Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
I am the DOWG
Arachne
Level 125
God Stats
5W - 1L
1,327 SR
Queue Stats
150W - 164L
1,365 Elo+
Solo
Tiamat
Tiamat
leonardo580153
Tiamat
Level 107
God Stats
5W - 2L
1,525 SR
Queue Stats
440W - 420L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
luuksbr123
Guan Yu
Level 102
God Stats
1W - 0L
1,789 SR
Queue Stats
56W - 47L
1,496 Elo+
Party 1
Skadi
Skadi
show468powerful
Skadi
Level 51
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,474 Elo+

VS

Team Averages
Level 144
1,483 SR
1,378 Elo+
Zeus
Zeus
Danilo_Ribeiro_
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,284 Elo+
Party 2
Kali
Kali
EverstillUchiha
Kali
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,263 Elo+
Party 2
Sun Wukong
Sun Wukong
KINGxKOOPA07
Sun Wukong
Level 160
God Stats
2W - 1L
1,684 SR
Queue Stats
63W - 75L
1,422 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OG IIFUTURISTIC
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SenHiiiPower
Danzaburou
Level 159
God Stats
0W - 2L
1,482 SR
Queue Stats
102W - 98L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 9
9,372
469
4,446
9,161
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
15
6 / 3 / 6
10,035
502
11,922
14,634
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 0
10,624
531
9,518
10,426
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
luuksbr123
Guan Yu
17
4 / 0 / 3
10,569
528
10,697
16,176
11,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 3
8,550
428
3,329
11,921
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,270
514
13,570
11,572
4,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 4
8,094
405
4,095
17,025
5,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
KINGxKOOPA07
Sun Wukong
16
3 / 2 / 0
9,347
467
10,169
13,173
10,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
OG IIFUTURISTIC
Morgan Le Fay
11
2 / 6 / 1
7,191
360
5,531
8,519
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SenHiiiPower
Danzaburou
12
1 / 4 / 4
8,018
401
6,558
12,824
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
9
10
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
9
5.5
L
2
2
1
1.25
L
1
3
4
1
W
Arachne
6
3
6
3
L
Sun Wukong
KINGxKOOPA07
Sun Wukong
3
2
0
1.5
L
Morgan Le Fay
OG IIFUTURISTIC
Morgan Le Fay
2
6
1
0.42
L
Danzaburou
SenHiiiPower
Danzaburou
1
4
4
0.75
W
4
2
0
2
W
Guan Yu
luuksbr123
Guan Yu
4
0
3
5.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
39,923
62,318
Taken
63,113
36,845
Mitigated
27,721
24,196
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,446
310
3,312
2,827
9,161
6,760
435
2,961
6,200
30,678
0
L
13,570
413
0
4,363
11,572
4,440
0
4,309
7,263
84,307
0
L
4,095
2,279
0
7,877
17,025
5,985
53
2,208
14,817
0
48,816
W
Arachne
11,922
7,188
0
6,752
14,634
7,512
12
5,007
9,627
0
67,253
L
Sun Wukong
KINGxKOOPA07
Sun Wukong
10,169
2,708
0
1,177
13,173
10,546
0
2,182
10,991
0
57,189
L
Morgan Le Fay
OG IIFUTURISTIC
Morgan Le Fay
5,531
708
246
1,429
8,519
2,326
477
2,816
5,703
19,087
0
L
Danzaburou
SenHiiiPower
Danzaburou
6,558
1,495
0
4,399
12,824
4,424
916
2,449
10,375
0
49,993
W
9,518
468
0
4,235
10,426
6,674
3,076
5,560
4,866
71,388
0
W
Guan Yu
luuksbr123
Guan Yu
10,697
2,772
1,000
4,350
16,176
11,663
1,059
3,885
12,291
0
68,805
W
3,329
771
0
1,720
11,921
4,236
1,834
1,977
9,944
0
41,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
42,920
503
Minions Killed
484
0
Camps Cleared
0
1,943,703
Distance Traveled
1,767,171
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,372
469
59
3
0
360,231
2
L
Zeus
10,270
514
181
9
0
355,154
6
L
Kali
8,094
405
82
4
0
389,304
3
W
Arachne
10,035
502
96
5
0
435,206
3
L
Sun Wukong
9,347
467
124
6
0
333,983
8
L
Morgan Le Fay
7,191
360
36
2
0
342,527
14
L
Danzaburou
8,018
401
61
3
0
346,203
8
W
Tiamat
10,624
531
144
7
0
391,133
5
W
Guan Yu
10,569
528
122
6
0
382,627
6
W
Skadi
8,550
428
82
4
0
374,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role