Player Matchup

Gilgamesh
Gilgamesh
Gold II
Nunro
Gilgamesh
Gold II
Level 160
God Stats
1W - 0L
1,605 SR
Queue Stats
54W - 60L
1,726 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
PaPa Do Sio Yo
Morgan Le Fay
Gold IV
Level 42
God Stats
1W - 0L
1,184 SR
Queue Stats
50W - 25L
1,701 MMR
Party 1
Ullr
Ullr
Gold IV
Teamwork7685
Ullr
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,698 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,430 SR
1,708 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 73
1,511 SR
1,659 MMR
Neith
Neith
Gold II
DumbleDilts
Neith
Gold II
Level 109
God Stats
5W - 13L
1,513 SR
Queue Stats
245W - 283L
1,616 MMR
Solo
Sobek
Sobek
Gold II
GodIyRefIex
Sobek
Gold II
Level 65
God Stats
0W - 4L
1,282 SR
Queue Stats
88W - 83L
1,627 MMR
Party 2
Sol
Sol
Platinum II
iSmokedYhu_
Sol
Platinum II
Level 45
God Stats
16W - 10L
1,739 SR
Queue Stats
83W - 76L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nunro
Gilgamesh
13
6 / 1 / 4
8,920
743
9,081
11,538
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PaPa Do Sio Yo
Morgan Le Fay
13
3 / 2 / 7
8,361
697
13,642
6,385
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 9
8,429
702
8,401
7,121
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatAthenaAphroditeThoth

VS

Bans
DanzaburouCupidCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
7,554
630
7,961
8,732
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 3
7,837
653
3,118
15,586
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 2
7,966
664
5,854
12,059
4,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
4
4
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
4
3
0.63
W
Gilgamesh
Nunro
Gilgamesh
6
1
4
8
W
Morgan Le Fay
PaPa Do Sio Yo
Morgan Le Fay
3
2
7
3.25
W
1
1
9
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
16,933
25,044
Taken
36,377
16,273
Mitigated
21,748
4,522
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,961
3,084
0
2,183
8,732
2,731
0
4,060
4,547
0
22,434
L
3,118
174
0
3,878
15,586
14,233
0
5,114
9,917
9,868
0
W
Gilgamesh
Nunro
Gilgamesh
9,081
1,348
0
1,566
11,538
11,178
374
4,213
7,325
0
20,596
W
Morgan Le Fay
PaPa Do Sio Yo
Morgan Le Fay
13,642
1,089
0
487
6,385
2,441
748
2,500
3,885
37,224
0
W
8,401
2,466
0
2,469
7,121
2,654
1,128
2,259
4,862
0
38,035
L
5,854
1,049
0
3,448
12,059
4,784
0
4,468
7,286
32,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
23,357
122
Minions Killed
112
0
Camps Cleared
0
714,860
Distance Traveled
617,895
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,554
630
41
3
0
206,425
1
L
Sobek
7,837
653
8
1
0
205,847
1
W
Gilgamesh
8,920
743
22
2
0
239,647
3
W
Morgan Le Fay
8,361
697
44
4
0
245,327
2
W
Ullr
8,429
702
56
5
0
229,886
3
L
Sol
7,966
664
63
5
0
205,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role