Player Matchup

Thor
Thor
CaptainGriffin8
Thor
Level 8
God Stats
4W - 8L
1,500 SR
Queue Stats
23W - 43L
1,311 Elo+
Party 2
Ymir
Ymir
SpielMitMir420
Ymir
Level 83
God Stats
18W - 23L
1,754 SR
Queue Stats
221W - 300L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
bpsmokin
Kukulkan
Level 101
God Stats
14W - 20L
1,689 SR
Queue Stats
252W - 325L
1,400 Elo+
Party 2
Team Averages
Level 64
1,647 SR
1,375 Elo+

VS

Team Averages
Level 29
1,508 SR
1,311 Elo+
Scylla
Scylla
Dios Worldx
Scylla
Level 29
God Stats
58W - 76L
1,501 SR
Queue Stats
439W - 496L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
ItsMarcBih
Hou Yi
Level 29
God Stats
165W - 138L
1,590 SR
Queue Stats
463W - 495L
1,447 Elo+
Party 1
Vamana
Vamana
Merchandiceyy
Vamana
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
3W - 11L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
12,216
611
4,938
13,059
10,731
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 15
13,055
653
9,851
26,761
33,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
bpsmokin
Kukulkan
20
13 / 4 / 5
15,014
751
29,813
16,317
8,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 6 / 9
13,351
668
15,038
14,655
5,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
ItsMarcBih
Hou Yi
16
8 / 4 / 4
12,872
644
17,160
19,527
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 9 / 10
12,477
624
10,387
20,631
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
14
15
Deaths
19
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
7
6
0.86
L
Scylla
4
6
9
1.42
L
Hou Yi
ItsMarcBih
Hou Yi
8
4
4
2.5
L
2
9
10
0.78
W
3
4
15
2.63
W
Kukulkan
bpsmokin
Kukulkan
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,602
Damage
42,585
56,137
Taken
54,813
52,390
Mitigated
23,242
8,677
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,938
566
0
20
13,059
10,731
906
3,499
9,560
45
13,986
L
Scylla
15,038
2,055
629
4,259
14,655
5,552
527
12,291
2,364
55,957
0
L
Hou Yi
ItsMarcBih
Hou Yi
17,160
8,508
0
2,067
19,527
6,746
1,417
13,735
5,792
0
52,794
L
10,387
4,117
0
4,539
20,631
10,944
696
13,683
6,948
0
40,299
W
9,851
1,333
427
3,762
26,761
33,198
757
7,279
19,482
26,593
0
W
Kukulkan
bpsmokin
Kukulkan
29,813
3,327
1,344
3,124
16,317
8,461
1,014
4,260
12,057
105,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
38,700
172
Minions Killed
192
0
Camps Cleared
0
965,957
Distance Traveled
881,547
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,216
611
18
1
0
316,044
1
L
Scylla
13,351
668
78
4
0
286,796
6
L
Hou Yi
12,872
644
79
4
0
296,054
1
L
Vamana
12,477
624
35
2
0
298,697
2
W
Ymir
13,055
653
21
1
0
330,459
0
W
Kukulkan
15,014
751
133
7
0
319,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role