Player Matchup

Xing Tian
Xing Tian
Bronze III
Havvik81
Xing Tian
Bronze III
Level 39
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
MothTTV
Tyr
Bronze III
Level 40
God Stats
1W - 0L
1,463 SR
Queue Stats
25W - 16L
1,500 MMR
Solo
Susano
Susano
Bronze III
Ooga Boonga
Susano
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Artemis
Artemis
Gold III
PEACE_MAKER_55
Artemis
Gold III
Level 156
God Stats
12W - 13L
1,589 SR
Queue Stats
542W - 544L
1,508 MMR
Solo
Agni
Agni
Gold II
STERweb L
Agni
Gold II
Level 66
God Stats
3W - 2L
1,683 SR
Queue Stats
88W - 87L
1,509 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,509 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,561 SR
1,503 MMR
Cu Chulainn
Cu Chulainn
Gold II
JediChugger
Cu Chulainn
Gold II
Level 142
God Stats
11W - 13L
1,523 SR
Queue Stats
98W - 96L
1,519 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SilasTheGamerBR
Tsukuyomi
Gold V
Level 156
God Stats
0W - 1L
1,444 SR
Queue Stats
40W - 45L
1,499 MMR
Solo
Ymir
Ymir
Gold IV
TOxX1k CaNdy
Ymir
Gold IV
Level 129
God Stats
0W - 1L
1,752 SR
Queue Stats
28W - 27L
1,496 MMR
Solo
Chang'e
Chang'e
Gold III
jejemias234
Chang'e
Gold III
Level 109
God Stats
41W - 43L
1,587 SR
Queue Stats
243W - 239L
1,502 MMR
Solo
Neith
Neith
Bronze III
xkingcottonx
Neith
Bronze III
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Havvik81
Xing Tian
8
0 / 1 / 2
4,831
537
896
5,168
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
9
0 / 1 / 0
4,709
523
3,573
8,504
4,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
7
0 / 2 / 2
4,553
506
1,129
4,770
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 0
4,754
528
3,470
3,521
1,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
5 / 1 / 0
6,255
695
4,624
3,469
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneGilgameshDanzaburouSetBakasura

VS

Bans
Morgan Le FayLokiIzanamiFenrirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JediChugger
Cu Chulainn
10
2 / 1 / 0
5,623
625
5,466
5,671
2,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
SilasTheGamerBR
Tsukuyomi
9
2 / 1 / 1
5,328
592
4,145
4,994
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 1
3,717
413
589
1,540
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
jejemias234
Chang'e
9
0 / 3 / 1
5,180
576
1,579
5,819
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,070
563
2,513
3,949
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Havvik81
Xing Tian
0
1
2
1
L
Cu Chulainn
JediChugger
Cu Chulainn
2
1
0
2
W
Tyr
0
1
0
0
W
Susano
0
2
2
0.5
W
2
0
0
2
W
Agni
5
1
0
5
L
Tsukuyomi
SilasTheGamerBR
Tsukuyomi
2
1
1
2.5
L
0
1
1
0.5
L
Chang'e
jejemias234
Chang'e
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
14,292
25,432
Taken
21,973
11,426
Mitigated
7,488
7,702
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Havvik81
Xing Tian
896
109
151
1,114
5,168
3,563
72
547
4,621
6,913
0
L
Cu Chulainn
JediChugger
Cu Chulainn
5,466
900
0
1,719
5,671
2,600
0
717
4,914
3,146
31,632
W
Tyr
3,573
425
0
3,599
8,504
4,477
0
683
7,821
2,044
21,569
W
Susano
1,129
105
0
250
4,770
1,223
0
42
4,728
0
17,762
W
3,470
1,719
0
1,308
3,521
1,253
911
0
3,521
0
27,022
W
Agni
4,624
1,020
0
1,280
3,469
910
0
1,433
1,890
30,443
0
L
Tsukuyomi
SilasTheGamerBR
Tsukuyomi
4,145
874
0
1,961
4,994
1,470
0
1,060
3,836
0
24,109
L
589
340
0
442
1,540
649
0
218
1,322
2,570
0
L
Chang'e
jejemias234
Chang'e
1,579
146
205
1,933
5,819
1,716
234
3,045
2,572
26,702
0
L
2,513
743
0
1,823
3,949
1,053
0
588
3,361
0
29,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
24,918
210
Minions Killed
243
0
Camps Cleared
0
886,493
Distance Traveled
759,322
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,831
537
6
1
0
175,624
0
L
Cu Chulainn
5,623
625
64
7
0
177,311
5
W
Tyr
4,709
523
44
5
0
205,946
1
W
Susano
4,553
506
38
4
0
191,048
3
W
Artemis
4,754
528
61
7
0
142,234
2
W
Agni
6,255
695
61
7
0
171,641
3
L
Tsukuyomi
5,328
592
53
6
0
208,611
4
L
Ymir
3,717
413
7
1
0
41,625
1
L
Chang'e
5,180
576
68
8
0
161,320
3
L
Neith
5,070
563
51
6
0
170,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role