Player Matchup

Sylvanus
Sylvanus
Pruff
Sylvanus
Level 148
God Stats
8W - 10L
1,675 SR
Queue Stats
356W - 328L
1,545 Elo+
Party 3
Hera
Hera
Sync Hits
Hera
Level 122
God Stats
8W - 1L
1,859 SR
Queue Stats
56W - 84L
1,493 Elo+
Party 2
Ravana
Ravana
dawapa
Ravana
Level 120
God Stats
7W - 3L
1,525 SR
Queue Stats
216W - 194L
1,606 Elo+
Party 3
Neith
Neith
juhbreel
Neith
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,565 Elo+
Party 2
Xing Tian
Xing Tian
wertman1
Xing Tian
Level 143
God Stats
2W - 1L
1,633 SR
Queue Stats
54W - 32L
1,678 Elo+
Solo
Team Averages
Level 136
1,638 SR
1,577 Elo+

VS

Team Averages
Level 104
1,585 SR
1,607 Elo+
Sylvanus
Sylvanus
Cleindellyyyyyy
Sylvanus
Level 84
God Stats
14W - 11L
1,676 SR
Queue Stats
339W - 242L
1,645 Elo+
Party 4
Achilles
Achilles
SupportOrFeedz
Achilles
Level 88
God Stats
9W - 17L
1,576 SR
Queue Stats
579W - 486L
1,584 Elo+
Party 4
Anubis
Anubis
palasbebes
Anubis
Level 143
God Stats
0W - 1L
1,461 SR
Queue Stats
326W - 299L
1,609 Elo+
Solo
Cthulhu
Cthulhu
sexyjackfruit
Cthulhu
Level 105
God Stats
85W - 77L
1,588 SR
Queue Stats
275W - 237L
1,614 Elo+
Party 1
Neith
Neith
sexystarfruit
Neith
Level 99
God Stats
188W - 146L
1,624 SR
Queue Stats
218W - 188L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pruff
Sylvanus
8
0 / 0 / 3
4,280
713
2,199
2,496
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hera
7
0 / 2 / 1
3,841
640
2,033
2,208
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
dawapa
Ravana
8
4 / 0 / 0
4,671
779
2,216
3,063
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
juhbreel
Neith
7
0 / 1 / 0
3,927
655
997
1,702
360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
wertman1
Xing Tian
5
0 / 1 / 0
3,444
574
1,271
3,927
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
2 / 1 / 0
4,206
701
2,356
3,936
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
6
2 / 1 / 0
3,820
637
1,588
3,263
824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
palasbebes
Anubis
7
0 / 2 / 0
3,870
645
1,109
4,410
1,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
2
0 / 0 / 1
2,905
484
583
1,060
236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 0 / 1
2,894
482
749
1,107
165
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
1
0
2
W
Sylvanus
Pruff
Sylvanus
0
0
3
1.5
L
Achilles
2
1
0
2
W
Hera
0
2
1
0.25
W
Ravana
dawapa
Ravana
4
0
0
4
W
Neith
juhbreel
Neith
0
1
0
0
L
Anubis
palasbebes
Anubis
0
2
0
0
L
Cthulhu
0
0
1
0.5
L
0
0
1
0.5
W
Xing Tian
wertman1
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,716
Damage
6,385
13,396
Taken
13,776
4,186
Mitigated
4,802
5,052
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,356
862
254
2,097
3,936
1,646
0
1,934
1,834
14,758
4,268
W
Sylvanus
Pruff
Sylvanus
2,199
726
276
1,847
2,496
1,022
0
833
1,663
14,213
3,963
L
Achilles
1,588
383
0
200
3,263
824
0
835
2,398
0
13,569
W
Hera
2,033
418
0
738
2,208
566
0
1,315
893
17,024
0
W
Ravana
dawapa
Ravana
2,216
452
0
664
3,063
818
0
645
2,418
0
16,396
W
Neith
juhbreel
Neith
997
542
0
396
1,702
360
524
255
1,447
0
17,076
L
Anubis
palasbebes
Anubis
1,109
177
0
2,099
4,410
1,931
0
1,791
2,619
19,346
0
L
Cthulhu
583
68
60
575
1,060
236
0
210
850
2,494
0
L
749
381
0
414
1,107
165
0
273
834
0
6,228
W
Xing Tian
wertman1
Xing Tian
1,271
205
0
1,131
3,927
1,420
0
664
3,263
6,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,163
Gold Earned
17,695
170
Minions Killed
151
0
Camps Cleared
0
552,466
Distance Traveled
421,892
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,206
701
41
7
0
102,688
1
W
Sylvanus
4,280
713
41
7
0
101,658
1
L
Achilles
3,820
637
36
6
0
129,240
1
W
Hera
3,841
640
32
5
0
104,299
0
W
Ravana
4,671
779
47
8
0
138,563
0
W
Neith
3,927
655
40
7
0
95,203
1
L
Anubis
3,870
645
55
9
0
100,626
1
L
Cthulhu
2,905
484
10
2
0
47,148
0
L
Neith
2,894
482
9
2
0
42,190
1
W
Xing Tian
3,444
574
10
2
0
112,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role