Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Arikadou
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
Dranix64
Nu Wa
Level 26
God Stats
4W - 15L
1,509 SR
Queue Stats
128W - 158L
1,372 Elo+
Party 1
Chiron
Chiron
Koalalbero
Chiron
Level 25
God Stats
5W - 5L
1,713 SR
Queue Stats
78W - 77L
1,362 Elo+
Party 1
Hera
Hera
ZeroGravity178
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,232 Elo+
Party 2
Team Averages
Level 16
1,544 SR
1,364 Elo+

VS

Team Averages
Level 19
1,546 SR
1,448 Elo+
Jing Wei
Jing Wei
Jairofrancaso
Jing Wei
Level 29
God Stats
15W - 12L
1,538 SR
Queue Stats
95W - 99L
1,483 Elo+
Party 3
Hun Batz
Hun Batz
Kaiizer19
Hun Batz
Level 28
God Stats
2W - 1L
1,772 SR
Queue Stats
94W - 86L
1,520 Elo+
Party 3
Bellona
Bellona
NRulas28
Bellona
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ra
Ra
maau2724
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,433 Elo+
Solo
Ymir
Ymir
nebksnonbjsjne
Ymir
Level 28
God Stats
12W - 9L
1,422 SR
Queue Stats
207W - 253L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 4
7,035
469
6,257
10,587
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Arikadou
Anhur
12
4 / 4 / 1
7,984
532
6,606
9,592
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dranix64
Nu Wa
12
1 / 5 / 4
7,222
481
5,374
7,489
1,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Koalalbero
Chiron
13
3 / 1 / 1
8,014
534
6,461
8,939
2,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

9
0 / 9 / 1
5,704
380
4,580
7,545
1,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jairofrancaso
Jing Wei
14
10 / 2 / 1
8,618
575
8,847
9,705
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Kaiizer19
Hun Batz
16
8 / 2 / 5
9,311
621
9,577
11,364
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NRulas28
Bellona
15
3 / 1 / 2
8,555
570
6,955
10,607
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 4
7,293
486
4,920
7,710
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 11
8,001
533
2,052
8,441
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
24
24
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
4
0.6
L
Anhur
Arikadou
Anhur
4
4
1
1.13
L
Nu Wa
Dranix64
Nu Wa
1
5
4
0.6
W
Jing Wei
Jairofrancaso
Jing Wei
10
2
1
5.25
W
Hun Batz
Kaiizer19
Hun Batz
8
2
5
5.25
L
Chiron
Koalalbero
Chiron
3
1
1
3.5
W
Bellona
NRulas28
Bellona
3
1
2
4
L
0
9
1
0.06
W
2
3
4
1.33
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
32,351
44,152
Taken
47,827
11,427
Mitigated
24,020
12,427
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,257
1,857
0
7,044
10,587
3,278
296
528
10,017
0
31,496
L
Anhur
Arikadou
Anhur
6,606
2,397
0
1,667
9,592
2,102
59
2,161
7,333
0
28,100
L
Nu Wa
Dranix64
Nu Wa
5,374
1,790
0
523
7,489
1,804
760
1,455
5,858
28,725
0
W
Jing Wei
Jairofrancaso
Jing Wei
8,847
7,305
0
3,646
9,705
2,892
2,741
3,290
6,415
0
56,980
W
Hun Batz
Kaiizer19
Hun Batz
9,577
3,054
0
3,866
11,364
3,995
0
1,497
9,867
0
68,275
L
Chiron
Koalalbero
Chiron
6,461
3,223
0
3,193
8,939
2,879
600
1,813
7,034
0
39,243
W
Bellona
NRulas28
Bellona
6,955
1,199
0
4,504
10,607
7,825
843
895
9,712
0
50,619
L
4,580
1,387
0
0
7,545
1,364
0
595
6,938
17,800
0
W
4,920
491
360
2,054
7,710
2,647
135
1,209
6,501
37,692
0
W
2,052
87
0
0
8,441
6,661
495
3,436
5,005
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
41,778
258
Minions Killed
426
0
Camps Cleared
0
1,251,617
Distance Traveled
1,390,988
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,035
469
58
4
0
270,818
0
L
Anhur
7,984
532
43
3
0
239,831
0
L
Nu Wa
7,222
481
46
3
0
240,065
3
W
Jing Wei
8,618
575
99
7
0
253,095
2
W
Hun Batz
9,311
621
116
8
0
303,985
3
L
Chiron
8,014
534
90
6
0
268,309
1
W
Bellona
8,555
570
113
8
0
296,742
0
L
Hera
5,704
380
21
1
0
232,594
0
W
Ra
7,293
486
70
5
0
257,286
2
W
Ymir
8,001
533
28
2
0
279,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role