Player Matchup

Cupid
Cupid
Azayoi Sakuya
Cupid
Level 127
God Stats
16W - 9L
1,694 SR
Queue Stats
775W - 812L
1,522 Elo+
Solo
Achilles
Achilles
DamiangeluZ
Achilles
Level 151
God Stats
7W - 13L
1,501 SR
Queue Stats
842W - 886L
1,516 Elo+
Solo
Chiron
Chiron
DxAITORxD
Chiron
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,617 Elo+
Solo
Horus
Horus
K Swift808
Horus
Level 106
God Stats
12W - 9L
1,591 SR
Queue Stats
949W - 960L
1,525 Elo+
Solo
Athena
Athena
arceusfenix3213
Athena
Level 143
God Stats
0W - 2L
1,140 SR
Queue Stats
5W - 5L
1,556 Elo+
Solo
Team Averages
Level 129
1,485 SR
1,547 Elo+

VS

Team Averages
Level 84
1,613 SR
1,519 Elo+
Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CausticBlaze
Thanatos
Level 143
God Stats
2W - 0L
1,818 SR
Queue Stats
97W - 91L
1,509 Elo+
Party 1
Geb
Geb
MAAAD HYPEEE
Geb
Level 68
God Stats
1W - 0L
1,650 SR
Queue Stats
34W - 27L
1,543 Elo+
Party 1
Chang'e
Chang'e
PuppetShinigami
Chang'e
Level 117
God Stats
3W - 3L
1,597 SR
Queue Stats
92W - 72L
1,593 Elo+
Party 1
Eset
Eset
mackbutler
Eset
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 175L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,452
621
5,809
10,196
2,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DamiangeluZ
Achilles
15
1 / 5 / 4
7,732
644
8,585
16,365
15,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
DxAITORxD
Chiron
14
2 / 4 / 2
8,140
678
13,304
10,010
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
0 / 1 / 3
6,921
577
2,160
6,112
6,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
3 / 4 / 3
8,920
743
13,101
17,221
15,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 2 / 14
9,361
780
6,764
12,592
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
CausticBlaze
Thanatos
18
7 / 0 / 11
10,166
847
13,287
16,789
16,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 12
10,105
842
7,343
12,855
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 8
9,085
757
6,247
7,613
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 2 / 9
10,291
858
17,820
11,527
6,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
7
Kills
19
19
Deaths
7
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
14
4
L
1
5
2
0.4
W
Thanatos
CausticBlaze
Thanatos
7
0
11
12.5
L
Achilles
DamiangeluZ
Achilles
1
5
4
0.6
L
Chiron
DxAITORxD
Chiron
2
4
2
0.75
L
Horus
0
1
3
1.5
W
1
1
12
7
W
3
2
8
3.5
L
3
4
3
1.13
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
51,461
59,904
Taken
61,376
43,943
Mitigated
52,128
23,880
Healing
32,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,764
3,315
443
1,168
12,592
7,531
2,215
3,461
9,131
0
25,291
L
5,809
1,942
2,836
1,916
10,196
2,935
0
4,635
5,389
0
13,010
W
Thanatos
CausticBlaze
Thanatos
13,287
2,532
2,898
10,978
16,789
16,679
134
3,622
13,167
0
18,347
L
Achilles
DamiangeluZ
Achilles
8,585
2,284
951
3,051
16,365
15,381
0
8,889
7,232
0
16,501
L
Chiron
DxAITORxD
Chiron
13,304
4,951
2,905
2,746
10,010
3,636
0
5,394
4,462
0
31,197
L
Horus
2,160
964
3,080
2,576
6,112
6,222
0
4,272
1,750
0
5,183
W
7,343
329
377
518
12,855
14,693
361
1,293
11,562
18,182
0
W
6,247
515
9,400
2,108
7,613
6,612
1,250
3,758
3,855
15,119
0
L
13,101
1,246
1,232
2,587
17,221
15,769
0
7,418
9,661
27,417
0
W
17,820
1,255
1,824
2,406
11,527
6,613
628
967
10,560
38,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
49,008
94
Minions Killed
126
0
Camps Cleared
0
907,985
Distance Traveled
1,238,607
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,361
780
35
3
0
231,104
0
L
Cupid
7,452
621
12
1
0
171,643
0
W
Thanatos
10,166
847
9
1
0
282,827
0
L
Achilles
7,732
644
7
1
0
209,032
1
L
Chiron
8,140
678
43
4
0
159,195
4
L
Horus
6,921
577
6
1
0
163,699
4
W
Geb
10,105
842
15
1
0
255,748
3
W
Chang'e
9,085
757
24
2
0
224,476
0
L
Athena
8,920
743
26
2
0
204,416
0
W
Eset
10,291
858
43
4
0
244,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role