Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BrynHexx
Chang'e
Level 124
God Stats
5W - 2L
1,577 SR
Queue Stats
19W - 28L
1,487 Elo+
Solo
Freya
Freya
FikZim
Freya
Level 65
God Stats
0W - 6L
1,258 SR
Queue Stats
123W - 128L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
Johnnyboy2047
Baba Yaga
Level 84
God Stats
2W - 5L
1,424 SR
Queue Stats
116W - 148L
1,457 Elo+
Solo
Thor
Thor
a wax pen
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,301 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,453 Elo+

VS

Team Averages
Level 127
1,549 SR
1,477 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CorrosiveCorn
Ne Zha
Level 127
God Stats
1W - 1L
1,511 SR
Queue Stats
51W - 53L
1,477 Elo+
Party 1
Merlin
Merlin
Mabuuu
Merlin
Level 106
God Stats
3W - 3L
1,696 SR
Queue Stats
145W - 153L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
NichoKe
Zhong Kui
Level 120
God Stats
4W - 2L
1,538 SR
Queue Stats
270W - 247L
1,472 Elo+
Solo
Ymir
Ymir
SilentOpaque
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 140L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 5 / 10
9,598
600
12,514
14,952
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
BrynHexx
Chang'e
15
0 / 4 / 13
8,963
560
9,589
16,141
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
FikZim
Freya
18
4 / 4 / 9
10,506
657
16,373
20,050
7,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Johnnyboy2047
Baba Yaga
20
8 / 2 / 8
11,435
715
29,852
14,423
5,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
3 / 9 / 8
9,425
589
7,874
17,819
7,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 4 / 17
10,470
654
12,344
14,592
9,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 2 / 13
11,415
713
21,828
15,614
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Mabuuu
Merlin
20
9 / 4 / 8
12,910
807
19,336
16,423
7,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
NichoKe
Zhong Kui
19
5 / 2 / 16
11,555
722
16,979
18,507
14,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 14
11,360
710
7,029
23,245
24,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
92
17
Kills
24
24
Deaths
17
48
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
10
1.4
W
Hel
 
Hel
1
4
17
2.38
L
Chang'e
BrynHexx
Chang'e
0
4
13
1.63
W
6
2
13
6.25
L
Freya
FikZim
Freya
4
4
9
2.13
L
Baba Yaga
Johnnyboy2047
Baba Yaga
8
2
8
6
W
Merlin
Mabuuu
Merlin
9
4
8
3.25
W
Zhong Kui
NichoKe
Zhong Kui
5
2
16
6.5
W
3
5
14
2
L
Thor
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,202
Damage
77,516
83,385
Taken
88,381
35,412
Mitigated
63,018
41,800
Healing
43,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,514
521
981
3,202
14,952
6,541
0
10,051
4,547
0
24,761
W
Hel
 
Hel
12,344
176
14,664
6,982
14,592
9,352
226
10,605
3,855
19,163
0
L
Chang'e
BrynHexx
Chang'e
9,589
325
9,034
7,244
16,141
8,490
17
11,687
4,186
15,455
0
W
21,828
3,944
1,912
3,084
15,614
7,574
1,519
10,682
4,646
0
35,323
L
Freya
FikZim
Freya
16,373
4,389
1,825
7,596
20,050
7,452
0
11,081
8,723
37,552
0
L
Baba Yaga
Johnnyboy2047
Baba Yaga
29,852
1,007
1,729
6,755
14,423
5,751
106
8,667
5,605
46,119
0
W
Merlin
Mabuuu
Merlin
19,336
691
1,405
3,176
16,423
7,194
631
9,401
6,480
50,922
0
W
Zhong Kui
NichoKe
Zhong Kui
16,979
1,803
3,151
5,331
18,507
14,093
1,874
12,678
5,676
36,681
0
W
7,029
251
1,428
2,102
23,245
24,805
583
12,448
10,051
17,227
0
L
Thor
7,874
706
1,118
2,316
17,819
7,178
0
12,923
4,636
0
16,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
57,710
142
Minions Killed
162
0
Camps Cleared
0
1,375,620
Distance Traveled
1,509,401
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,598
600
16
1
0
297,226
0
W
Hel
10,470
654
16
1
0
313,947
3
L
Chang'e
8,963
560
14
1
0
296,741
0
W
Ne Zha
11,415
713
28
2
0
340,612
0
L
Freya
10,506
657
47
3
0
240,160
6
L
Baba Yaga
11,435
715
52
3
0
311,073
0
W
Merlin
12,910
807
50
3
0
275,056
1
W
Zhong Kui
11,555
722
48
3
0
307,844
2
W
Ymir
11,360
710
20
1
0
271,942
0
L
Thor
9,425
589
13
1
0
230,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role