Player Matchup

Chiron
Chiron
 
Chiron
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ciscopr
Ah Puch
Level 81
God Stats
13W - 17L
1,528 SR
Queue Stats
347W - 276L
1,593 Elo+
Party 1
Athena
Athena
Lokizun
Athena
Level 126
God Stats
3W - 3L
1,608 SR
Queue Stats
251W - 188L
1,666 Elo+
Party 1
Eset
Eset
kronox0004
Eset
Level 148
God Stats
5W - 3L
1,619 SR
Queue Stats
97W - 84L
1,653 Elo+
Solo
Bakasura
Bakasura
oMillion
Bakasura
Level 147
God Stats
4W - 4L
1,693 SR
Queue Stats
238W - 246L
1,591 Elo+
Solo
Team Averages
Level 127
1,589 SR
1,601 Elo+

VS

Team Averages
Level 133
1,693 SR
1,589 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArraySmites
Zhong Kui
Level 105
God Stats
10W - 3L
1,790 SR
Queue Stats
227W - 193L
1,605 Elo+
Solo
Thor
Thor
DeviousTroll
Thor
Level 149
God Stats
2W - 1L
1,414 SR
Queue Stats
172W - 153L
1,578 Elo+
Solo
Olorun
Olorun
NBAYoungFemboy
Olorun
Level 122
God Stats
6W - 3L
1,933 SR
Queue Stats
489W - 489L
1,590 Elo+
Solo
Bellona
Bellona
Wotei
Bellona
Level 144
God Stats
17W - 7L
1,827 SR
Queue Stats
275W - 279L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
1
0 / 0 / 0
2,856
408
0
0
0
Ah Puch
Ciscopr
Ah Puch
9
2 / 0 / 1
5,162
737
3,324
2,052
881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Lokizun
Athena
6
0 / 1 / 0
3,674
525
252
2,488
874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
4,575
654
3,630
4,254
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
oMillion
Bakasura
8
2 / 2 / 2
4,624
661
3,969
6,133
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 1 / 2
4,739
677
2,297
5,513
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
ArraySmites
Zhong Kui
8
1 / 1 / 1
4,718
674
2,511
3,533
2,605
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 1 / 0
4,369
624
1,873
4,669
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
4,722
675
1,248
3,653
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Wotei
Bellona
7
0 / 2 / 0
4,178
597
1,545
5,139
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
4
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Hercules
 
Hercules
1
1
2
2
W
Zhong Kui
ArraySmites
Zhong Kui
1
1
1
1.5
L
Ah Puch
Ciscopr
Ah Puch
2
0
1
2.5
W
2
1
0
2
L
Athena
Lokizun
Athena
0
1
0
0
W
0
0
2
1
W
Bellona
Wotei
Bellona
0
2
0
0
L
1
1
1
1.5
L
Bakasura
oMillion
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,175
Damage
9,474
14,927
Taken
22,507
5,161
Mitigated
9,771
5,878
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
2,297
554
0
919
5,513
1,898
0
1,579
3,859
0
10,980
W
Zhong Kui
ArraySmites
Zhong Kui
2,511
436
0
1,612
3,533
2,605
114
1,907
1,416
27,477
0
L
Ah Puch
Ciscopr
Ah Puch
3,324
267
0
1,596
2,052
881
41
0
2,052
24,500
0
W
1,873
644
0
1,996
4,669
1,155
0
963
3,481
0
19,430
L
Athena
Lokizun
Athena
252
94
0
480
2,488
874
0
883
1,605
8,344
0
W
1,248
815
111
2,555
3,653
978
619
395
3,198
27,648
0
W
Bellona
Wotei
Bellona
1,545
507
0
1,832
5,139
3,135
0
2,505
2,548
0
17,674
L
3,630
606
172
1,725
4,254
1,648
0
1,556
2,698
26,099
0
L
Bakasura
oMillion
Bakasura
3,969
3,091
0
1,905
6,133
1,758
109
1,320
4,813
0
16,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,891
Gold Earned
22,726
175
Minions Killed
217
0
Camps Cleared
0
512,272
Distance Traveled
692,961
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,856
408
0
0
0
0
0
W
Hercules
4,739
677
26
4
0
152,362
2
W
Zhong Kui
4,718
674
50
7
0
122,107
2
L
Ah Puch
5,162
737
56
8
0
129,831
3
W
Thor
4,369
624
46
7
0
138,436
3
L
Athena
3,674
525
12
2
0
85,773
1
W
Olorun
4,722
675
52
7
0
134,636
2
W
Bellona
4,178
597
43
6
0
145,420
0
L
Eset
4,575
654
59
8
0
137,844
3
L
Bakasura
4,624
661
48
7
0
158,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role