Player Matchup

Janus
Janus
Guac Caulk
Janus
Level 47
God Stats
3W - 3L
1,374 SR
Queue Stats
45W - 46L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Juicy Lewt
Gilgamesh
Level 43
God Stats
3W - 2L
1,579 SR
Queue Stats
44W - 49L
1,469 Elo+
Party 1
Khepri
Khepri
Masterful D Va
Khepri
Level 119
God Stats
1W - 1L
1,679 SR
Queue Stats
44W - 49L
1,469 Elo+
Party 1
Artemis
Artemis
MyForsakenSoul
Artemis
Level 61
God Stats
3W - 1L
1,923 SR
Queue Stats
30W - 30L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
Zaddy Szumo
Hun Batz
Level 86
God Stats
4W - 5L
1,273 SR
Queue Stats
52W - 53L
1,495 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,482 Elo+

VS

Team Averages
Level 55
1,549 SR
1,455 Elo+
Poseidon
Poseidon
Fox-Dragon-18-X
Poseidon
Level 44
God Stats
2W - 3L
1,690 SR
Queue Stats
111W - 92L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
GarmerGodX
Danzaburou
Level 108
God Stats
18W - 14L
1,476 SR
Queue Stats
530W - 521L
1,552 Elo+
Party 2
Yemoja
Yemoja
PlumpestPckl
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,380 Elo+
Party 3
King Arthur
King Arthur
Sosocoolcool
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,342 Elo+
Party 3
Serqet
Serqet
samurai_of_ice_
Serqet
Level 46
God Stats
16W - 13L
1,577 SR
Queue Stats
150W - 136L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 3 / 0
9,549
531
4,953
9,787
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Juicy Lewt
Gilgamesh
16
5 / 2 / 3
10,208
567
12,611
17,013
13,182
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

14
1 / 3 / 14
10,102
561
3,153
8,085
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 2 / 4
11,403
634
19,660
9,486
3,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Zaddy Szumo
Hun Batz
14
0 / 2 / 6
8,627
479
4,576
11,316
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 3 / 2
9,252
514
5,519
9,050
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GarmerGodX
Danzaburou
13
4 / 7 / 2
8,692
483
8,172
13,014
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
2 / 3 / 4
8,511
473
3,324
11,613
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Sosocoolcool
King Arthur
14
2 / 5 / 1
8,594
477
9,548
17,314
11,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 4 / 3
8,508
473
5,387
12,017
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
12
12
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
3
3
2
1.33
L
Danzaburou
GarmerGodX
Danzaburou
4
7
2
0.71
W
Janus
4
3
0
1.33
W
Gilgamesh
Juicy Lewt
Gilgamesh
5
2
3
3.25
W
1
3
14
2.67
W
12
2
4
7
L
Yemoja
2
3
4
1.33
L
King Arthur
Sosocoolcool
King Arthur
2
5
1
0.5
W
Hun Batz
Zaddy Szumo
Hun Batz
0
2
6
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
31,950
55,687
Taken
63,008
30,683
Mitigated
36,916
16,517
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,519
629
0
2,478
9,050
2,973
499
1,415
7,635
58,226
0
L
Danzaburou
GarmerGodX
Danzaburou
8,172
4,662
0
2,908
13,014
3,653
0
1,880
11,134
0
61,928
W
Janus
4,953
163
0
2,957
9,787
3,081
630
1,829
7,650
52,000
0
W
Gilgamesh
Juicy Lewt
Gilgamesh
12,611
2,166
0
5,431
17,013
13,182
0
1,295
15,130
0
51,246
W
3,153
56
0
1,533
8,085
6,275
880
2,055
6,010
14,329
0
W
19,660
12,220
0
2,664
9,486
3,979
5,880
1,952
7,240
0
84,094
L
Yemoja
3,324
600
1,720
2,225
11,613
13,901
0
2,239
9,374
24,841
0
L
King Arthur
Sosocoolcool
King Arthur
9,548
675
0
4,457
17,314
11,864
0
1,006
16,308
235
47,499
W
Hun Batz
Zaddy Szumo
Hun Batz
4,576
1,541
0
3,932
11,316
4,166
412
1,419
9,628
0
48,489
L
5,387
991
0
1,213
12,017
4,525
0
1,566
10,451
0
61,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
43,557
445
Minions Killed
471
0
Camps Cleared
0
1,816,343
Distance Traveled
1,658,531
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,252
514
134
7
0
351,941
2
L
Danzaburou
8,692
483
108
6
0
294,149
0
W
Janus
9,549
531
118
7
0
352,896
4
W
Gilgamesh
10,208
567
90
5
0
366,155
3
W
Khepri
10,102
561
16
1
0
378,156
7
W
Artemis
11,403
634
147
8
0
327,866
1
L
Yemoja
8,511
473
40
2
0
293,305
1
L
King Arthur
8,594
477
85
5
0
333,431
4
W
Hun Batz
8,627
479
74
4
0
391,270
1
L
Serqet
8,508
473
104
6
0
385,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role