Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
LeDoudz
Tyr
Level 157
God Stats
0W - 1L
1,258 SR
Queue Stats
22W - 16L
1,739 Elo+
Party 2
Chiron
Chiron
Mirjoonie
Chiron
Level 102
God Stats
21W - 19L
1,627 SR
Queue Stats
121W - 138L
1,493 Elo+
Party 2
Scylla
Scylla
Xyevs
Scylla
Level 61
God Stats
3W - 13L
1,515 SR
Queue Stats
20W - 39L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
Yserah
Ne Zha
Level 128
God Stats
3W - 5L
1,509 SR
Queue Stats
30W - 39L
1,464 Elo+
Party 2
Team Averages
Level 115
1,482 SR
1,526 Elo+

VS

Team Averages
Level 111
1,605 SR
1,547 Elo+
Scylla
Scylla
DOA6
Scylla
Level 82
God Stats
44W - 47L
1,534 SR
Queue Stats
227W - 246L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
I-9thward-I
Amaterasu
Level 125
God Stats
66W - 51L
1,559 SR
Queue Stats
252W - 256L
1,505 Elo+
Party 1
Artemis
Artemis
Paulybmn
Artemis
Level 129
God Stats
2W - 1L
1,590 SR
Queue Stats
231W - 194L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
WhiteRidicule
Xing Tian
Level 109
God Stats
7W - 2L
1,673 SR
Queue Stats
57W - 54L
1,560 Elo+
Solo
Fenrir
Fenrir
iplayjungler
Fenrir
Level 109
God Stats
23W - 17L
1,670 SR
Queue Stats
124W - 120L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 6 / 0
6,514
407
2,362
10,611
3,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
15
2 / 3 / 1
8,973
561
8,396
11,581
9,858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
Mirjoonie
Chiron
12
1 / 4 / 0
7,510
469
5,389
10,455
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Xyevs
Scylla
11
0 / 4 / 0
6,745
422
2,579
7,262
2,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Yserah
Ne Zha
12
1 / 5 / 1
7,203
450
2,926
15,783
7,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOA6
Scylla
16
8 / 0 / 2
10,094
631
10,850
5,664
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
I-9thward-I
Amaterasu
15
0 / 1 / 2
9,610
601
2,793
9,064
9,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Paulybmn
Artemis
16
5 / 0 / 8
9,885
618
10,630
6,134
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
WhiteRidicule
Xing Tian
13
3 / 0 / 8
9,125
570
3,233
12,084
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
6 / 3 / 5
9,351
584
6,221
9,479
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
22
22
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
0
0
W
Scylla
DOA6
Scylla
8
0
2
9
W
Amaterasu
I-9thward-I
Amaterasu
0
1
2
1
L
Tyr
2
3
1
0.83
L
Chiron
Mirjoonie
Chiron
1
4
0
0.25
W
Artemis
Paulybmn
Artemis
5
0
8
9
W
Xing Tian
WhiteRidicule
Xing Tian
3
0
8
7
L
Scylla
Xyevs
Scylla
0
4
0
0
L
Ne Zha
Yserah
Ne Zha
1
5
1
0.3
W
Fenrir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
33,727
55,692
Taken
42,425
25,715
Mitigated
27,788
15,474
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,362
400
1,940
3,354
10,611
3,935
0
1,898
8,553
26,031
0
W
Scylla
DOA6
Scylla
10,850
1,430
0
2,029
5,664
2,054
0
1,197
4,467
59,767
0
W
Amaterasu
I-9thward-I
Amaterasu
2,793
348
0
2,913
9,064
9,680
232
0
9,064
12,343
33,581
L
Tyr
8,396
1,536
0
4,783
11,581
9,858
513
4,813
6,632
0
66,394
L
Chiron
Mirjoonie
Chiron
5,389
1,466
400
1,999
10,455
2,886
0
1,108
9,347
0
43,232
W
Artemis
Paulybmn
Artemis
10,630
4,736
0
3,702
6,134
2,084
1,188
690
5,444
0
79,653
W
Xing Tian
WhiteRidicule
Xing Tian
3,233
152
0
998
12,084
9,666
0
2,993
9,091
23,284
0
L
Scylla
Xyevs
Scylla
2,579
373
0
531
7,262
2,032
0
4,336
2,660
28,029
0
L
Ne Zha
Yserah
Ne Zha
2,926
201
0
2,467
15,783
7,004
0
2,668
13,033
0
43,205
W
Fenrir
6,221
811
0
1,606
9,479
4,304
0
267
9,212
0
50,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
48,065
412
Minions Killed
467
0
Camps Cleared
0
1,469,318
Distance Traveled
1,605,170
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,514
407
47
3
0
268,650
3
W
Scylla
10,094
631
108
7
0
337,349
4
W
Amaterasu
9,610
601
109
7
0
318,103
7
L
Tyr
8,973
561
147
9
0
346,646
5
L
Chiron
7,510
469
82
5
0
275,682
3
W
Artemis
9,885
618
135
8
0
297,692
8
W
Xing Tian
9,125
570
39
2
0
318,235
4
L
Scylla
6,745
422
64
4
0
289,271
1
L
Ne Zha
7,203
450
72
5
0
289,069
1
W
Fenrir
9,351
584
76
5
0
333,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role