Player Matchup

Sol
Sol
EmannBlocksYou
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KOKEofDARK14
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
The Morrigan
The Morrigan
MazoWittaSwitch
The Morrigan
Level 9
God Stats
7W - 7L
1,816 SR
Queue Stats
67W - 77L
1,563 Elo+
Solo
Thanatos
Thanatos
joeyerino
Thanatos
Level 25
God Stats
2W - 5L
1,508 SR
Queue Stats
94W - 70L
1,595 Elo+
Solo
Neith
Neith
mcflaschin
Neith
Level 29
God Stats
65W - 60L
1,630 SR
Queue Stats
152W - 154L
1,564 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,507 Elo+

VS

Team Averages
Level 23
1,610 SR
1,533 Elo+
Medusa
Medusa
ApexPredatorX32
Medusa
Level 27
God Stats
13W - 10L
1,564 SR
Queue Stats
39W - 40L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Minataki
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,381 Elo+
Solo
Arachne
Arachne
SuppaSlickG
Arachne
Level 18
God Stats
8W - 4L
1,578 SR
Queue Stats
11W - 7L
1,623 Elo+
Solo
Anubis
Anubis
TheMaskedVoice
Anubis
Level 27
God Stats
3W - 1L
1,734 SR
Queue Stats
86W - 79L
1,589 Elo+
Solo
Eset
Eset
blkcotton
Eset
Level 28
God Stats
25W - 16L
1,675 SR
Queue Stats
431W - 324L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
10,398
743
316
869
221
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KOKEofDARK14
Cthulhu
20
0 / 4 / 14
13,349
954
14,189
26,077
34,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
MazoWittaSwitch
The Morrigan
20
12 / 10 / 10
16,395
1,171
30,879
19,553
5,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
joeyerino
Thanatos
20
11 / 12 / 6
15,080
1,077
19,471
28,401
8,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
20
3 / 6 / 11
14,372
1,027
22,073
26,790
10,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 16
16,582
1,184
29,413
24,740
10,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Minataki
Morgan Le Fay
20
2 / 6 / 18
13,156
940
11,886
17,332
7,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
SuppaSlickG
Arachne
20
5 / 6 / 15
13,902
993
10,704
17,278
7,530
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 7 / 17
15,593
1,114
22,929
24,689
11,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
20
9 / 2 / 19
15,488
1,106
19,323
9,208
5,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
26
Kills
33
33
Deaths
26
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
10
5
16
3.6
L
0
1
0
0
L
Cthulhu
KOKEofDARK14
Cthulhu
0
4
14
1.75
L
The Morrigan
MazoWittaSwitch
The Morrigan
12
10
10
1.7
W
Morgan Le Fay
Minataki
Morgan Le Fay
2
6
18
1.83
W
Arachne
SuppaSlickG
Arachne
5
6
15
2.08
W
7
7
17
2.21
W
Eset
9
2
19
9.25
L
Thanatos
joeyerino
Thanatos
11
12
6
1.17
L
Neith
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,928
Damage
94,255
101,690
Taken
93,247
59,835
Mitigated
42,099
13,949
Healing
26,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,413
17,959
12
6,975
24,740
10,256
0
8,967
15,560
0
73,630
L
316
36
0
86
869
221
0
530
339
2,628
0
L
Cthulhu
KOKEofDARK14
Cthulhu
14,189
234
245
0
26,077
34,426
0
11,546
14,531
39,587
0
L
The Morrigan
MazoWittaSwitch
The Morrigan
30,879
2,604
101
1,313
19,553
5,988
0
13,219
6,018
47,711
6,368
W
Morgan Le Fay
Minataki
Morgan Le Fay
11,886
887
0
552
17,332
7,507
0
8,235
9,097
27,045
0
W
Arachne
SuppaSlickG
Arachne
10,704
5,517
0
3,270
17,278
7,530
0
6,268
11,010
0
19,825
W
22,929
2,217
0
12,103
24,689
11,171
0
11,904
12,785
91,481
0
W
Eset
19,323
2,275
1,177
2,571
9,208
5,635
0
3,772
5,436
45,537
0
L
Thanatos
joeyerino
Thanatos
19,471
6,141
0
7,942
28,401
8,903
0
17,138
11,263
0
28,766
L
Neith
22,073
9,662
0
4,262
26,790
10,297
0
11,705
15,085
0
68,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,594
Gold Earned
74,721
270
Minions Killed
317
4
Camps Cleared
17
1,026,226
Distance Traveled
1,310,597
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,582
1,184
66
5
13
268,710
0
L
Sol
10,398
743
3
0
1
29,019
0
L
Cthulhu
13,349
954
67
5
2
259,749
1
L
The Morrigan
16,395
1,171
55
4
1
243,037
0
W
Morgan Le Fay
13,156
940
22
2
0
243,460
0
W
Arachne
13,902
993
17
1
2
321,319
1
W
Anubis
15,593
1,114
163
12
1
215,285
0
W
Eset
15,488
1,106
49
4
1
261,823
0
L
Thanatos
15,080
1,077
28
2
0
272,377
0
L
Neith
14,372
1,027
117
8
0
222,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role