Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Corvick
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,518 Elo+
Party 1
Ganesha
Ganesha
Igloorober
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,429 Elo+
Party 1
Ra
Ra
LilKoof
Ra
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 26L
1,397 Elo+
Solo
Susano
Susano
MikeLwkey
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,341 Elo+
Solo
Hercules
Hercules
SUYH
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 130L
1,307 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,399 Elo+

VS

Team Averages
Level 18
1,445 SR
1,304 Elo+
Ullr
Ullr
CALAMIDAD19
Ullr
Level 25
God Stats
4W - 5L
1,484 SR
Queue Stats
90W - 91L
1,394 Elo+
Solo
Loki
Loki
Death19098
Loki
Level 23
God Stats
3W - 2L
1,553 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 2
Yemoja
Yemoja
Exodarian
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Solo
Ao Kuang
Ao Kuang
Hchegy
Ao Kuang
Level 8
God Stats
0W - 4L
1,186 SR
Queue Stats
47W - 61L
1,209 Elo+
Solo
Amaterasu
Amaterasu
Samurai_reaper24
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corvick
Ah Muzen Cab
17
7 / 1 / 5
11,822
514
17,773
15,613
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Igloorober
Ganesha
15
0 / 2 / 16
11,218
488
7,751
17,774
21,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

19
15 / 3 / 5
13,659
594
16,629
19,139
10,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
MikeLwkey
Susano
14
7 / 3 / 9
11,182
486
11,234
16,656
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SUYH
Hercules
19
10 / 1 / 7
13,221
575
13,370
16,229
17,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,414
409
8,115
19,402
6,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 4
9,155
398
11,192
16,375
4,966
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Exodarian
Yemoja
15
0 / 3 / 6
10,501
457
8,090
14,498
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Hchegy
Ao Kuang
15
4 / 9 / 2
10,516
457
5,409
24,085
8,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
14
2 / 12 / 1
8,915
388
7,892
22,742
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
39
Kills
8
10
Deaths
39
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Ah Muzen Cab
Corvick
Ah Muzen Cab
7
1
5
9.5
L
1
8
4
0.38
L
Yemoja
Exodarian
Yemoja
0
3
6
1
L
Ao Kuang
Hchegy
Ao Kuang
4
9
2
0.56
W
Ganesha
Igloorober
Ganesha
0
2
16
4
W
15
3
5
5.83
W
Susano
MikeLwkey
Susano
7
3
9
3.83
W
Hercules
SUYH
Hercules
10
1
7
13.5
L
Amaterasu
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
40,698
85,411
Taken
97,102
62,940
Mitigated
38,640
37,065
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,115
2,688
0
1,619
19,402
6,073
319
3,607
15,795
0
51,942
W
Ah Muzen Cab
Corvick
Ah Muzen Cab
17,773
6,397
492
7,482
15,613
6,496
4,163
1,317
14,296
0
83,448
L
11,192
3,198
0
8
16,375
4,966
0
3,537
12,838
0
47,059
L
Yemoja
Exodarian
Yemoja
8,090
2,030
2,313
354
14,498
12,257
534
7,590
6,908
40,325
0
L
Ao Kuang
Hchegy
Ao Kuang
5,409
1,794
0
6,534
24,085
8,163
0
3,295
20,790
54,420
0
W
Ganesha
Igloorober
Ganesha
7,751
758
87
5,286
17,774
21,432
1,743
4,065
13,709
21,874
0
W
16,629
3,068
4,157
7,771
19,139
10,649
4,321
2,482
16,657
93,702
0
W
Susano
MikeLwkey
Susano
11,234
3,710
0
7,047
16,656
7,000
720
1,918
14,738
0
53,589
W
Hercules
SUYH
Hercules
13,370
5,130
0
4,743
16,229
17,363
1,752
3,717
12,512
0
74,737
L
Amaterasu
7,892
3,455
0
3,333
22,742
7,181
0
6,351
16,391
0
36,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,102
Gold Earned
48,501
513
Minions Killed
367
0
Camps Cleared
0
2,026,746
Distance Traveled
1,935,522
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,414
409
90
4
0
403,727
2
W
Ah Muzen Cab
11,822
514
138
6
0
435,893
4
L
Loki
9,155
398
73
3
0
402,621
3
L
Yemoja
10,501
457
67
3
0
392,736
9
L
Ao Kuang
10,516
457
73
3
0
352,622
0
W
Ganesha
11,218
488
3
0
0
363,015
0
W
Ra
13,659
594
152
7
0
382,591
5
W
Susano
11,182
486
76
3
0
429,105
3
W
Hercules
13,221
575
144
6
0
416,142
2
L
Amaterasu
8,915
388
64
3
0
383,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role