Player Matchup

Merlin
Merlin
L0li
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
MosaKEN
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,371 Elo+
Party 1
Izanami
Izanami
cykarussia
Izanami
Level 25
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 5L
1,371 Elo+
Party 1
Team Averages
Level 25
1,441 SR
1,371 Elo+

VS

Team Averages
Level 89
1,495 SR
1,494 Elo+
Cupid
Cupid
Darkside
Cupid
Level 146
God Stats
2W - 2L
1,297 SR
Queue Stats
262W - 254L
1,478 Elo+
Solo
Sol
Sol
RAEGS1
Sol
Level 82
God Stats
3W - 3L
1,687 SR
Queue Stats
263W - 327L
1,503 Elo+
Solo
Odin
Odin
Takexiko
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L0li
Merlin
18
4 / 7 / 3
13,765
655
20,236
14,868
5,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
MosaKEN
Jormungandr
16
2 / 6 / 4
12,437
592
13,700
27,241
27,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
cykarussia
Izanami
17
2 / 11 / 3
12,428
592
9,015
18,693
5,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Darkside
Cupid
20
12 / 2 / 10
15,671
746
23,498
20,421
7,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
RAEGS1
Sol
17
6 / 3 / 14
13,747
655
17,205
13,372
4,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
6 / 4 / 14
13,879
661
12,103
17,815
15,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
24
24
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
Darkside
Cupid
12
2
10
8.5
L
Merlin
L0li
Merlin
4
7
3
0.79
L
Jormungandr
MosaKEN
Jormungandr
2
6
4
0.67
W
Sol
RAEGS1
Sol
6
3
14
4.33
W
Odin
6
4
14
3.25
L
Izanami
cykarussia
Izanami
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
52,806
60,802
Taken
51,608
38,787
Mitigated
27,977
4,765
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Darkside
Cupid
23,498
13,205
873
11,071
20,421
7,966
1,685
13,893
6,528
0
91,528
L
Merlin
L0li
Merlin
20,236
1,694
0
1,641
14,868
5,126
148
4,472
10,198
73,126
0
L
Jormungandr
MosaKEN
Jormungandr
13,700
2,685
0
620
27,241
27,666
324
8,071
18,647
40,395
0
W
Sol
RAEGS1
Sol
17,205
1,845
0
3,833
13,372
4,601
833
8,280
5,092
52,839
0
W
Odin
12,103
2,515
0
1,445
17,815
15,410
422
11,763
6,052
5,507
18,562
L
Izanami
cykarussia
Izanami
9,015
6,670
0
2,504
18,693
5,995
1,160
6,598
11,755
0
58,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
43,297
228
Minions Killed
215
0
Camps Cleared
0
1,007,915
Distance Traveled
1,118,445
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,671
746
115
5
0
401,209
5
L
Merlin
13,765
655
87
4
0
336,845
2
L
Jormungandr
12,437
592
37
2
0
368,678
0
W
Sol
13,747
655
78
4
0
382,483
1
W
Odin
13,879
661
22
1
0
334,753
0
L
Izanami
12,428
592
104
5
0
302,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role