Player Matchup

Anhur
Anhur
Asianbabe
Anhur
Level 8
God Stats
0W - 2L
1,561 SR
Queue Stats
206W - 137L
1,694 Elo+
Solo
Bellona
Bellona
SetDifficulty
Bellona
Level 4
God Stats
0W - 1L
1,312 SR
Queue Stats
25W - 41L
1,814 Elo+
Party 3
Nu Wa
Nu Wa
YuaHaruko
Nu Wa
Level 4
God Stats
0W - 2L
1,820 SR
Queue Stats
24W - 17L
1,485 Elo+
Party 2
Athena
Athena
xxXer0xx
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,486 Elo+
Party 3
Arachne
Arachne
zXzZuuri27zXz
Arachne
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 259L
1,633 Elo+
Party 2
Team Averages
Level 13
1,539 SR
1,622 Elo+

VS

Team Averages
Level 21
1,618 SR
1,565 Elo+
Athena
Athena
AnoninhosPVP
Athena
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 36L
1,490 Elo+
Party 1
Nemesis
Nemesis
GameOver7PT
Nemesis
Level 26
God Stats
20W - 7L
1,587 SR
Queue Stats
53W - 38L
1,535 Elo+
Party 1
King Arthur
King Arthur
Hugaogameplays
King Arthur
Level 19
God Stats
2W - 0L
1,729 SR
Queue Stats
44W - 38L
1,591 Elo+
Party 1
Merlin
Merlin
JACKEDFURRY
Merlin
Level 28
God Stats
32W - 31L
1,645 SR
Queue Stats
140W - 123L
1,579 Elo+
Solo
Sol
Sol
Solbrolo
Sol
Level 18
God Stats
33W - 19L
1,627 SR
Queue Stats
54W - 44L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asianbabe
Anhur
9
0 / 5 / 0
5,120
427
5,518
8,682
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
10
1 / 3 / 1
5,861
488
3,437
8,031
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
YuaHaruko
Nu Wa
12
2 / 2 / 1
6,696
558
3,689
5,631
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
xxXer0xx
Athena
8
0 / 5 / 0
5,067
422
2,378
7,848
5,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
11
2 / 1 / 1
6,175
515
5,961
8,803
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 0 / 6
6,447
537
3,475
7,789
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
GameOver7PT
Nemesis
11
3 / 1 / 1
6,946
579
4,627
6,993
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hugaogameplays
King Arthur
11
1 / 2 / 0
6,853
571
3,369
9,281
3,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
14
3 / 2 / 0
7,861
655
4,931
5,862
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 3
8,006
667
10,980
9,518
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
6
5
L
Anhur
Asianbabe
Anhur
0
5
0
0
W
Nemesis
GameOver7PT
Nemesis
3
1
1
3.5
W
King Arthur
Hugaogameplays
King Arthur
1
2
0
0.5
W
Merlin
3
2
0
1.5
L
Bellona
1
3
1
0.5
W
7
0
3
8.5
L
Nu Wa
YuaHaruko
Nu Wa
2
2
1
1.25
L
Athena
xxXer0xx
Athena
0
5
0
0
L
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
27,382
38,995
Taken
39,443
18,243
Mitigated
14,336
9,489
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,475
1,210
0
2,324
7,789
3,456
0
1,333
6,378
16,434
0
L
Anhur
Asianbabe
Anhur
5,518
1,459
0
1,820
8,682
2,436
0
6,490
2,192
0
33,295
W
Nemesis
GameOver7PT
Nemesis
4,627
2,212
0
582
6,993
2,678
0
945
5,921
0
43,604
W
King Arthur
Hugaogameplays
King Arthur
3,369
554
0
2,833
9,281
3,991
317
125
9,146
0
27,701
W
Merlin
4,931
163
0
838
5,862
1,737
413
1,481
4,307
57,361
0
L
Bellona
3,437
1,484
0
3,405
8,031
5,501
1,148
374
7,657
0
22,233
W
10,980
4,559
0
8,335
9,518
2,474
0
1,876
7,624
58,779
0
L
Nu Wa
YuaHaruko
Nu Wa
3,689
629
0
1,095
5,631
1,746
0
2,862
2,769
37,836
0
L
Athena
xxXer0xx
Athena
2,378
845
0
1,051
7,848
5,973
0
6,671
1,177
8,913
0
L
Arachne
5,961
4,375
0
2,118
8,803
2,587
0
2,989
5,814
0
33,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
36,113
260
Minions Killed
397
0
Camps Cleared
0
1,180,113
Distance Traveled
1,207,994
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,447
537
19
2
0
261,021
0
L
Anhur
5,120
427
51
4
0
219,627
2
W
Nemesis
6,946
579
83
7
0
280,302
4
W
King Arthur
6,853
571
68
6
0
206,445
3
W
Merlin
7,861
655
130
11
0
232,972
0
L
Bellona
5,861
488
47
4
0
242,705
5
W
Sol
8,006
667
97
8
0
227,254
2
L
Nu Wa
6,696
558
79
7
0
217,461
10
L
Athena
5,067
422
23
2
0
222,029
1
L
Arachne
6,175
515
60
5
0
278,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role