Player Matchup

Ra
Ra
David124074
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Merlin
Merlin
Grimmeyes
Merlin
Level 6
God Stats
2W - 5L
1,221 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 2
Mercury
Mercury
Joaozinbrabo
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 2
Anubis
Anubis
NarutoSaD
Anubis
Level 15
God Stats
2W - 0L
1,729 SR
Queue Stats
14W - 11L
1,463 Elo+
Solo
Neith
Neith
NicolasRadical2
Neith
Level 14
God Stats
7W - 3L
1,807 SR
Queue Stats
26W - 27L
1,393 Elo+
Solo
Team Averages
Level 10
1,551 SR
1,318 Elo+

VS

Team Averages
Level 9
1,430 SR
1,331 Elo+
Raijin
Raijin
IgaoDarcy
Raijin
Level 5
God Stats
0W - 3L
1,199 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Susano
Susano
MONKAO
Susano
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
SrTivinho
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Ullr
Ullr
iSooby
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,461 Elo+
Solo
Mercury
Mercury
nubogaming
Mercury
Level 13
God Stats
1W - 1L
1,676 SR
Queue Stats
36W - 50L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 16
12,877
991
5,304
13,525
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Grimmeyes
Merlin
20
6 / 3 / 16
14,019
1,078
35,810
14,051
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Joaozinbrabo
Mercury
20
4 / 5 / 13
12,698
977
10,283
14,021
6,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
NarutoSaD
Anubis
20
14 / 4 / 16
15,573
1,198
33,558
22,595
11,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 15
13,877
1,067
15,739
12,047
5,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IgaoDarcy
Raijin
20
2 / 7 / 9
12,647
973
17,763
27,460
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MONKAO
Susano
20
4 / 9 / 9
13,575
1,044
13,152
25,637
7,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
SrTivinho
Heimdallr
20
11 / 6 / 6
15,657
1,204
26,145
19,982
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
iSooby
Ullr
19
2 / 6 / 7
12,447
957
11,943
24,741
8,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
nubogaming
Mercury
17
0 / 7 / 1
10,127
779
2,624
8,927
2,221
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
34
Kills
19
19
Deaths
35
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
6
16
1.83
W
Merlin
Grimmeyes
Merlin
6
3
16
4.67
L
Raijin
IgaoDarcy
Raijin
2
7
9
0.93
W
Mercury
Joaozinbrabo
Mercury
4
5
13
2.1
L
Susano
MONKAO
Susano
4
9
9
0.94
W
Anubis
NarutoSaD
Anubis
14
4
16
5.5
W
7
1
15
14.5
L
Heimdallr
SrTivinho
Heimdallr
11
6
6
2.33
L
Ullr
iSooby
Ullr
2
6
7
0.92
L
Mercury
nubogaming
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,694
Damage
71,627
76,239
Taken
106,747
34,510
Mitigated
32,433
25,865
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,304
1,404
2,689
2,224
13,525
5,790
0
3,031
10,493
34,441
0
W
Merlin
Grimmeyes
Merlin
35,810
926
0
3,772
14,051
5,664
0
4,273
9,778
68,515
0
L
Raijin
IgaoDarcy
Raijin
17,763
1,526
182
273
27,460
7,987
0
20,975
6,485
33,653
0
W
Mercury
Joaozinbrabo
Mercury
10,283
3,458
0
0
14,021
6,558
0
2,006
12,010
0
14,721
L
Susano
MONKAO
Susano
13,152
1,643
0
0
25,637
7,589
0
18,332
7,305
0
32,088
W
Anubis
NarutoSaD
Anubis
33,558
1,849
273
13,895
22,595
11,392
0
4,278
18,317
56,707
0
W
15,739
6,792
0
3,012
12,047
5,106
0
4,175
7,872
0
37,194
L
Heimdallr
SrTivinho
Heimdallr
26,145
9,749
0
1,738
19,982
6,370
0
15,608
4,374
0
74,699
L
Ullr
iSooby
Ullr
11,943
6,662
0
1,787
24,741
8,266
0
14,571
10,170
0
34,697
L
Mercury
nubogaming
Mercury
2,624
1,087
0
142
8,927
2,221
0
5,186
3,456
0
6,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,044
Gold Earned
64,453
262
Minions Killed
262
3
Camps Cleared
5
1,227,962
Distance Traveled
1,064,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,877
991
84
6
0
207,826
1
W
Merlin
14,019
1,078
68
5
0
235,895
0
L
Raijin
12,647
973
47
4
1
245,025
0
W
Mercury
12,698
977
10
1
0
332,714
0
L
Susano
13,575
1,044
51
4
1
259,753
0
W
Anubis
15,573
1,198
56
4
0
215,194
0
W
Neith
13,877
1,067
44
3
3
236,333
1
L
Heimdallr
15,657
1,204
97
7
0
239,344
0
L
Ullr
12,447
957
63
5
3
217,808
0
L
Mercury
10,127
779
4
0
0
102,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role