Player Matchup

Horus
Horus
AtomRageHnter
Horus
Level 124
God Stats
1W - 0L
1,327 SR
Queue Stats
18W - 18L
1,459 Elo+
Solo
Ares
Ares
Larryman3000
Ares
Level 89
God Stats
3W - 1L
1,585 SR
Queue Stats
145W - 129L
1,553 Elo+
Solo
Cupid
Cupid
Mistiq Jr
Cupid
Level 103
God Stats
1W - 0L
1,320 SR
Queue Stats
54W - 38L
1,458 Elo+
Solo
Janus
Janus
Tyler_Gurr97
Janus
Level 121
God Stats
10W - 7L
1,464 SR
Queue Stats
896W - 901L
1,493 Elo+
Solo
Cthulhu
Cthulhu
tkc2608
Cthulhu
Level 93
God Stats
25W - 15L
1,511 SR
Queue Stats
462W - 476L
1,467 Elo+
Solo
Team Averages
Level 106
1,441 SR
1,486 Elo+

VS

Team Averages
Level 88
1,600 SR
1,420 Elo+
Discordia
Discordia
ChickenSoup6946
Discordia
Level 17
God Stats
0W - 2L
1,555 SR
Queue Stats
15W - 20L
1,341 Elo+
Party 1
Poseidon
Poseidon
JoshBiff
Poseidon
Level 143
God Stats
5W - 1L
1,849 SR
Queue Stats
149W - 129L
1,477 Elo+
Party 1
Athena
Athena
Maggsimus IV
Athena
Level 109
God Stats
1W - 1L
1,512 SR
Queue Stats
100W - 83L
1,452 Elo+
Party 1
Bacchus
Bacchus
SP00KY OTT3R
Bacchus
Level 87
God Stats
5W - 2L
1,552 SR
Queue Stats
174W - 147L
1,461 Elo+
Party 1
Chang'e
Chang'e
Sleepyghost8080
Chang'e
Level 83
God Stats
3W - 3L
1,529 SR
Queue Stats
95W - 107L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 18
10,650
666
8,460
27,845
25,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 1 / 15
10,791
674
12,262
26,150
17,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Mistiq Jr
Cupid
20
6 / 3 / 16
11,852
741
16,839
15,328
7,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
6 / 1 / 9
11,487
718
14,120
7,338
3,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tkc2608
Cthulhu
18
5 / 4 / 15
12,793
800
15,684
22,768
23,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChickenSoup6946
Discordia
16
4 / 4 / 2
9,658
604
20,048
8,545
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
JoshBiff
Poseidon
19
2 / 4 / 6
11,074
692
23,061
12,025
5,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
17
3 / 7 / 5
10,655
666
9,526
20,762
20,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SP00KY OTT3R
Bacchus
14
0 / 4 / 6
9,883
618
10,707
17,682
23,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 5 / 2
9,129
571
7,318
12,890
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
24
Kills
10
10
Deaths
24
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
Discordia
ChickenSoup6946
Discordia
4
4
2
1.25
L
Poseidon
JoshBiff
Poseidon
2
4
6
1.25
W
4
1
15
11.5
L
Athena
3
7
5
0.79
W
Cupid
Mistiq Jr
Cupid
6
3
16
4.67
L
Bacchus
SP00KY OTT3R
Bacchus
0
4
6
0.75
L
1
5
2
0.4
W
6
1
9
10.5
W
Cthulhu
tkc2608
Cthulhu
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,365
Damage
70,660
99,429
Taken
71,904
76,377
Mitigated
59,940
56,363
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,460
3,891
7,735
13,956
27,845
25,329
851
17,588
9,971
0
12,355
L
Discordia
ChickenSoup6946
Discordia
20,048
603
594
238
8,545
3,498
62
5,131
3,414
28,239
0
L
Poseidon
JoshBiff
Poseidon
23,061
2,673
743
3,342
12,025
5,640
0
7,057
4,968
61,261
0
W
12,262
405
2,904
8,668
26,150
17,217
416
18,990
6,873
15,346
0
L
Athena
9,526
779
1,423
3,237
20,762
20,729
21
12,734
8,028
12,750
0
W
Cupid
Mistiq Jr
Cupid
16,839
8,807
4,377
4,455
15,328
7,014
1,703
12,777
2,445
0
44,123
L
Bacchus
SP00KY OTT3R
Bacchus
10,707
241
1,039
2,239
17,682
23,300
0
9,378
8,304
14,190
0
L
7,318
1,161
6,122
3,156
12,890
6,773
0
7,766
5,124
15,742
0
W
14,120
735
4,360
1,269
7,338
3,040
1,779
6,417
871
36,676
0
W
Cthulhu
tkc2608
Cthulhu
15,684
508
6,069
2,570
22,768
23,777
338
13,936
8,609
33,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,573
Gold Earned
50,399
145
Minions Killed
142
0
Camps Cleared
0
1,624,095
Distance Traveled
1,367,078
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,650
666
10
1
0
348,752
0
L
Discordia
9,658
604
26
2
0
247,361
0
L
Poseidon
11,074
692
79
5
0
287,787
2
W
Ares
10,791
674
5
0
0
344,628
0
L
Athena
10,655
666
7
0
0
286,988
0
W
Cupid
11,852
741
44
3
0
297,002
1
L
Bacchus
9,883
618
8
1
0
276,230
1
L
Chang'e
9,129
571
22
1
0
268,712
0
W
Janus
11,487
718
47
3
0
328,031
3
W
Cthulhu
12,793
800
39
2
0
305,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role