Player Matchup

Chang'e
Chang'e
Silver I
Franck45Rojas
Chang'e
Silver I
Level 105
God Stats
31W - 12L
1,610 SR
Queue Stats
90W - 84L
1,359 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,610 SR
1,359 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,161 SR
1,128 MMR
Izanami
Izanami
Bronze III
GrizlyBisbee
Izanami
Bronze III
Level 69
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 6L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 0 / 0
9,443
944
6,661
5,887
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisAnhurGilgameshHeraCu Chulainn

VS

Bans
Nu WaKaliAphroditeMorgan Le FayAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrizlyBisbee
Izanami
13
0 / 5 / 0
6,759
676
1,717
8,670
3,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
0
0
5
L
Izanami
GrizlyBisbee
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,661
Damage
1,717
5,887
Taken
8,670
3,217
Mitigated
3,501
4,054
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,661
263
0
4,054
5,887
3,217
1,987
0
5,887
56,520
0
L
Izanami
GrizlyBisbee
Izanami
1,717
1,160
0
1,008
8,670
3,501
0
6,661
2,009
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,443
Gold Earned
6,759
111
Minions Killed
62
0
Camps Cleared
0
191,870
Distance Traveled
163,337
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,443
944
111
11
0
191,870
2
L
Izanami
6,759
676
62
6
0
163,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role