Player Matchup

Thor
Thor
CLTH OnBrick
Thor
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
242W - 269L
1,373 Elo+
Solo
King Arthur
King Arthur
Clamp God9669
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,005 Elo+
Party 1
Guan Yu
Guan Yu
Kapta1n K1utch
Guan Yu
Level 10
God Stats
5W - 5L
1,328 SR
Queue Stats
5W - 6L
1,201 Elo+
Solo
Ymir
Ymir
ShadySelect7
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Anubis
Anubis
a507GHOST
Anubis
Level 21
God Stats
7W - 9L
1,313 SR
Queue Stats
269W - 278L
1,369 Elo+
Solo
Team Averages
Level 13
1,392 SR
1,228 Elo+

VS

Team Averages
Level 16
1,445 SR
1,303 Elo+
Athena
Athena
BlueFIameAce
Athena
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,306 Elo+
Party 3
Bellona
Bellona
Bryones141
Bellona
Level 12
God Stats
8W - 6L
1,358 SR
Queue Stats
17W - 20L
1,255 Elo+
Party 2
Mercury
Mercury
DavidYael
Mercury
Level 18
God Stats
22W - 32L
1,429 SR
Queue Stats
74W - 70L
1,339 Elo+
Solo
Nemesis
Nemesis
DemianDestroyer
Nemesis
Level 22
God Stats
3W - 4L
1,228 SR
Queue Stats
35W - 29L
1,260 Elo+
Party 2
Olorun
Olorun
bluegiraffe456
Olorun
Level 10
God Stats
16W - 8L
1,710 SR
Queue Stats
20W - 16L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
9,883
494
7,200
16,690
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Clamp God9669
King Arthur
6
1 / 9 / 2
6,275
314
2,948
10,129
4,003
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 0
9,544
477
8,820
13,171
17,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
2 / 8 / 6
8,301
415
2,802
11,297
7,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
a507GHOST
Anubis
15
4 / 6 / 7
9,135
457
20,575
11,638
5,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 4 / 13
10,221
511
9,150
15,604
5,794
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Bryones141
Bellona
16
2 / 2 / 4
10,256
513
6,061
16,216
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
DavidYael
Mercury
17
7 / 0 / 9
11,384
569
6,334
13,961
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 0 / 5
11,908
595
9,196
9,032
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 9 / 8
9,313
466
9,110
19,079
4,056
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
14
Kills
28
31
Deaths
15
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
5
4
13
2.88
W
Bellona
Bryones141
Bellona
2
2
4
2
L
4
5
1
0.9
L
King Arthur
Clamp God9669
King Arthur
1
9
2
0.22
W
Mercury
DavidYael
Mercury
7
0
9
11.5
W
9
0
5
11.5
L
3
3
0
1
L
2
8
6
0.63
L
Anubis
a507GHOST
Anubis
4
6
7
1.25
W
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
39,851
62,925
Taken
73,892
41,683
Mitigated
27,136
12,990
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,150
3,847
0
698
15,604
5,794
2,517
5,571
9,992
26,641
0
W
Bellona
Bryones141
Bellona
6,061
1,833
0
2,288
16,216
8,448
2,574
2,629
12,777
303
48,757
L
7,200
1,419
0
4,880
16,690
7,512
0
2,819
13,871
0
83,191
L
King Arthur
Clamp God9669
King Arthur
2,948
900
0
0
10,129
4,003
0
4,937
5,192
0
7,811
W
Mercury
DavidYael
Mercury
6,334
2,650
0
6,089
13,961
4,572
1,242
2,947
10,865
0
62,102
W
9,196
6,021
347
2,438
9,032
4,266
4,742
228
8,804
0
57,445
L
8,820
671
0
4,730
13,171
17,233
355
1,562
11,609
0
51,266
L
2,802
1,568
0
700
11,297
7,248
24
4,902
6,395
8,656
0
L
Anubis
a507GHOST
Anubis
20,575
2,190
0
2,680
11,638
5,687
27
4,299
7,339
61,761
0
W
9,110
6,440
1,230
6,570
19,079
4,056
3,081
12,114
6,914
26,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
53,082
326
Minions Killed
380
0
Camps Cleared
0
1,425,408
Distance Traveled
1,867,140
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,221
511
40
2
0
383,260
0
W
Bellona
10,256
513
89
4
0
411,004
0
L
Thor
9,883
494
122
6
0
327,263
0
L
King Arthur
6,275
314
6
0
0
245,079
0
W
Mercury
11,384
569
108
5
0
418,230
0
W
Nemesis
11,908
595
118
6
0
377,340
7
L
Guan Yu
9,544
477
106
5
0
361,924
3
L
Ymir
8,301
415
7
0
0
198,539
2
L
Anubis
9,135
457
85
4
0
292,603
0
W
Olorun
9,313
466
25
1
0
277,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role