Player Matchup

Cthulhu
Cthulhu
CallMeDaddy117
Cthulhu
Level 91
God Stats
33W - 13L
1,634 SR
Queue Stats
123W - 114L
1,570 Elo+
Party 1
Tiamat
Tiamat
TheVoiceOfRiven
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 1
Amaterasu
Amaterasu
ZDAnkney9
Amaterasu
Level 8
God Stats
4W - 7L
1,525 SR
Queue Stats
6W - 17L
1,242 Elo+
Solo
Team Averages
Level 38
1,553 SR
1,509 Elo+

VS

Team Averages
Level 15
1,500 SR
1,402 Elo+
Anhur
Anhur
 
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chicknugget954
Raijin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 110L
1,365 Elo+
Party 2
Athena
Athena
GLOva
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 7
9,761
976
9,041
12,544
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 2 / 10
8,178
818
4,615
4,516
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ZDAnkney9
Amaterasu
12
7 / 0 / 12
8,673
867
6,961
7,725
4,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 7 / 2
6,149
615
1,015
7,547
2,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 10 / 0
7,755
776
6,064
9,761
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
GLOva
Athena
9
0 / 6 / 2
6,372
637
2,163
11,698
7,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
3
3
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
2
0.14
W
11
1
7
14.5
L
3
10
0
0.3
L
Athena
GLOva
Athena
0
6
2
0.17
W
5
2
10
5
W
Amaterasu
ZDAnkney9
Amaterasu
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
9,242
24,785
Taken
29,006
19,324
Mitigated
13,219
6,474
Healing
459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,015
449
0
182
7,547
2,154
0
3,412
4,135
0
8,197
W
9,041
842
654
1,939
12,544
12,077
0
2,972
9,344
33,303
0
L
6,064
1,034
0
0
9,761
3,396
0
4,218
5,543
15,100
0
L
Athena
GLOva
Athena
2,163
964
0
277
11,698
7,669
0
6,026
5,672
8,464
0
W
4,615
1,253
443
1,201
4,516
2,377
804
2,448
1,961
12,234
0
W
Amaterasu
ZDAnkney9
Amaterasu
6,961
3,215
0
2,237
7,725
4,870
616
2,221
5,253
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
20,276
84
Minions Killed
43
0
Camps Cleared
0
596,821
Distance Traveled
343,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,149
615
15
2
0
100,054
0
W
Cthulhu
9,761
976
36
4
0
209,464
0
L
Raijin
7,755
776
15
2
0
118,838
0
L
Athena
6,372
637
13
1
0
124,440
0
W
Tiamat
8,178
818
23
2
0
171,348
0
W
Amaterasu
8,673
867
25
3
0
216,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role