Player Matchup

Guan Yu
Guan Yu
Firepiefu2
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HyruleSnake
Heimdallr
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Ra
Ra
KillbotDan
Ra
Level 5
God Stats
0W - 1L
1,695 SR
Queue Stats
26W - 41L
1,500 Elo+
Party 2
Neith
Neith
LIL BRO TTV5233
Neith
Level 27
God Stats
7W - 12L
1,268 SR
Queue Stats
111W - 147L
1,226 Elo+
Solo
Thor
Thor
Mack_757
Thor
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 39L
1,500 Elo+
Party 2
Team Averages
Level 8
1,493 SR
1,445 Elo+

VS

Team Averages
Level 16
1,592 SR
1,346 Elo+
Tyr
Tyr
DuckyonQuacck
Tyr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,132 Elo+
Party 1
Tsukuyomi
Tsukuyomi
E_-Junkers-_
Tsukuyomi
Level 17
God Stats
4W - 7L
1,383 SR
Queue Stats
10W - 13L
1,309 Elo+
Solo
Artemis
Artemis
ITZCLOUDYz
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
bad_doodoo_brown
Hel
Level 39
God Stats
8W - 3L
1,839 SR
Queue Stats
84W - 132L
1,287 Elo+
Party 1
Ares
Ares
fatty beanz
Ares
Level 5
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Firepiefu2
Guan Yu
14
2 / 16 / 1
9,754
406
5,768
26,373
25,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
HyruleSnake
Heimdallr
14
1 / 13 / 2
8,984
374
8,066
20,226
14,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 13 / 6
9,138
381
8,614
20,461
14,027
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 1 / 2
9,586
399
7,830
13,590
9,317
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
4 / 12 / 4
9,497
396
9,332
20,065
7,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
12,625
526
8,409
16,717
23,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
E_-Junkers-_
Tsukuyomi
20
9 / 1 / 2
14,256
594
12,104
22,332
9,546
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ITZCLOUDYz
Artemis
20
22 / 1 / 5
16,033
668
40,088
28,366
14,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 2 / 1
9,732
406
4,171
4,487
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 8 / 14
13,479
562
13,088
19,578
17,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
49
55
Deaths
15
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Tsukuyomi
E_-Junkers-_
Tsukuyomi
9
1
2
10
L
Guan Yu
Firepiefu2
Guan Yu
2
16
1
0.16
L
Heimdallr
HyruleSnake
Heimdallr
1
13
2
0.15
W
Artemis
ITZCLOUDYz
Artemis
22
1
5
24.5
L
2
13
6
0.38
L
3
1
2
4
L
Thor
4
12
4
0.5
W
3
2
1
1.75
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
77,860
100,715
Taken
91,480
70,157
Mitigated
65,844
7,123
Healing
33,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,409
2,986
0
1,449
16,717
23,467
1,588
1,177
15,540
0
51,137
W
Tsukuyomi
E_-Junkers-_
Tsukuyomi
12,104
4,971
0
11,394
22,332
9,546
904
2,187
20,145
0
120,469
L
Guan Yu
Firepiefu2
Guan Yu
5,768
932
194
3,165
26,373
25,488
0
3,789
21,638
0
39,942
L
Heimdallr
HyruleSnake
Heimdallr
8,066
5,529
0
0
20,226
14,087
1,508
511
19,715
0
42,044
W
Artemis
ITZCLOUDYz
Artemis
40,088
30,807
0
18,947
28,366
14,017
11,621
2,847
25,519
0
152,710
L
8,614
2,774
560
295
20,461
14,027
624
5,996
14,195
41,937
0
L
7,830
3,081
0
1,730
13,590
9,317
0
2,856
10,534
0
43,218
L
Thor
9,332
4,074
0
1,179
20,065
7,238
358
3,747
16,118
0
25,947
W
4,171
717
177
1,374
4,487
1,406
1,209
299
4,188
25,026
0
W
13,088
2,203
0
0
19,578
17,408
547
2,323
17,255
26,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
66,125
274
Minions Killed
536
0
Camps Cleared
0
1,790,100
Distance Traveled
1,887,404
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,625
526
85
4
0
433,273
0
W
Tsukuyomi
14,256
594
169
7
0
497,610
3
L
Guan Yu
9,754
406
71
3
0
383,782
7
L
Heimdallr
8,984
374
48
2
0
362,022
0
W
Artemis
16,033
668
214
9
0
367,448
3
L
Ra
9,138
381
46
2
0
297,291
0
L
Neith
9,586
399
76
3
0
370,426
0
L
Thor
9,497
396
33
1
0
376,579
2
W
Hel
9,732
406
50
2
0
167,361
2
W
Ares
13,479
562
18
1
0
421,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role