Player Matchup

Morgan Le Fay
Morgan Le Fay
Gorege7826
Morgan Le Fay
Level 143
God Stats
13W - 11L
1,530 SR
Queue Stats
152W - 154L
1,489 Elo+
Solo
Apollo
Apollo
MrsGiskyl
Apollo
Level 66
God Stats
2W - 5L
1,202 SR
Queue Stats
123W - 140L
1,435 Elo+
Party 2
Da Ji
Da Ji
NEWFKID
Da Ji
Level 148
God Stats
6W - 4L
1,676 SR
Queue Stats
195W - 215L
1,488 Elo+
Solo
Nike
Nike
jairhar99
Nike
Level 97
God Stats
5W - 5L
1,538 SR
Queue Stats
184W - 179L
1,495 Elo+
Solo
Geb
Geb
liveedi
Geb
Level 160
God Stats
12W - 9L
1,666 SR
Queue Stats
379W - 372L
1,510 Elo+
Party 2
Team Averages
Level 123
1,522 SR
1,483 Elo+

VS

Team Averages
Level 82
1,493 SR
1,456 Elo+
Ares
Ares
BigIslandBuilt
Ares
Level 58
God Stats
10W - 16L
1,313 SR
Queue Stats
431W - 469L
1,437 Elo+
Party 1
Hera
Hera
DiabolusMortem
Hera
Level 142
God Stats
10W - 8L
1,890 SR
Queue Stats
245W - 220L
1,465 Elo+
Solo
Olorun
Olorun
DistrictGame
Olorun
Level 88
God Stats
55W - 42L
1,589 SR
Queue Stats
648W - 639L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NewWaffles
Ah Muzen Cab
Level 67
God Stats
14W - 19L
1,344 SR
Queue Stats
517W - 494L
1,429 Elo+
Party 1
Hun Batz
Hun Batz
Salamancator911
Hun Batz
Level 56
God Stats
2W - 4L
1,328 SR
Queue Stats
55W - 52L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gorege7826
Morgan Le Fay
17
8 / 1 / 7
10,972
549
16,080
12,335
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MrsGiskyl
Apollo
14
1 / 5 / 9
8,857
443
10,649
13,512
5,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
NEWFKID
Da Ji
18
8 / 2 / 7
10,938
547
14,543
12,165
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
18
6 / 1 / 4
10,981
549
13,091
15,065
13,871
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
13
1 / 0 / 10
9,005
450
8,964
19,013
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
9,412
471
6,316
24,323
24,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 2
9,242
462
12,557
13,588
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
15
2 / 5 / 0
9,303
465
4,357
11,858
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NewWaffles
Ah Muzen Cab
13
3 / 6 / 2
8,528
426
13,793
16,355
7,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
1 / 2 / 1
8,801
440
5,734
16,487
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
9
9
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
6
2
0.33
L
Olorun
2
5
0
0.4
W
Morgan Le Fay
Gorege7826
Morgan Le Fay
8
1
7
11.5
W
Apollo
MrsGiskyl
Apollo
1
5
9
1.1
W
Da Ji
NEWFKID
Da Ji
8
2
7
5.75
L
Ah Muzen Cab
NewWaffles
Ah Muzen Cab
3
6
2
0.67
L
Hun Batz
1
2
1
0.75
W
Nike
6
1
4
8
W
Geb
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,327
Damage
42,757
72,090
Taken
82,611
47,003
Mitigated
46,536
17,470
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,316
713
526
4,988
24,323
24,310
158
9,401
14,922
27,634
0
L
12,557
1,980
0
1,701
13,588
4,556
538
6,676
6,912
64,253
0
L
Olorun
4,357
2,166
0
3,674
11,858
4,705
1,024
1,467
10,391
45,747
7,906
W
Morgan Le Fay
Gorege7826
Morgan Le Fay
16,080
664
151
4,147
12,335
5,696
1,130
5,520
6,815
78,251
0
W
Apollo
MrsGiskyl
Apollo
10,649
7,013
0
3,522
13,512
5,046
3,861
5,634
7,878
0
53,837
W
Da Ji
NEWFKID
Da Ji
14,543
3,273
0
700
12,165
5,218
224
3,006
9,159
0
75,507
L
Ah Muzen Cab
NewWaffles
Ah Muzen Cab
13,793
4,045
0
3,899
16,355
7,115
110
6,524
9,831
0
58,062
L
Hun Batz
5,734
172
0
6,902
16,487
5,850
0
2,909
13,578
0
65,816
W
Nike
13,091
1,057
0
3,995
15,065
13,871
438
3,611
11,454
10,680
63,818
W
Geb
8,964
843
0
4,955
19,013
17,172
648
4,938
14,075
36,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,753
Gold Earned
45,286
514
Minions Killed
476
0
Camps Cleared
0
1,940,540
Distance Traveled
1,767,710
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,412
471
33
2
0
353,690
7
L
Hera
9,242
462
114
6
0
337,449
1
L
Olorun
9,303
465
118
6
0
334,665
0
W
Morgan Le Fay
10,972
549
127
6
0
402,608
3
W
Apollo
8,857
443
119
6
0
349,021
3
W
Da Ji
10,938
547
108
5
0
417,078
1
L
Ah Muzen Cab
8,528
426
97
5
0
326,503
0
L
Hun Batz
8,801
440
114
6
0
415,403
6
W
Nike
10,981
549
125
6
0
388,814
4
W
Geb
9,005
450
35
2
0
383,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role