Player Matchup

Chaac
Chaac
KSI Anxiety0
Chaac
Level 126
God Stats
3W - 2L
1,711 SR
Queue Stats
25W - 32L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
KSI Losin
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 2
Da Ji
Da Ji
KSI Sungazer 7
Da Ji
Level 45
God Stats
5W - 9L
1,466 SR
Queue Stats
9W - 19L
1,368 Elo+
Party 2
Yemoja
Yemoja
LovelyPeaches1
Yemoja
Level 160
God Stats
1W - 1L
1,643 SR
Queue Stats
180W - 204L
1,524 Elo+
Party 2
Chang'e
Chang'e
RiskyPancake777
Chang'e
Level 158
God Stats
1W - 0L
1,643 SR
Queue Stats
34W - 30L
1,596 Elo+
Party 2
Team Averages
Level 114
1,593 SR
1,452 Elo+

VS

Team Averages
Level 37
1,407 SR
1,459 Elo+
Cerberus
Cerberus
BEASTYOHAN
Cerberus
Level 16
God Stats
11W - 7L
1,526 SR
Queue Stats
21W - 27L
1,445 Elo+
Party 1
Scylla
Scylla
Jirumaru
Scylla
Level 37
God Stats
13W - 8L
1,491 SR
Queue Stats
95W - 83L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
LORDxGRIFTERx
Sun Wukong
Level 65
God Stats
0W - 2L
1,325 SR
Queue Stats
21W - 26L
1,406 Elo+
Party 1
Hel
Hel
TrueWolfie
Hel
Level 27
God Stats
3W - 4L
1,405 SR
Queue Stats
46W - 47L
1,449 Elo+
Party 1
Achilles
Achilles
UniformEell
Achilles
Level 38
God Stats
1W - 1L
1,288 SR
Queue Stats
55W - 61L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 8
11,334
945
12,743
14,901
11,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
KSI Losin
Kukulkan
17
4 / 1 / 8
11,151
929
19,006
4,214
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 5 / 7
10,917
910
7,877
12,766
5,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 1 / 10
10,321
860
5,498
12,642
13,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 10
11,344
945
20,804
15,041
15,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

219

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEASTYOHAN
Cerberus
16
0 / 2 / 4
9,675
806
7,899
17,068
14,294
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Jirumaru
Scylla
17
2 / 2 / 4
10,837
903
13,120
7,586
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
LORDxGRIFTERx
Sun Wukong
16
1 / 3 / 4
10,057
838
10,303
14,748
4,792
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 4
10,479
873
9,887
14,421
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
UniformEell
Achilles
17
3 / 2 / 2
10,690
891
13,131
17,417
16,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
14
Kills
7
7
Deaths
14
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BEASTYOHAN
Cerberus
0
2
4
1
L
Scylla
Jirumaru
Scylla
2
2
4
2
W
3
0
8
7
W
Kukulkan
KSI Losin
Kukulkan
4
1
8
8
W
4
5
7
1.5
L
Sun Wukong
LORDxGRIFTERx
Sun Wukong
1
3
4
1
W
0
1
10
5
W
3
0
10
8
L
1
5
4
0.6
L
Achilles
UniformEell
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,928
Damage
54,340
59,564
Taken
71,240
48,040
Mitigated
49,010
27,008
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BEASTYOHAN
Cerberus
7,899
324
0
2,501
17,068
14,294
0
10,434
6,634
24,003
0
L
Scylla
Jirumaru
Scylla
13,120
1,448
0
0
7,586
2,976
0
5,137
2,449
51,073
0
W
12,743
1,707
0
4,074
14,901
11,979
0
8,438
6,463
0
33,910
W
Kukulkan
KSI Losin
Kukulkan
19,006
733
0
0
4,214
2,088
0
534
3,680
41,365
0
W
7,877
2,535
0
468
12,766
5,513
0
6,005
6,761
0
11,947
L
Sun Wukong
LORDxGRIFTERx
Sun Wukong
10,303
1,536
97
811
14,748
4,792
0
8,981
5,767
0
20,204
W
5,498
1,234
6,881
3,940
12,642
13,283
0
7,695
4,947
16,820
0
W
20,804
1,508
4,829
6,816
15,041
15,177
0
8,234
6,807
66,497
0
L
9,887
670
5,051
5,244
14,421
10,201
0
8,913
5,508
36,603
0
L
Achilles
UniformEell
Achilles
13,131
3,006
0
277
17,417
16,747
0
11,843
5,574
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,067
Gold Earned
51,738
240
Minions Killed
226
7
Camps Cleared
4
1,182,435
Distance Traveled
1,183,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,675
806
16
1
1
251,192
0
L
Scylla
10,837
903
115
10
0
221,527
1
W
Chaac
11,334
945
47
4
5
256,143
0
W
Kukulkan
11,151
929
63
5
1
243,161
0
W
Da Ji
10,917
910
10
1
0
221,198
0
L
Sun Wukong
10,057
838
20
2
1
253,676
1
W
Yemoja
10,321
860
15
1
0
218,107
0
W
Chang'e
11,344
945
105
9
1
243,826
2
L
Hel
10,479
873
60
5
1
221,736
0
L
Achilles
10,690
891
15
1
1
234,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role