Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Danie11e
Chiron
Level 43
God Stats
63W - 53L
1,566 SR
Queue Stats
215W - 195L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
EmmaTheValidine
Hou Yi
Level 129
God Stats
29W - 17L
1,685 SR
Queue Stats
297W - 271L
1,511 Elo+
Party 1
Discordia
Discordia
HarmacistRx
Discordia
Level 101
God Stats
3W - 1L
1,653 SR
Queue Stats
5W - 2L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
KiloCharlie93
Jormungandr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 271L
1,476 Elo+
Party 1
Team Averages
Level 79
1,581 SR
1,505 Elo+

VS

Team Averages
Level 89
1,673 SR
1,600 Elo+
Jing Wei
Jing Wei
BeardedAnomaly
Jing Wei
Level 124
God Stats
3W - 1L
1,863 SR
Queue Stats
240W - 196L
1,644 Elo+
Party 2
Ymir
Ymir
ChangeDL
Ymir
Level 27
God Stats
32W - 13L
1,784 SR
Queue Stats
127W - 82L
1,658 Elo+
Party 2
Da Ji
Da Ji
Robust Beak
Da Ji
Level 122
God Stats
4W - 4L
1,505 SR
Queue Stats
305W - 246L
1,606 Elo+
Party 2
Cerberus
Cerberus
Sneaky Beak
Cerberus
Level 129
God Stats
2W - 4L
1,579 SR
Queue Stats
301W - 231L
1,627 Elo+
Party 2
Sol
Sol
vini347
Sol
Level 44
God Stats
6W - 5L
1,633 SR
Queue Stats
49W - 54L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 0 / 1
4,607
576
285
3,795
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Danie11e
Chiron
10
0 / 0 / 0
5,217
652
905
3,212
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 2 / 0
5,605
701
5,883
5,891
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
HarmacistRx
Discordia
10
0 / 1 / 1
5,377
672
1,484
2,367
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KiloCharlie93
Jormungandr
7
0 / 1 / 4
5,114
639
1,445
5,232
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 2 / 3
4,538
567
1,758
3,788
825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
7
2 / 2 / 0
4,739
592
2,390
6,595
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 1 / 2
5,138
642
2,848
4,152
1,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sneaky Beak
Cerberus
8
0 / 0 / 0
4,683
585
631
3,141
1,868
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sol
1
0 / 0 / 0
1,629
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
4
4
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
1
0.5
L
Jing Wei
0
2
3
0.75
L
Ymir
2
2
0
1
W
Chiron
Danie11e
Chiron
0
0
0
0
W
5
2
0
2.5
W
Discordia
HarmacistRx
Discordia
0
1
1
0.5
W
Jormungandr
KiloCharlie93
Jormungandr
0
1
4
2
L
2
1
2
3
L
Cerberus
Sneaky Beak
Cerberus
0
0
0
0
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,002
Damage
7,627
20,497
Taken
17,676
6,281
Mitigated
6,926
8,945
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
285
109
0
2,401
3,795
847
0
37
3,758
0
18,440
L
Jing Wei
1,758
1,502
0
882
3,788
825
0
325
3,463
0
20,508
L
Ymir
2,390
727
0
951
6,595
2,662
0
1,256
5,339
11,779
0
W
Chiron
Danie11e
Chiron
905
341
0
2,402
3,212
820
1,099
411
2,801
0
28,621
W
5,883
2,898
0
2,030
5,891
1,544
701
1,515
4,376
0
22,287
W
Discordia
HarmacistRx
Discordia
1,484
0
0
0
2,367
576
868
183
2,184
29,811
0
W
Jormungandr
KiloCharlie93
Jormungandr
1,445
155
420
1,692
5,232
2,494
153
875
4,357
13,225
0
L
2,848
1,209
0
1,028
4,152
1,571
0
696
3,396
0
25,576
L
Cerberus
Sneaky Beak
Cerberus
631
37
0
909
3,141
1,868
0
720
2,413
19,401
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
20,727
233
Minions Killed
164
0
Camps Cleared
0
741,760
Distance Traveled
661,560
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,607
576
51
6
0
147,977
4
L
Jing Wei
4,538
567
45
6
0
169,032
0
L
Ymir
4,739
592
17
2
0
153,136
4
W
Chiron
5,217
652
58
7
0
141,552
2
W
Hou Yi
5,605
701
40
5
0
140,220
0
W
Discordia
5,377
672
68
9
0
159,591
4
W
Jormungandr
5,114
639
16
2
0
152,420
3
L
Da Ji
5,138
642
57
7
0
171,142
0
L
Cerberus
4,683
585
45
6
0
168,250
0
L
Sol
1,629
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role