Player Matchup

Morgan Le Fay
Morgan Le Fay
DNR___NIGHT
Morgan Le Fay
Level 25
God Stats
4W - 6L
1,693 SR
Queue Stats
176W - 175L
1,450 Elo+
Party 1
Serqet
Serqet
IDC491
Serqet
Level 21
God Stats
58W - 62L
1,515 SR
Queue Stats
121W - 134L
1,428 Elo+
Solo
Achilles
Achilles
Vxinks
Achilles
Level 17
God Stats
22W - 18L
1,519 SR
Queue Stats
61W - 64L
1,416 Elo+
Solo
Scylla
Scylla
werebilly
Scylla
Level 25
God Stats
65W - 64L
1,461 SR
Queue Stats
134W - 123L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
zanmanastan
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,461 Elo+

VS

Team Averages
Level 11
1,502 SR
1,385 Elo+
Nox
Nox
Glipglorppasta
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,465 Elo+
Solo
Chaac
Chaac
Ky-El-21
Chaac
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 17L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Moonlight3162
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Neith
Neith
SprockleBrocket
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
alliwanttt
Anhur
Level 13
God Stats
4W - 4L
1,508 SR
Queue Stats
11W - 14L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DNR___NIGHT
Morgan Le Fay
20
2 / 2 / 24
11,655
971
19,186
10,611
3,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
IDC491
Serqet
19
10 / 0 / 14
12,895
1,075
10,492
8,412
2,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Vxinks
Achilles
20
11 / 0 / 21
13,616
1,135
22,763
11,064
7,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
werebilly
Scylla
20
15 / 0 / 18
13,758
1,147
18,705
6,489
2,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
zanmanastan
Kukulkan
18
0 / 1 / 12
10,794
900
6,071
7,402
2,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 1
10,254
855
6,594
19,662
7,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ky-El-21
Chaac
16
0 / 6 / 3
10,235
853
10,058
22,445
21,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Moonlight3162
Morgan Le Fay
16
1 / 9 / 2
10,289
857
9,479
18,146
11,673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 5 / 2
9,582
799
4,724
7,281
2,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
16
1 / 6 / 1
10,238
853
6,696
15,442
5,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
12
38
Kills
3
3
Deaths
38
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DNR___NIGHT
Morgan Le Fay
2
2
24
7
L
1
12
1
0.13
W
Serqet
IDC491
Serqet
10
0
14
17
L
Chaac
Ky-El-21
Chaac
0
6
3
0.25
L
Morgan Le Fay
Moonlight3162
Morgan Le Fay
1
9
2
0.22
L
0
5
2
0.2
W
Achilles
Vxinks
Achilles
11
0
21
21.5
L
Anhur
1
6
1
0.25
W
Scylla
werebilly
Scylla
15
0
18
24
W
Kukulkan
zanmanastan
Kukulkan
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,217
Damage
37,551
43,978
Taken
82,976
18,805
Mitigated
48,077
10,147
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DNR___NIGHT
Morgan Le Fay
19,186
1,528
89
3,644
10,611
3,746
0
3,739
6,607
38,653
0
L
6,594
901
0
0
19,662
7,383
0
11,271
8,391
15,618
0
W
Serqet
IDC491
Serqet
10,492
4,367
0
0
8,412
2,887
0
3,406
4,916
0
25,174
L
Chaac
Ky-El-21
Chaac
10,058
976
0
4,127
22,445
21,255
0
10,589
11,785
0
29,388
L
Morgan Le Fay
Moonlight3162
Morgan Le Fay
9,479
1,716
119
462
18,146
11,673
0
8,836
9,174
33,784
0
L
4,724
1,961
0
428
7,281
2,395
0
4,198
3,083
0
15,119
W
Achilles
Vxinks
Achilles
22,763
15,538
0
3,298
11,064
7,244
0
4,527
6,338
0
38,763
L
Anhur
6,696
4,058
0
1,170
15,442
5,371
0
9,068
5,840
0
25,726
W
Scylla
werebilly
Scylla
18,705
1,832
314
2,668
6,489
2,153
0
2,317
3,938
32,208
0
W
Kukulkan
zanmanastan
Kukulkan
6,071
1,032
0
134
7,402
2,775
0
2,084
5,036
24,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,718
Gold Earned
50,598
219
Minions Killed
167
1
Camps Cleared
2
1,226,845
Distance Traveled
893,339
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,655
971
43
4
0
216,096
0
L
Nox
10,254
855
26
2
0
207,270
0
W
Serqet
12,895
1,075
36
3
0
277,636
0
L
Chaac
10,235
853
40
3
0
212,594
0
L
Morgan Le Fay
10,289
857
42
4
0
165,737
4
L
Neith
9,582
799
27
2
0
103,851
1
W
Achilles
13,616
1,135
41
3
1
245,733
0
L
Anhur
10,238
853
32
3
2
203,887
0
W
Scylla
13,758
1,147
56
5
0
261,945
2
W
Kukulkan
10,794
900
43
4
0
225,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role