Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
LethalNibbles
The Morrigan
Level 152
God Stats
12W - 10L
1,573 SR
Queue Stats
281W - 261L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
LewdieTentaCutie
Nu Wa
Level 87
God Stats
53W - 36L
1,620 SR
Queue Stats
288W - 264L
1,618 Elo+
Party 3
Fenrir
Fenrir
Respiro
Fenrir
Level 128
God Stats
1W - 1L
1,597 SR
Queue Stats
85W - 79L
1,561 Elo+
Solo
Achilles
Achilles
TheyFlood
Achilles
Level 88
God Stats
1W - 3L
1,600 SR
Queue Stats
26W - 15L
1,755 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,590 Elo+

VS

Team Averages
Level 134
1,567 SR
1,578 Elo+
Yemoja
Yemoja
Destroy all ahh
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 297L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
Jorge Dixon
Kukulkan
Level 149
God Stats
4W - 3L
1,475 SR
Queue Stats
201W - 170L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
Popp123587
Cernunnos
Level 125
God Stats
4W - 4L
1,595 SR
Queue Stats
87W - 77L
1,603 Elo+
Solo
Thanatos
Thanatos
StankyDixon
Thanatos
Level 125
God Stats
4W - 2L
1,592 SR
Queue Stats
39W - 44L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
medicallystoned
Gilgamesh
Level 144
God Stats
24W - 19L
1,673 SR
Queue Stats
412W - 364L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 6 / 4
8,004
572
8,940
16,607
17,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
LethalNibbles
The Morrigan
17
2 / 3 / 2
9,649
689
11,009
9,940
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 3
9,892
707
14,213
11,144
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Respiro
Fenrir
14
3 / 4 / 3
9,100
650
5,914
13,994
6,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
TheyFlood
Achilles
14
0 / 9 / 4
8,038
574
6,255
16,308
13,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 18
9,714
694
4,792
11,107
12,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Jorge Dixon
Kukulkan
18
3 / 0 / 17
10,952
782
19,313
7,734
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Popp123587
Cernunnos
18
4 / 2 / 17
10,827
773
11,333
10,102
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
StankyDixon
Thanatos
19
13 / 1 / 9
13,251
947
16,515
12,584
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
medicallystoned
Gilgamesh
17
3 / 3 / 13
10,680
763
8,576
18,863
11,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
7
Kills
24
24
Deaths
7
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
4
0.33
W
1
1
18
10
W
Kukulkan
Jorge Dixon
Kukulkan
3
0
17
11.5
L
The Morrigan
LethalNibbles
The Morrigan
2
3
2
1
L
2
2
3
1.75
W
Cernunnos
Popp123587
Cernunnos
4
2
17
6.25
L
Fenrir
Respiro
Fenrir
3
4
3
1.13
W
Thanatos
StankyDixon
Thanatos
13
1
9
17.5
L
Achilles
TheyFlood
Achilles
0
9
4
0.22
W
Gilgamesh
medicallystoned
Gilgamesh
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,331
Damage
60,529
67,993
Taken
60,390
44,259
Mitigated
35,330
10,770
Healing
26,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,940
581
3,299
3,360
16,607
17,045
1
6,601
10,006
21,957
0
W
4,792
430
5,704
2,298
11,107
12,028
335
5,626
5,481
21,792
0
W
Kukulkan
Jorge Dixon
Kukulkan
19,313
1,646
0
565
7,734
2,885
808
4,484
3,250
65,642
0
L
The Morrigan
LethalNibbles
The Morrigan
11,009
954
0
709
9,940
3,327
192
4,490
5,036
44,540
0
L
14,213
3,044
88
2,087
11,144
3,694
180
4,427
6,298
48,862
0
W
Cernunnos
Popp123587
Cernunnos
11,333
5,323
0
2,417
10,102
3,483
2,694
5,720
4,382
0
58,578
L
Fenrir
Respiro
Fenrir
5,914
1,345
0
757
13,994
6,259
0
5,584
8,410
0
18,979
W
Thanatos
StankyDixon
Thanatos
16,515
2,912
0
11,091
12,584
5,027
1,051
9,007
3,577
0
40,869
L
Achilles
TheyFlood
Achilles
6,255
496
0
470
16,308
13,934
1
4,479
11,829
0
15,232
W
Gilgamesh
medicallystoned
Gilgamesh
8,576
1,431
0
3,993
18,863
11,907
44
9,689
9,174
9,540
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
55,424
260
Minions Killed
382
5
Camps Cleared
11
1,270,048
Distance Traveled
1,394,062
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,004
572
30
2
0
251,172
5
W
Yemoja
9,714
694
41
3
0
259,982
0
W
Kukulkan
10,952
782
114
8
6
285,713
1
L
The Morrigan
9,649
689
100
7
1
266,953
2
L
Nu Wa
9,892
707
85
6
1
270,741
0
W
Cernunnos
10,827
773
103
7
1
269,694
3
L
Fenrir
9,100
650
25
2
3
243,468
1
W
Thanatos
13,251
947
55
4
3
305,776
2
L
Achilles
8,038
574
20
1
0
237,714
2
W
Gilgamesh
10,680
763
69
5
1
272,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role