Player Matchup

Nu Wa
Nu Wa
Gold V
And1Juan
Nu Wa
Gold V
Level 71
God Stats
16W - 14L
1,577 SR
Queue Stats
127W - 126L
1,349 MMR
Party 3
Ratatoskr
Ratatoskr
Silver II
DoUbTfUL HAWKs
Ratatoskr
Silver II
Level 120
God Stats
1W - 2L
1,200 SR
Queue Stats
74W - 73L
1,407 MMR
Party 1
Cerberus
Cerberus
Silver III
O_Yamz_O
Cerberus
Silver III
Level 63
God Stats
9W - 8L
1,606 SR
Queue Stats
11W - 10L
1,410 MMR
Party 1
Apollo
Apollo
Gold IV
TheFakeGrimes
Apollo
Gold IV
Level 105
God Stats
8W - 10L
1,503 SR
Queue Stats
516W - 517L
1,390 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
UziNooUzi
Sun Wukong
Gold V
Level 67
God Stats
1W - 1L
1,226 SR
Queue Stats
92W - 92L
1,376 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,422 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,543 SR
1,385 MMR
Bakasura
Bakasura
Bronze III
R3APER OF C4RDS
Bakasura
Bronze III
Level 89
God Stats
3W - 4L
1,702 SR
Queue Stats
4W - 12L
1,397 MMR
Solo
Jormungandr
Jormungandr
Gold V
SNllPERGANG
Jormungandr
Gold V
Level 126
God Stats
2W - 3L
1,691 SR
Queue Stats
301W - 306L
1,359 MMR
Solo
Mulan
Mulan
Gold V
SporadicEmporer
Mulan
Gold V
Level 110
God Stats
0W - 3L
1,222 SR
Queue Stats
29W - 31L
1,346 MMR
Solo
Artemis
Artemis
Gold V
Xl Tiger IX
Artemis
Gold V
Level 160
God Stats
30W - 20L
1,749 SR
Queue Stats
638W - 633L
1,315 MMR
Party 2
Janus
Janus
Gold II
xXLegacyXx97
Janus
Gold II
Level 137
God Stats
11W - 10L
1,350 SR
Queue Stats
368W - 377L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
And1Juan
Nu Wa
19
5 / 1 / 23
12,438
541
25,469
13,910
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DoUbTfUL HAWKs
Ratatoskr
20
14 / 0 / 10
13,961
607
15,504
16,390
8,956
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cerberus
O_Yamz_O
Cerberus
17
6 / 1 / 15
12,486
543
10,699
21,046
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 3 / 10
12,888
560
12,498
16,112
6,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UziNooUzi
Sun Wukong
20
4 / 2 / 6
13,337
580
10,421
17,842
13,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CabrakanMorgan Le FaySobekGilgameshSet

VS

Bans
AthenaScyllaAresHadesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 6 / 2
10,647
463
6,481
17,221
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SNllPERGANG
Jormungandr
13
0 / 5 / 2
10,106
439
9,995
22,801
14,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 6 / 0
10,732
467
13,272
20,812
19,911
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Xl Tiger IX
Artemis
15
2 / 10 / 0
9,649
420
13,392
18,831
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
1 / 7 / 2
10,267
446
7,867
15,027
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
34
Kills
7
7
Deaths
34
64
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
And1Juan
Nu Wa
5
1
23
16.5
W
Ratatoskr
DoUbTfUL HAWKs
Ratatoskr
14
0
10
19
W
Cerberus
O_Yamz_O
Cerberus
6
1
15
13.5
L
Bakasura
1
6
2
0.33
L
Jormungandr
SNllPERGANG
Jormungandr
0
5
2
0.2
L
3
6
0
0.5
W
5
3
10
3.33
W
Sun Wukong
UziNooUzi
Sun Wukong
4
2
6
3.5
L
Artemis
Xl Tiger IX
Artemis
2
10
0
0.2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,591
Damage
51,007
85,300
Taken
94,692
61,861
Mitigated
48,929
28,618
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
And1Juan
Nu Wa
25,469
6,947
557
4,113
13,910
5,879
3,334
4,328
9,055
78,654
0
W
Ratatoskr
DoUbTfUL HAWKs
Ratatoskr
15,504
5,313
0
5,708
16,390
8,956
884
4,440
11,720
0
101,750
W
Cerberus
O_Yamz_O
Cerberus
10,699
570
0
3,870
21,046
26,830
557
4,538
15,740
44,222
0
L
Bakasura
6,481
4,631
0
3,649
17,221
5,850
390
5,844
11,377
0
69,416
L
Jormungandr
SNllPERGANG
Jormungandr
9,995
2,912
0
3,854
22,801
14,650
110
8,157
14,644
42,344
0
L
13,272
1,352
0
5,926
20,812
19,911
0
7,656
13,019
0
58,878
W
12,498
5,875
0
5,602
16,112
6,237
2,759
2,758
13,066
0
118,623
W
Sun Wukong
UziNooUzi
Sun Wukong
10,421
2,098
0
8,768
17,842
13,959
2,051
1,243
16,599
0
89,259
L
Artemis
Xl Tiger IX
Artemis
13,392
4,510
0
3,022
18,831
4,855
1,826
6,523
12,308
0
65,227
L
7,867
157
0
1,168
15,027
3,663
0
7,851
7,176
74,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,110
Gold Earned
51,401
679
Minions Killed
553
0
Camps Cleared
0
2,269,333
Distance Traveled
1,949,039
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,438
541
91
4
0
437,393
11
W
Ratatoskr
13,961
607
146
6
0
531,454
3
W
Cerberus
12,486
543
93
4
0
464,640
0
L
Bakasura
10,647
463
135
6
0
463,427
2
L
Jormungandr
10,106
439
52
2
0
373,736
5
L
Mulan
10,732
467
113
5
0
363,733
3
W
Apollo
12,888
560
167
7
0
451,542
7
W
Sun Wukong
13,337
580
182
8
0
384,304
2
L
Artemis
9,649
420
108
5
0
348,909
5
L
Janus
10,267
446
145
6
0
399,234
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role