Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CGA0122
Xing Tian
Level 67
God Stats
34W - 17L
1,828 SR
Queue Stats
372W - 354L
1,598 Elo+
Solo
Kali
Kali
HoPe Killz
Kali
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,490 Elo+
Solo
Ra
Ra
Infested-Utopia
Ra
Level 127
God Stats
10W - 6L
1,549 SR
Queue Stats
464W - 425L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Muhreeoh
Kuzenbo
Level 47
God Stats
2W - 2L
1,524 SR
Queue Stats
188W - 147L
1,602 Elo+
Solo
Team Averages
Level 102
1,580 SR
1,545 Elo+

VS

Team Averages
Level 95
1,600 SR
1,541 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CaptCodez
Fafnir
Level 48
God Stats
18W - 11L
1,669 SR
Queue Stats
120W - 94L
1,558 Elo+
Party 1
Neith
Neith
HungryPanda25
Neith
Level 59
God Stats
9W - 8L
1,594 SR
Queue Stats
107W - 81L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
It Scotty EH
Baron Samedi
Level 127
God Stats
30W - 29L
1,561 SR
Queue Stats
167W - 178L
1,523 Elo+
Solo
Ullr
Ullr
Pacifist419
Ullr
Level 83
God Stats
15W - 15L
1,676 SR
Queue Stats
485W - 449L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
0 / 1 / 5
12,158
553
3,867
10,449
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
CGA0122
Xing Tian
15
2 / 2 / 15
11,747
534
4,898
17,811
17,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 2 / 7
13,523
615
20,758
20,599
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 2 / 9
13,028
592
13,200
11,950
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Muhreeoh
Kuzenbo
19
3 / 1 / 8
12,499
568
13,603
19,637
33,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
1 / 4 / 0
10,588
481
12,898
20,867
19,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
CaptCodez
Fafnir
15
2 / 4 / 1
10,707
487
4,717
14,281
15,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 2
9,347
425
10,175
11,544
4,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
It Scotty EH
Baron Samedi
17
3 / 8 / 3
11,406
518
11,837
18,344
11,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 4 / 2
10,613
482
5,617
13,771
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
24
Kills
8
8
Deaths
24
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
5
2.5
L
Bellona
 
Bellona
1
4
0
0.25
W
Xing Tian
CGA0122
Xing Tian
2
2
15
4.75
L
Fafnir
CaptCodez
Fafnir
2
4
1
0.63
W
13
2
7
8.25
L
0
4
2
0.25
W
6
2
9
5.25
L
Baron Samedi
It Scotty EH
Baron Samedi
3
8
3
0.56
W
Kuzenbo
Muhreeoh
Kuzenbo
3
1
8
7
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
45,244
80,446
Taken
78,807
72,806
Mitigated
53,875
34,237
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,867
1,572
718
5,436
10,449
4,151
4,209
508
9,941
0
104,630
L
Bellona
 
Bellona
12,898
2,901
0
4,419
20,867
19,033
275
12,342
8,525
0
78,284
W
Xing Tian
CGA0122
Xing Tian
4,898
224
0
560
17,811
17,410
195
4,085
13,726
18,798
0
L
Fafnir
CaptCodez
Fafnir
4,717
1,960
0
1,167
14,281
15,101
0
7,145
7,136
24,692
0
W
20,758
12,842
0
9,406
20,599
11,494
3,483
4,715
15,884
0
97,854
L
10,175
3,556
0
5,915
11,544
4,042
0
3,205
8,339
0
73,735
W
13,200
1,732
6,327
6,550
11,950
6,117
1,715
5,568
6,382
107,941
0
L
Baron Samedi
It Scotty EH
Baron Samedi
11,837
2,187
344
6,232
18,344
11,120
0
7,551
10,793
74,368
0
W
Kuzenbo
Muhreeoh
Kuzenbo
13,603
4,776
0
5,240
19,637
33,634
904
1,904
17,733
81,159
0
L
5,617
2,050
0
492
13,771
4,579
0
1,458
12,313
0
86,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
52,661
669
Minions Killed
600
0
Camps Cleared
0
2,092,123
Distance Traveled
1,866,296
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,158
553
177
8
0
382,905
9
L
Bellona
10,588
481
163
7
0
398,642
3
W
Xing Tian
11,747
534
23
1
0
433,090
7
L
Fafnir
10,707
487
28
1
0
383,185
7
W
Kali
13,523
615
119
5
0
418,359
0
L
Neith
9,347
425
129
6
0
361,725
2
W
Ra
13,028
592
200
9
0
409,543
7
L
Baron Samedi
11,406
518
137
6
0
348,805
16
W
Kuzenbo
12,499
568
150
7
0
448,226
8
L
Ullr
10,613
482
143
7
0
373,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role