Player Matchup

Nox
Nox
KuroJP269
Nox
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 54L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Pundasi
Baron Samedi
Level 7
God Stats
0W - 3L
1,191 SR
Queue Stats
32W - 28L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Tommydude
Gilgamesh
Level 14
God Stats
9W - 7L
1,769 SR
Queue Stats
32W - 29L
1,543 Elo+
Party 2
Team Averages
Level 13
1,487 SR
1,514 Elo+

VS

Team Averages
Level 95
1,665 SR
1,551 Elo+
Discordia
Discordia
AntareS47
Discordia
Level 128
God Stats
3W - 1L
1,821 SR
Queue Stats
151W - 127L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
Fedenahu
Hou Yi
Level 131
God Stats
13W - 3L
1,673 SR
Queue Stats
79W - 50L
1,640 Elo+
Party 1
King Arthur
King Arthur
Nitroboy2
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,708
642
5,012
8,947
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Pundasi
Baron Samedi
11
1 / 4 / 5
7,548
629
5,336
11,627
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tommydude
Gilgamesh
12
6 / 2 / 2
8,853
738
10,125
17,562
15,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntareS47
Discordia
14
6 / 2 / 3
9,005
750
19,967
7,858
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Fedenahu
Hou Yi
11
1 / 3 / 2
7,862
655
3,925
8,121
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nitroboy2
King Arthur
12
2 / 4 / 5
8,439
703
6,579
10,569
6,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
9
9
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntareS47
Discordia
6
2
3
3.75
W
Hou Yi
Fedenahu
Hou Yi
1
3
2
0.67
L
2
3
4
1.33
W
King Arthur
Nitroboy2
King Arthur
2
4
5
1.13
L
Baron Samedi
Pundasi
Baron Samedi
1
4
5
0.88
L
Gilgamesh
Tommydude
Gilgamesh
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
30,471
38,136
Taken
26,548
23,465
Mitigated
12,478
8,173
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntareS47
Discordia
19,967
1,185
177
2,884
7,858
2,705
424
2,455
5,059
45,200
0
W
Hou Yi
Fedenahu
Hou Yi
3,925
1,400
0
380
8,121
2,804
767
3,015
4,767
0
28,586
L
5,012
160
0
901
8,947
3,584
18
4,225
4,468
15,170
0
W
King Arthur
Nitroboy2
King Arthur
6,579
1,385
69
616
10,569
6,969
208
4,878
5,295
0
13,362
L
Baron Samedi
Pundasi
Baron Samedi
5,336
252
1,040
1,889
11,627
4,672
0
7,367
3,817
24,455
0
L
Gilgamesh
Tommydude
Gilgamesh
10,125
2,006
384
3,959
17,562
15,209
86
7,241
9,884
0
21,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
25,306
94
Minions Killed
128
0
Camps Cleared
0
602,005
Distance Traveled
657,155
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,005
750
62
5
0
214,700
4
W
Hou Yi
7,862
655
52
4
0
216,200
2
L
Nox
7,708
642
26
2
0
177,851
2
W
King Arthur
8,439
703
14
1
0
226,255
0
L
Baron Samedi
7,548
629
53
4
0
181,633
0
L
Gilgamesh
8,853
738
15
1
0
242,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role