Player Matchup

Chang'e
Chang'e
AkumaEli
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Colipdose
Bellona
Level 19
God Stats
1W - 0L
1,696 SR
Queue Stats
4W - 4L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Mannybigdaddymm7
Cthulhu
Level 18
God Stats
4W - 7L
1,369 SR
Queue Stats
35W - 46L
1,367 Elo+
Solo
Merlin
Merlin
TrillKidChris
Merlin
Level 7
God Stats
3W - 7L
1,197 SR
Queue Stats
6W - 13L
1,140 Elo+
Solo
Izanami
Izanami
dragon_firegem
Izanami
Level 29
God Stats
2W - 0L
1,194 SR
Queue Stats
111W - 132L
1,397 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,366 Elo+

VS

Team Averages
Level 10
1,596 SR
1,351 Elo+
Athena
Athena
Assassin14642
Athena
Level 11
God Stats
2W - 1L
1,698 SR
Queue Stats
19W - 32L
1,269 Elo+
Solo
Neith
Neith
FreakyKiki02
Neith
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 11L
1,211 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joaquin7002209
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,781 SR
Queue Stats
6W - 6L
1,461 Elo+
Solo
Kukulkan
Kukulkan
MagicalCookie35
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,313 Elo+
Party 1
Nemesis
Nemesis
Sophia1280
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkumaEli
Chang'e
19
10 / 1 / 16
12,265
1,115
14,136
12,347
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Colipdose
Bellona
20
20 / 0 / 19
14,620
1,329
32,236
14,811
17,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 0 / 23
12,090
1,099
11,070
7,181
8,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 4 / 18
11,180
1,016
10,651
8,653
3,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 3 / 26
13,212
1,201
22,593
13,479
5,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 3
10,511
956
11,121
26,522
37,047
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 7 / 4
10,215
929
8,182
17,683
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Joaquin7002209
Morgan Le Fay
16
2 / 10 / 2
10,182
926
10,118
19,921
8,609
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
16
2 / 8 / 2
10,507
955
18,887
17,947
6,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sophia1280
Nemesis
16
0 / 13 / 3
9,547
868
4,035
18,447
7,686
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
22
49
Kills
8
8
Deaths
50
102
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AkumaEli
Chang'e
10
1
16
18
L
3
12
3
0.38
W
Bellona
Colipdose
Bellona
20
0
19
29.5
L
1
7
4
0.43
L
Morgan Le Fay
Joaquin7002209
Morgan Le Fay
2
10
2
0.3
L
Kukulkan
2
8
2
0.38
W
5
0
23
16.5
L
Nemesis
Sophia1280
Nemesis
0
13
3
0.12
W
4
4
18
3.25
W
10
3
26
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,686
Damage
52,343
56,471
Taken
100,520
37,325
Mitigated
66,740
16,954
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AkumaEli
Chang'e
14,136
3,855
5,181
3,233
12,347
3,889
0
8,903
3,444
27,156
0
L
11,121
2,195
0
0
26,522
37,047
0
10,254
15,437
17,520
0
W
Bellona
Colipdose
Bellona
32,236
13,835
0
3,261
14,811
17,297
0
10,578
4,233
741
38,702
L
8,182
3,911
0
1,742
17,683
6,613
0
6,019
11,399
0
35,647
L
Morgan Le Fay
Joaquin7002209
Morgan Le Fay
10,118
1,453
0
498
19,921
8,609
0
8,674
10,955
30,993
0
L
Kukulkan
18,887
3,028
0
393
17,947
6,785
0
4,209
13,349
45,045
0
W
11,070
1,525
1,033
852
7,181
8,036
0
5,061
2,120
33,462
0
L
Nemesis
Sophia1280
Nemesis
4,035
3,241
0
0
18,447
7,686
0
7,442
10,240
0
13,702
W
10,651
1,919
0
0
8,653
3,090
0
6,275
2,378
22,556
0
W
22,593
12,401
995
2,399
13,479
5,013
0
9,309
4,170
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
50,962
201
Minions Killed
159
3
Camps Cleared
0
946,687
Distance Traveled
841,432
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,265
1,115
43
4
1
176,702
0
L
Athena
10,511
956
10
1
0
168,028
0
W
Bellona
14,620
1,329
29
3
0
250,183
1
L
Neith
10,215
929
39
4
0
169,362
0
L
Morgan Le Fay
10,182
926
35
3
0
152,070
1
L
Kukulkan
10,507
955
66
6
0
195,160
1
W
Cthulhu
12,090
1,099
63
6
0
195,571
1
L
Nemesis
9,547
868
9
1
0
156,812
0
W
Merlin
11,180
1,016
27
2
0
147,895
0
W
Izanami
13,212
1,201
39
4
2
176,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role