Player Matchup

Scylla
Scylla
Aye Its Juno463
Scylla
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 2
Loki
Loki
TheVosiraptor
Loki
Level 45
God Stats
1W - 2L
1,362 SR
Queue Stats
9W - 17L
1,403 Elo+
Party 2
Neith
Neith
Und3c1d3d
Neith
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 2
Artio
Artio
kuinuth
Artio
Level 13
God Stats
5W - 2L
1,544 SR
Queue Stats
13W - 15L
1,604 Elo+
Party 2
Osiris
Osiris
zsmitty2020
Osiris
Level 21
God Stats
2W - 4L
1,287 SR
Queue Stats
33W - 26L
1,414 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,372 Elo+

VS

Team Averages
Level 17
1,530 SR
1,422 Elo+
Jing Wei
Jing Wei
RnG GHST
Jing Wei
Level 25
God Stats
3W - 3L
1,431 SR
Queue Stats
173W - 190L
1,383 Elo+
Party 1
King Arthur
King Arthur
medhiwb
King Arthur
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Tiamat
Tiamat
toddy-e-baum
Tiamat
Level 14
God Stats
13W - 7L
1,585 SR
Queue Stats
18W - 17L
1,491 Elo+
Solo
Olorun
Olorun
zl-KXRMA-lz
Olorun
Level 28
God Stats
34W - 25L
1,633 SR
Queue Stats
153W - 204L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
zunbaa
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,363
357
6,428
17,936
5,979
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 13 / 1
9,765
337
10,300
24,295
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Und3c1d3d
Neith
16
1 / 14 / 0
10,673
368
8,150
22,656
16,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
kuinuth
Artio
13
1 / 8 / 1
9,152
316
7,508
37,207
42,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
20
5 / 5 / 0
13,311
459
17,205
34,851
29,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RnG GHST
Jing Wei
20
16 / 2 / 13
15,110
521
33,539
17,082
9,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
medhiwb
King Arthur
20
4 / 4 / 5
13,634
470
16,279
19,409
20,678
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
11 / 1 / 7
15,106
521
28,681
12,093
10,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
20
7 / 1 / 8
16,038
553
16,801
16,478
8,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
zunbaa
Kuzenbo
20
9 / 0 / 20
15,900
548
15,443
26,670
53,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
100
8
Kills
47
47
Deaths
8
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Jing Wei
RnG GHST
Jing Wei
16
2
13
11.25
L
1
13
1
0.12
L
Neith
Und3c1d3d
Neith
1
14
0
0.07
L
Artio
kuinuth
Artio
1
8
1
0.19
W
King Arthur
medhiwb
King Arthur
4
4
5
1.63
W
Tiamat
11
1
7
14.5
W
Olorun
7
1
8
11
L
Osiris
5
5
0
1
W
Kuzenbo
zunbaa
Kuzenbo
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
110,743
136,945
Taken
91,732
102,037
Mitigated
101,661
23,371
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,428
764
0
1,251
17,936
5,979
645
10,367
7,133
52,325
0
W
Jing Wei
RnG GHST
Jing Wei
33,539
27,906
0
4,842
17,082
9,317
2,829
3,820
13,262
0
110,915
L
10,300
3,480
209
4,442
24,295
7,717
615
12,308
11,610
0
44,541
L
Neith
Und3c1d3d
Neith
8,150
3,970
0
1,393
22,656
16,449
1,730
8,103
14,507
0
49,774
L
Artio
kuinuth
Artio
7,508
2,340
313
3,669
37,207
42,536
771
15,562
21,136
19,417
0
W
King Arthur
medhiwb
King Arthur
16,279
2,244
0
2,165
19,409
20,678
739
1,210
18,199
0
66,789
W
Tiamat
28,681
1,594
116
5,327
12,093
10,241
4,860
3,503
8,590
116,651
0
W
Olorun
16,801
8,468
1,142
11,754
16,478
8,015
2,666
1,552
14,926
148,280
2,836
L
Osiris
17,205
5,316
0
12,094
34,851
29,356
504
12,518
22,216
0
95,842
W
Kuzenbo
zunbaa
Kuzenbo
15,443
6,645
94
1,224
26,670
53,410
833
4,019
21,795
59,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
75,788
445
Minions Killed
692
0
Camps Cleared
0
2,386,167
Distance Traveled
2,645,184
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,363
357
97
3
0
485,263
0
W
Jing Wei
15,110
521
151
5
0
480,277
0
L
Loki
9,765
337
62
2
0
509,287
1
L
Neith
10,673
368
91
3
0
375,422
0
L
Artio
9,152
316
22
1
0
506,254
0
W
King Arthur
13,634
470
112
4
0
515,340
1
W
Tiamat
15,106
521
160
6
0
583,305
6
W
Olorun
16,038
553
209
7
0
540,540
0
L
Osiris
13,311
459
173
6
0
509,941
1
W
Kuzenbo
15,900
548
60
2
0
525,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role