus
8,940
497
72
4
0
308,964
0
W
Zeus
7,451
414
34
2
0
232,823
2
L
Aphrodite
5,956
331
3
0
0
129,518
1
W
Set
7,134
396
17
1
0
321,325
1
L
Agni
6,050
336
25
1
0
117,242
0
W
Osiris
10,276
571
111
6
0
336,765
0
L
Nemesis
7,919
440
62
3
0
339,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role