Player Matchup

Jing Wei
Jing Wei
Arthas
Jing Wei
Level 140
God Stats
9W - 8L
1,615 SR
Queue Stats
265W - 231L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Edhu
Cthulhu
Level 160
God Stats
3W - 1L
1,759 SR
Queue Stats
331W - 328L
1,554 Elo+
Party 2
Nox
Nox
L0rdCthulhu
Nox
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 3
Set
Set
Zorgnot
Set
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Party 3
Team Averages
Level 123
1,594 SR
1,614 Elo+

VS

Team Averages
Level 94
1,649 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
leonardo580153
Osiris
Level 107
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
luuksbr123
Guan Yu
Level 102
God Stats
0W - 1L
1,845 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
show468powerful
Kukulkan
Level 51
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arthas
Jing Wei
15
5 / 0 / 5
9,420
942
6,614
5,551
1,949
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Edhu
Cthulhu
15
6 / 2 / 9
9,406
941
8,545
7,756
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 5
8,427
843
5,390
3,791
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
15
7 / 1 / 1
9,019
902
9,263
5,946
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 5 / 3
7,404
740
3,662
7,308
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
7,724
772
3,855
8,887
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
luuksbr123
Guan Yu
12
1 / 4 / 2
7,242
724
3,505
9,681
4,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
1 / 7 / 1
7,043
704
4,452
8,216
3,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
4
4
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
3
0.5
W
Jing Wei
Arthas
Jing Wei
5
0
5
7.5
W
Cthulhu
Edhu
Cthulhu
6
2
9
5.25
W
2
1
5
4.5
W
Set
7
1
1
7.5
L
1
4
2
0.5
L
Guan Yu
luuksbr123
Guan Yu
1
4
2
0.5
L
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
15,474
23,044
Taken
34,092
13,816
Mitigated
16,477
6,670
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,662
38
0
417
7,308
2,395
188
2,435
4,552
18,439
0
W
Jing Wei
Arthas
Jing Wei
6,614
5,167
0
1,515
5,551
1,949
2,861
1,025
4,526
0
31,036
W
Cthulhu
Edhu
Cthulhu
8,545
502
62
2,819
7,756
8,160
154
3,098
4,658
25,775
0
W
5,390
569
0
1,186
3,791
1,170
453
969
2,822
21,385
0
W
Set
9,263
4,480
0
1,088
5,946
2,537
633
3,577
2,369
0
29,713
L
3,855
890
286
2,029
8,887
6,237
737
3,198
5,486
1,325
22,798
L
Guan Yu
luuksbr123
Guan Yu
3,505
1,033
504
2,509
9,681
4,793
0
3,719
5,823
0
14,719
L
Kukulkan
4,452
492
0
292
8,216
3,052
0
3,848
3,979
18,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
29,413
197
Minions Killed
167
12
Camps Cleared
6
847,665
Distance Traveled
693,304
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,404
740
47
5
2
154,717
1
W
Jing Wei
9,420
942
67
7
2
232,749
4
W
Cthulhu
9,406
941
42
4
0
191,383
4
W
Nox
8,427
843
46
5
3
211,755
4
W
Set
9,019
902
42
4
7
211,778
0
L
Osiris
7,724
772
62
6
1
195,588
1
L
Guan Yu
7,242
724
22
2
1
190,366
4
L
Kukulkan
7,043
704
36
4
2
152,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role