Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GuiScotty7
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Party 1
Set
Set
TwistedHoundour
Set
Level 30
God Stats
21W - 39L
1,237 SR
Queue Stats
175W - 259L
1,318 Elo+
Solo
Fenrir
Fenrir
ULTRA7MAX5
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
ZiroToxic
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,074 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,293 Elo+

VS

Team Averages
Level 12
1,509 SR
1,369 Elo+
Xing Tian
Xing Tian
Fear Is Death1
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 141L
1,359 Elo+
Solo
Hel
Hel
ItzInfearn0
Hel
Level 8
God Stats
15W - 10L
1,580 SR
Queue Stats
17W - 15L
1,292 Elo+
Party 2
Aphrodite
Aphrodite
MrRebel22
Aphrodite
Level 13
God Stats
9W - 21L
1,452 SR
Queue Stats
75W - 74L
1,192 Elo+
Party 2
Medusa
Medusa
rconnors3366
Medusa
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ssjulz
Baron Samedi
Level 13
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 3 / 0
6,235
445
3,365
12,286
5,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
GuiScotty7
Bellona
8
0 / 3 / 0
5,276
377
1,946
7,678
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 1 / 0
4,560
326
706
2,155
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ULTRA7MAX5
Fenrir
8
1 / 15 / 1
5,502
393
4,042
12,764
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ZiroToxic
Scylla
7
0 / 6 / 1
5,091
364
4,359
7,097
2,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fear Is Death1
Xing Tian
12
5 / 0 / 4
8,384
599
4,530
9,247
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 11
7,167
512
6,502
7,436
1,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MrRebel22
Aphrodite
12
11 / 1 / 10
7,885
563
7,646
6,383
2,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
2 / 0 / 10
6,781
484
3,237
3,145
837
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ssjulz
Baron Samedi
10
5 / 1 / 15
6,986
499
6,640
3,747
1,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
78
3
Kills
28
28
Deaths
4
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
W
Xing Tian
Fear Is Death1
Xing Tian
5
0
4
7
L
Bellona
GuiScotty7
Bellona
0
3
0
0
W
5
2
11
5.25
W
Aphrodite
MrRebel22
Aphrodite
11
1
10
16
L
0
1
0
0
L
Fenrir
ULTRA7MAX5
Fenrir
1
15
1
0.1
L
Scylla
ZiroToxic
Scylla
0
6
1
0.08
W
Medusa
2
0
10
7
W
Baron Samedi
ssjulz
Baron Samedi
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,418
Damage
28,555
41,980
Taken
29,958
15,958
Mitigated
12,644
4,177
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,365
393
0
3,795
12,286
5,256
0
5,109
7,177
28,998
0
W
Xing Tian
Fear Is Death1
Xing Tian
4,530
1,050
0
1,778
9,247
6,562
619
1,921
7,326
27,721
0
L
Bellona
GuiScotty7
Bellona
1,946
219
0
320
7,678
3,878
45
4,704
2,974
0
12,871
W
6,502
1,084
790
2,816
7,436
1,927
989
1,933
5,503
34,061
0
W
Aphrodite
MrRebel22
Aphrodite
7,646
1,041
1,745
4,272
6,383
2,121
904
2,141
4,242
30,180
0
L
706
454
0
0
2,155
522
0
595
1,560
0
7,908
L
Fenrir
ULTRA7MAX5
Fenrir
4,042
1,015
0
62
12,764
4,220
0
9,357
3,395
0
10,638
L
Scylla
ZiroToxic
Scylla
4,359
461
0
0
7,097
2,082
0
5,415
1,556
17,637
0
W
Medusa
3,237
1,683
0
1,499
3,145
837
1,831
679
2,466
0
23,216
W
Baron Samedi
ssjulz
Baron Samedi
6,640
1,621
816
692
3,747
1,197
333
1,050
2,697
16,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
37,203
143
Minions Killed
204
0
Camps Cleared
0
1,016,662
Distance Traveled
1,205,218
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,235
445
65
5
0
215,276
1
W
Xing Tian
8,384
599
40
3
0
251,255
0
L
Bellona
5,276
377
15
1
0
251,323
2
W
Hel
7,167
512
57
4
0
236,371
0
W
Aphrodite
7,885
563
40
3
0
253,913
0
L
Set
4,560
326
17
1
0
80,944
0
L
Fenrir
5,502
393
20
1
0
233,969
1
L
Scylla
5,091
364
26
2
0
235,150
1
W
Medusa
6,781
484
49
4
0
231,573
2
W
Baron Samedi
6,986
499
18
1
0
232,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role