Player Matchup

Mercury
Mercury
Gold I
AbsolutePhoenix
Mercury
Gold I
Level 120
God Stats
10W - 6L
1,599 SR
Queue Stats
307W - 312L
1,698 MMR
Solo
Medusa
Medusa
Gold I
EDDwonder27
Medusa
Gold I
Level 62
God Stats
18W - 13L
1,739 SR
Queue Stats
207W - 205L
1,692 MMR
Solo
Sylvanus
Sylvanus
Gold II
Laggin9Dragon
Sylvanus
Gold II
Level 143
God Stats
2W - 7L
1,634 SR
Queue Stats
62W - 71L
1,589 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
STONEhengetinge
Baba Yaga
Platinum V
Level 160
God Stats
14W - 15L
1,630 SR
Queue Stats
355W - 341L
1,717 MMR
Solo
Aphrodite
Aphrodite
Gold I
SkumBagStone
Aphrodite
Gold I
Level 160
God Stats
3W - 3L
1,529 SR
Queue Stats
177W - 178L
1,581 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,626 SR
1,655 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,594 SR
1,655 MMR
Ymir
Ymir
Platinum IV
Exiedus
Ymir
Platinum IV
Level 143
God Stats
16W - 21L
1,560 SR
Queue Stats
247W - 247L
1,662 MMR
Solo
Rama
Rama
Platinum III
IghtBruh
Rama
Platinum III
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
161W - 150L
1,696 MMR
Solo
Zeus
Zeus
Platinum IV
Memito_Perry
Zeus
Platinum IV
Level 154
God Stats
1W - 5L
1,550 SR
Queue Stats
327W - 320L
1,739 MMR
Solo
Janus
Janus
Bronze III
Mrmxyzptlk_123
Janus
Bronze III
Level 35
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Ne Zha
Ne Zha
Silver I
ZyCreative
Ne Zha
Silver I
Level 127
God Stats
8W - 6L
1,539 SR
Queue Stats
15W - 13L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
16,103
575
9,813
19,555
7,719
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
20
13 / 6 / 4
18,717
668
25,940
26,831
11,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Laggin9Dragon
Sylvanus
19
4 / 6 / 14
13,766
492
13,317
28,099
37,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
STONEhengetinge
Baba Yaga
20
8 / 0 / 10
17,257
616
26,585
19,416
8,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SkumBagStone
Aphrodite
20
2 / 2 / 7
18,227
651
10,489
19,657
13,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
FenrirAthenaGilgameshApolloTiamat

VS

Bans
Morgan Le FayDanzaburouSobekCupidAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Exiedus
Ymir
18
2 / 6 / 6
12,076
431
7,675
31,908
39,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
3 / 10 / 3
13,570
485
11,720
21,969
7,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 7
12,808
457
33,928
17,415
7,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 9 / 3
10,237
366
6,214
13,904
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
ZyCreative
Ne Zha
20
6 / 4 / 5
14,988
535
15,243
21,116
13,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
34
Kills
17
17
Deaths
34
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Medusa
13
6
4
2.5
L
Ymir
Exiedus
Ymir
2
6
6
0.83
L
Rama
3
10
3
0.45
W
Sylvanus
Laggin9Dragon
Sylvanus
4
6
14
1.83
L
4
5
7
1.5
L
2
9
3
0.39
W
Baba Yaga
STONEhengetinge
Baba Yaga
8
0
10
13
W
Aphrodite
SkumBagStone
Aphrodite
2
2
7
2.75
L
Ne Zha
ZyCreative
Ne Zha
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,144
Damage
74,780
113,558
Taken
106,312
78,866
Mitigated
72,431
48,865
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,813
4,477
0
910
19,555
7,719
2,729
7,140
12,415
0
159,009
W
Medusa
25,940
13,307
0
7,655
26,831
11,745
5,356
10,881
15,950
0
171,089
L
Ymir
Exiedus
Ymir
7,675
1,280
0
5,074
31,908
39,562
0
17,873
14,035
46,887
0
L
Rama
11,720
9,094
0
6,172
21,969
7,852
4,141
6,553
15,416
0
101,898
W
Sylvanus
Laggin9Dragon
Sylvanus
13,317
2,832
4,646
9,537
28,099
37,860
531
14,657
13,442
40,414
13,114
L
33,928
2,365
0
5,270
17,415
7,230
0
9,690
7,725
111,821
0
L
6,214
145
0
0
13,904
4,276
0
8,546
5,358
41,679
0
W
Baba Yaga
STONEhengetinge
Baba Yaga
26,585
979
0
9,066
19,416
8,540
966
9,844
9,572
141,333
0
W
Aphrodite
SkumBagStone
Aphrodite
10,489
950
2,684
14,367
19,657
13,002
2,197
5,845
13,812
135,116
0
L
Ne Zha
ZyCreative
Ne Zha
15,243
4,976
0
3,755
21,116
13,511
1,389
6,886
14,230
0
122,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,070
Gold Earned
63,679
939
Minions Killed
637
0
Camps Cleared
0
2,672,256
Distance Traveled
2,386,469
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,103
575
169
6
0
607,010
5
W
Medusa
18,717
668
228
8
0
472,660
5
L
Ymir
12,076
431
74
3
0
487,407
9
L
Rama
13,570
485
162
6
0
429,144
7
W
Sylvanus
13,766
492
60
2
0
484,736
2
L
Zeus
12,808
457
129
5
0
474,122
5
L
Janus
10,237
366
76
3
0
414,608
0
W
Baba Yaga
17,257
616
227
8
0
558,468
8
W
Aphrodite
18,227
651
255
9
0
549,382
13
L
Ne Zha
14,988
535
196
7
0
581,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role