Player Matchup

Tiamat
Tiamat
Dreamjack44
Tiamat
Level 41
God Stats
2W - 3L
1,523 SR
Queue Stats
296W - 293L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
HotAsianWife
Gilgamesh
Level 34
God Stats
7W - 1L
1,949 SR
Queue Stats
19W - 15L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
Satanic Fiends
Hun Batz
Level 102
God Stats
2W - 1L
1,631 SR
Queue Stats
183W - 154L
1,540 Elo+
Party 3
Izanami
Izanami
T o o n w a v e
Izanami
Level 87
God Stats
17W - 11L
1,642 SR
Queue Stats
328W - 329L
1,497 Elo+
Party 1
Ymir
Ymir
doodoomir
Ymir
Level 39
God Stats
54W - 56L
1,557 SR
Queue Stats
159W - 181L
1,509 Elo+
Party 1
Team Averages
Level 61
1,660 SR
1,509 Elo+

VS

Team Averages
Level 65
1,433 SR
1,470 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Choffer2024XL
Ares
Level 43
God Stats
13W - 22L
1,315 SR
Queue Stats
65W - 78L
1,426 Elo+
Solo
King Arthur
King Arthur
GunnarSinn
King Arthur
Level 18
God Stats
4W - 8L
1,479 SR
Queue Stats
25W - 20L
1,542 Elo+
Party 2
Thanatos
Thanatos
TacoShavings
Thanatos
Level 76
God Stats
21W - 28L
1,414 SR
Queue Stats
486W - 492L
1,452 Elo+
Party 2
Izanami
Izanami
Tajimori
Izanami
Level 61
God Stats
10W - 14L
1,456 SR
Queue Stats
224W - 238L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 4 / 0
4,568
457
2,010
5,178
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HotAsianWife
Gilgamesh
9
1 / 3 / 2
5,434
543
4,011
6,613
4,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
10
2 / 1 / 0
5,815
582
3,674
6,040
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 0
6,367
637
4,638
4,880
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 2 / 5
5,225
523
3,719
6,515
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 0 / 4
5,874
587
4,080
4,771
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 1
5,049
505
1,186
5,510
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
GunnarSinn
King Arthur
10
2 / 2 / 2
5,812
581
4,096
6,555
3,221
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
TacoShavings
Thanatos
10
4 / 1 / 1
5,804
580
4,658
7,272
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tajimori
Izanami
9
1 / 1 / 0
5,696
570
4,577
5,593
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
4
4
W
1
3
1
0.5
L
Tiamat
0
4
0
0
W
King Arthur
GunnarSinn
King Arthur
2
2
2
1.5
L
Gilgamesh
HotAsianWife
Gilgamesh
1
3
2
0.67
L
Hun Batz
2
1
0
2
L
4
0
0
4
W
Thanatos
TacoShavings
Thanatos
4
1
1
4.5
W
Izanami
Tajimori
Izanami
1
1
0
1
L
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
18,597
29,226
Taken
29,701
12,358
Mitigated
11,977
6,287
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,080
1,171
110
1,650
4,771
1,692
563
1,821
2,738
23,758
0
W
1,186
191
40
1,470
5,510
3,191
0
1,927
3,583
9,048
0
L
Tiamat
2,010
164
0
1,196
5,178
1,906
0
2,091
2,884
18,917
0
W
King Arthur
GunnarSinn
King Arthur
4,096
117
0
1,500
6,555
3,221
0
530
6,025
0
24,443
L
Gilgamesh
HotAsianWife
Gilgamesh
4,011
564
0
1,576
6,613
4,158
0
471
6,056
0
25,068
L
Hun Batz
3,674
927
0
1,872
6,040
1,717
0
670
5,336
0
29,353
L
4,638
2,610
0
1,643
4,880
1,728
0
314
4,566
0
45,235
W
Thanatos
TacoShavings
Thanatos
4,658
1,469
0
7,724
7,272
2,526
0
320
6,908
0
25,191
W
Izanami
Tajimori
Izanami
4,577
2,689
0
2,489
5,593
1,347
0
1,098
4,495
0
39,303
L
Ymir
3,719
1,116
0
0
6,515
2,849
0
1,339
5,118
13,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
28,235
264
Minions Killed
261
0
Camps Cleared
0
916,498
Distance Traveled
901,525
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,874
587
50
5
0
178,714
6
W
Ares
5,049
505
25
3
0
178,155
1
L
Tiamat
4,568
457
38
4
0
126,890
0
W
King Arthur
5,812
581
51
5
0
186,270
2
L
Gilgamesh
5,434
543
45
5
0
189,720
0
L
Hun Batz
5,815
582
74
7
0
216,000
2
L
Izanami
6,367
637
91
9
0
196,613
1
W
Thanatos
5,804
580
56
6
0
193,110
2
W
Izanami
5,696
570
79
8
0
165,276
0
L
Ymir
5,225
523
16
2
0
187,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role