Player Matchup

Morgan Le Fay
Morgan Le Fay
Bored_DDoT
Morgan Le Fay
Level 101
God Stats
7W - 6L
1,539 SR
Queue Stats
46W - 37L
1,505 Elo+
Party 1
Hercules
Hercules
CHESS_DRAGON7575
Hercules
Level 147
God Stats
2W - 3L
1,450 SR
Queue Stats
196W - 173L
1,538 Elo+
Party 1
Rama
Rama
The_Bare_Italian
Rama
Level 108
God Stats
1W - 1L
1,560 SR
Queue Stats
136W - 100L
1,561 Elo+
Party 1
Team Averages
Level 119
1,516 SR
1,535 Elo+

VS

Team Averages
Level 79
1,551 SR
1,512 Elo+
Da Ji
Da Ji
All5TATE
Da Ji
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,494 Elo+
Party 2
Scylla
Scylla
agonу
Scylla
Level 65
God Stats
6W - 6L
1,496 SR
Queue Stats
20W - 23L
1,494 Elo+
Party 2
Khepri
Khepri
vDeMoNiiC---
Khepri
Level 128
God Stats
127W - 100L
1,658 SR
Queue Stats
357W - 341L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bored_DDoT
Morgan Le Fay
17
5 / 6 / 5
13,174
627
12,609
16,316
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 6 / 5
12,629
601
10,587
26,031
20,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 5 / 7
13,268
632
16,946
14,574
6,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
All5TATE
Da Ji
18
7 / 8 / 10
14,892
709
14,138
16,997
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
agonу
Scylla
20
10 / 1 / 5
14,492
690
19,585
10,555
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
16
0 / 6 / 12
12,195
581
9,643
23,409
23,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
15
Kills
17
17
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
All5TATE
Da Ji
7
8
10
1.5
L
Morgan Le Fay
Bored_DDoT
Morgan Le Fay
5
6
5
1.25
L
5
6
5
1.25
L
5
5
7
1.7
W
Scylla
agonу
Scylla
10
1
5
12.5
W
Khepri
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
43,366
56,921
Taken
50,961
33,770
Mitigated
36,285
13,777
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
All5TATE
Da Ji
14,138
3,907
0
2,495
16,997
9,017
1,066
4,929
12,068
0
38,333
L
Morgan Le Fay
Bored_DDoT
Morgan Le Fay
12,609
735
0
1,889
16,316
7,051
376
8,268
7,927
60,128
0
L
10,587
3,145
0
8,906
26,031
20,315
0
12,801
12,646
0
34,581
L
16,946
13,698
0
2,982
14,574
6,404
1,346
7,158
7,120
0
59,902
W
Scylla
agonу
Scylla
19,585
1,294
0
1,404
10,555
4,211
1,650
2,592
7,963
67,683
0
W
Khepri
9,643
827
0
0
23,409
23,057
246
5,088
18,321
48,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
41,579
218
Minions Killed
217
0
Camps Cleared
0
1,024,901
Distance Traveled
1,054,382
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,892
709
42
2
0
328,364
4
L
Morgan Le Fay
13,174
627
85
4
0
331,208
5
L
Hercules
12,629
601
35
2
0
360,881
1
L
Rama
13,268
632
98
5
0
332,812
4
W
Scylla
14,492
690
123
6
0
358,888
3
W
Khepri
12,195
581
52
2
0
367,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role